
posting 3D resources/WIPs here. tries to figure out how things look the way they do. Blender-centric, sometimes Maya/SubstanceP/Unreal/ZBrush. main @gravitygray
10000000 ft in the air
Joined April 2024
- Tweets70
- Following25
- Followers63
- Likes35
gary retweeted
Replying to @juiceboxbayb
@juiceboxbayb’s Ares, @gray2tho’s Sol and Samuel belongs to me
#voiceactor #oc #ocart #voiceacting #robot #scifi #technocyte #art
gary retweeted
These four painterly tiling textures were the backbone of my latest project so I thought why not share the love - they're now available to download for free if anyone fancies taking them for a spin. Use them however you like!
Link to the Gumroad page down in the replies 👇
gary retweeted
The update is out now! 🥳
Now to make some cool demos for the release 🧪
If anyone has any cool models they'd like demo'd please reach out! If I use your model in any docs/marketing I'll shoot you free copy ❤️
#b3d #geometrynodes
uvProject for Blender release candidate coming as soon as I can update the info on the page!
Then I have to actually produce the demos/documentation/videos for the full release 😐
Good news is you can use this window to grab it at a reduced price
#b3d
spaghetmenot.gumroad.com/l/u…
gary retweeted
How to Render in Blender: Optimising Light Bounces for rendering
blendernation.com/2024/06/01…
#blender #blender3d #b3d
gary retweeted
Still experimenting with the hand-painted normal map. The hardest part for me is picking the right colours for the diffuse 😢
god damn, polycount is NOT kidding around, this website is awesome. multiple sources and links for all game dev sections
wiki.polycount.com/wiki/Anim…
gary retweeted
The Source Engine Blender Collection: An archive of 90,000+ assets and 550+ maps ported to Blender!
Includes hand-made tools, assets ported with love, and so much more!
Read the documentation for installation instructions & download links!
github.com/hisprofile/blende…
#Blender
brain so messed up my #1 priority for me today was to find a way to relax, cue me staring at my steam library for an hour
SOLUTION FOUND it was to get addicted to spore again spore.com/view/myspore/miava…
with Animus wrapping up production I get to animate for myself now :p #Titanfall2
gary retweeted
Replying to @chiu_hans @gleb_alexandrov
Reminds me of this video from 2 weeks ago, where Zircron45 built an entire lens in Blender based on actual lens patents because he wasn't satisfied with the built-in bokeh simulation.
youtube.com/watch?v=jT9LWq27…
good node setup for atmospheric perspective in Unreal
adobe.com/products/substance…
finally checking out the bt rig online for an animation and ohhhhhhh ITS SO WELL DONE inverse kin tiptoe? rigged thrusters???? the lil eye camera???? 🥹























