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Joined March 2009
GameDev.net retweeted
From the forums: New here! What's the best way to offer programming services or post Open for Work on GameDev.​net? bit.​ly/4zCy3CJ #gamedev
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GameDev.net retweeted
From the forums: Foxxy3D is a spooky yet playful 3D platformer set in an interconnected world. We've spent the last couple of weeks refining the first area and getting the vibe for the game right! bit.​ly/4yMjCf4 #gamedev
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GameDev.net retweeted
From the forums: [SLOPWARE] Batch image compression for Windows bit.​ly/4B6DU4H #gamedev
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GameDev.net retweeted
From the forums: PULSE SHIFT: Aurora Prism — Android closed-test volunteers for a one-tap arcade game bit.​ly/3W6S6dP #gamedev
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GameDev.net retweeted
From the blogs: Heavy Grace bit.​ly/4rX0Yik
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GameDev.net retweeted
From the forums: Tokyo Canvas — looking for 2–4 PC artists for a painting-controls playtest bit.​ly/47QZgFK #gamedev
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GameDev.net retweeted
From the blogs: Implementing Gamepad support for Menus | Planetary Awakening | Devlog #2 bit.​ly/3Vz4hjs
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GameDev.net retweeted
From the blogs: Change Camera to Hide, enable looking left/right *solved* bit.​ly/3Wa7kPc
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GameDev.net retweeted
From the forums: Need help for my game bit.​ly/4sb3Rfl #gamedev
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GameDev.net retweeted
From the forums: What is the problem with my game? bit.​ly/4hDYDoQ #gamedev
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GameDev.net retweeted
From the forums: CHIP QUEST + CHIP SFX — free browser tools for 8-bit game audio bit.​ly/47bafK1 #gamedev
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GameDev.net retweeted
From the blogs: Making the Interface Part of the Comic: UI Design in Dark Coffee bit.​ly/4y5lGhd
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GameDev.net retweeted
From the forums: Robo Arena — rebuild fallen teammates and link your ultimates in a browser robot FPS bit.​ly/4ylk7vR #gamedev
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GameDev.net retweeted
From the blogs: Devlog Life of Alex - Ep.​2 Illumination Systems bit.​ly/4hE1nBd
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GameDev.net retweeted
From the blogs: Weather, Temps & the road back to Items bit.​ly/4hvwVL1
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GameDev.net retweeted
From the forums: I built a world with infinite depth bit.​ly/47aNNRh #gamedev
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GameDev.net retweeted
From the blogs: Your GDD is 50 files deep. Ask it a question instead of digging bit.​ly/47F6zjC
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GameDev.net retweeted
From the blogs: Void Runner bit.​ly/3TI93uh
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GameDev.net retweeted
From the blogs: Devlog Life of Alex - Ep.​1 Inventory, Interaction, Pick-up and Drop Systems bit.​ly/3UbWFTD
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GameDev.net retweeted
From the blogs: Change a card stat and Godot reloads it - automatically bit.​ly/4iZzVAk
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