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http://t.co/rolFvJuHz6 Official Outflow Pipe – GOOP!

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Joined June 2014
Photo by GMLscripts.com (@gmlscripts)Photo by GMLscripts.com (@gmlscripts)Photo by GMLscripts.com (@gmlscripts)Photo by GMLscripts.com (@gmlscripts)Photo by GMLscripts.com (@gmlscripts)
GMLscripts.com retweeted
Been working on a small data structure library for GML, any other functions you think would be beneficial? 🤓 #gamemaker
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It's time to discuss a new GameMaker Studio 2 style guide for the site. gmlscripts.com/forums/viewto…
GMLscripts.com retweeted
How to convert 3D world coordinates to 2D GUI: ///@arg {vec3} position var v = argument0; var p = matrix_transform_vertex(matrix_get(matrix_world ),v[0],v[1],v[2]); var cx = (p[0] / p[2] + 1) *.5 * view_wport[0]; var cy = (p[1] / p[2] + 1) *.5 * view_hport[0]; return [cx,cy];
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More edge cases solved. There are few left to fix. Mostly stable now. I have added triangulation method from the great @gmlscripts website. Do you know other (faster) triangulation methods❔❔❔ #indiegamedev #gamedev #indiedev #gamemaker #gamemakerstudio #gml
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Replying to @gmlscripts
I think we've talked about this once, but if it is merely a rectangle (or other pointy shape), transforming the coordinates yourself is going to be cheaper than building matrices and a texture swap - my recent post had an over-extended formula yal.cc/gamemaker-draw_sprite…
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GMLscripts.com retweeted
What version of GameMaker Studio do you use?
23%Studio 1.x Exclusively
10%Studio 1.x Mostly
22%Studio 2.x Mostly
46%Studio 2.x Exclusively
168 votes • Final results
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Apologies for the site downtime. I cannot do any banking until Monday. The process can be expedited if you are so inclined. paypal.me/gmlscripts
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Crisis averted! The site should be back up. Thank you, Mark. You're the best!
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Thank you, Gilles! You are also the best! Yes, it works that way!
GMLscripts.com retweeted
Great illustration of what this GameMaker script does. gmlscripts.com/script/collis… xitter.cf/kometbomb/status/87562…
This is how you get the normal vectors for tile geometry. #gamedev #pico8
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Secret Script: merge_colors(col1,col2,...,amount) - Blends a series of two or more colors by the given amount. pastebin.com/xEKxDr4n
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Happy Birthday! GMLscripts.com turned 10 years old this month. Expect it to get more petulant and surly.
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New Script: unix_timestamp() - Returns a Unix timestamp for the current time or a given GameMaker datetime value. gmlscripts.com/script/unix_t…
The site appears to be back to normal. Some configuration changes went awry but they have been rolled back. Sorry for any inconvenience.