What's happening in the Game Boy scene

Joined December 2021
Made "Game Boy Dev & Related" starter pack on B..Sky with 100+ Game Boy devs, reviewers, hardware, modders, music, art, etc Great way to find many familiar faces there. Lots of #gameboy dev posting going on there lately bsky.app/starter-pack/gamebo… #gbdev #gbstudio #rgbds #gbdk
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#GBDK 2020 4.5.0 is out! - HRAM allocation + example - SRAM Bank new # pragma_dataseg - zx0 compression - png2asset fixes and features - Many other fixes & features New examples! -MBC5 Rumble - SNES NMI handler - #MegaDuck Printer github.com/gbdk-2020/gbdk-20… #gbdev #smsdev #nesdev
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GB BASIC v1.4 is out now🚀This release adds key features, QOL improvements, and bug fixes: 🔹SGB support 🔹One-click preview for maps, scenes & actors 🔹Memory statements can get asset banks/addresses 🔹New tutorials chapters #gbbasic #gameboy #gbdev #gamedev #indiedev
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The first public release of GB BASIC v1.1 is now available #gbbasic #wishlistwednesday #gbdev #gameboy #gamedev
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A community member has been building a fully open source (cores, firmware, hardware) FPGA console that supports GB/C and GBA out of the box. FPGA is 2x the Pocket, so we can do some fun things. Crowdsupply is building the hardware. Let's make it happen crowdsupply.com/second-bedro…
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CrossZGB v2025.0 is out! Game Engine for #GameBoy #SMS #GameGear #MegaDuck New features -Coroutines for multi-task logic -Custom build rules -Collision groups -Improved SMS/GG audio drivers -Var width font & Dynamic map examples -More features & fixes github.com/gbdk-2020/CrossZG…
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#GBDK-2020 v4.4.0 is out! -Improved #NES support -SDCC 4.5 compiler -Added Linux ARM binaries -Many fixes & features New examples! - #MegaDuck Laptop hardware - Text Dialog @JubilantLarold - #GameBoy MBC7 Accelerometer & MBC3 RTC github.com/gbdk-2020/gbdk-20… #gbdev #smsdev #nesdev
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Game Boy Showdown Live Stream will start in around 2 hours. 19 CET = 13 EST twitch.tv/yogi_tronimal #nintendo #gameboy #gameboyshowdown #gamejam #gamedev #indiedev #homebrew #gbstudio #gbdk #retro
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RGBDS 0.9.2 released! It adds some new features, including more string functions in RGBASM and an excludable "background" color in RGBGFX; fixes some bugs (particularly with RGBGFX); and makes some things more convenient. github.com/gbdev/rgbds/relea…
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My Game Boy Slideshow ROM Generator is now available at there.oughta.be/a/game-boy-s… #gameboy #retrogaming
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Metal Miracle demo is now available on our itch page: patmorita.itch.io/metal-mira…
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I've been thinking about how romhack distribution could work in an ideal, post-RHDN world. Right now, there are so many friction points - getting & applying patches is cumbersome for users, and often they don't even know how to deal with ROM versions, patch formats, etc. (1/7)
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Open sourced my Light Color (GBC in a GB Light shell) PCB! (without the cool Tahk0 art sorry). Merry Christmas github.com/nataliethenerd/Lo…
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We're now accepting links submissions to Homebrew Hub. Would you like to see the homebrew game you developed in the database? Simply open an issue over github.com/gbdev/homebrewhub… and provide some links. hh.gbdev.io
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Mega Man World 4 DX is out now! The entire Game Boy series is fully colorized at last! Get it at marcrobledo.com/game-boy/meg… #MegaMan #MegaManWorld4DX #MegaManMania #GameBoy #GameBoyColor #RomHacking
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Go in-depth with CRTOGRPHR as we interview them about their Game Dev journey making Zephyr's Pass! gbstudiocentral.com/intervie… #gbstudio #gamedev #gameboy
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My latest gameboy asset pack Adventure Assets Volume 2 is out now. 11 epic RPG .uge songs in varying styles along with 31 vgm SFX! beatscribe.itch.io/gameboy-a… #gameboy #gbstudio #chiptune #gbdk #hugetracker #8bit #gbdev #rgbds #assetpack #gamemaker #rpgmaker #homebrew #hugedriver
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When mystery is afoot, the shoe on that foot is none other than Frog Detective Minus 1 ! | #pixelart | #Gameboy
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Delve into the inner office mysteries of Frog Detective Minus 1! Available on itchio! | #pixelart | #ドット絵 | #GBstudio
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