news about game development, tutorials and insights. Now also on https://xitter.cf/t.co/81jVkIYgss

Joined July 2009
Less than 3 days left - Friday, Saturday, Sunday! How are you going? It's good to prepare your pages on itch for submissions upfront ✅ #DefoldGameJam #MadeWithDefold #defold #gamejam #indiegames #webgames #gamedev
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⚠️ FAQ // Memoria Wake playtest - single player isometric souls-like - over 15 bosses, all unique - hand-crafted world where beauty & horror intertwine - wrench - playtest starts Sept 26th on Steam #indiegame #indiedev #gamedev
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5% of Steam games capture 92% of all sales. Only 1 in 5 developers ever ship a second game. This isn't bad luck — it's power law economics. Same math behind VC, wealth, and city sizes. Here's what the data says about beating it 🧵
🤖 Made with AI
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Most games do not look better because they have more shaders. They look better because the player can instantly see: • what matters • where to go • what just happened 10 visual-polish principles I keep returning to when building games 🧵 #gamedev #indiedev
🤖 Made with AI
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Another week of #PhaserGameAgent, another batch of games born from a single prompt 🎮🤖 Pirates vs sea serpents. Jetpacks vs lasers. Zombies vs you. Rockets, zigzags, and color rings. f.mtr.cool/favtatvfah #Phaser #GameDev #IndieDev #AI #WebGame
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What's the future of Defold? Take a glimpse: Defold 1.13.1 Beta is here! 🚀 💡 New Light components 💪 Instancing support for models with morph targets ⚡ Up to 19% faster warm builds in large projects 🎮 SDL controller database 🧩 Tabs, images, resizable and non-modal dialogs for editor extensions 🖥️ Borderless fullscreen by default on desktop 🔊 Improved HTML5 audio 📦 Large resource archives support 🌐 C API for HTTP requests and many more improvements and fixes:
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Replying to @minchoi
Fable is back and I built this! 🔥 Started Halo and Horns with Claude Fable 5, fumbled through the ban with Opus 4.8 + GPT-5.5, then finished strong once Fable returned. 141K+ lines of Roblox Lua, open source, live right now. Pet battles, epic summons, wild exploration, pure chaos in a vibrant low-poly world. Play it: roblox.com/games/77766176054… GitHub: github.com/sploithunter/Halo… What should I build/add next? 👇
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GD retweeted
Min Choi
@minchoiJul 3
2. Make a GTA 6 trailer in 1 hour xitter.cf/Veltrxai/status/207246…
Anthropic switched Fable 5 back on 24 hours ago, and it took me 1 hour to prototype a GTA 6 trailer. Not a mockup or a storyboard a rendered trailer with camera cuts, Vice City neon, and a chase over the causeway at dusk. The run looked like this: Minute 0 — dropped 6 reference frames and the leaked trailer script into Fable 5 Minute 9 — it wrote a full shot list of 22 shots timed to 0.1 seconds Minute 24 — generated every scene, with 19 of 22 usable on the first pass Minute 41 — cut the sequence itself, matching pacing to the trailer's audio waveform Minute 58 — export, 1080p, 91 seconds I typed 4 prompts total while Fable ran the other 200 steps on its own planning, generating, reviewing its own frames and regenerating the bad ones. The old pipeline for this was a VFX team, 3 weeks and $15,000 minimum, when 1 fake trailer shot from an Upwork freelancer already costs $2,000. Rockstar spent 12 years and a reported $2B making the real thing with 6,000 people. My version doesn't compete with theirs but the gap between a studio and 1 guy with a laptop just shrank to 60 minutes and 4 prompts.
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Check out what Andrew did for our Community Challenge in #Defold:
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I'm still loving this animation style. It feels perfect for adventure stories, but it also shines when telling something more emotional and poetic.
🤖 Made with AI
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If you’re interested in 2D animation workflows in Defold, keep an eye on SpriteLoop 👀 There's a Defold native extension for .spla animation playback, with editor integration, a dedicated component, Lua helpers, and examples 🧡💙 The latest development updates are exploring Smart Limbs, which looks like a very promising direction for sprite-based character animation. #MadeWithDefold #gamedev #indiedev #animation
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Midjourney + GPT Image 2 + Seedance 2.0 Prompt Share Trying a new storyboard approach with more details. You can find the prompts below. Created on @MartiniArt_
🤝 Paid partnership
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Cascadeur, the powerful animation software for Windows, Mac and Linux just released Cascadeur 2026.1. Adds an all new Filament powered renderer, #UnrealEngine LiveLink, powerful new animation tools and much more! gamefromscratch.com/cascadeu… #gamedev #indiedev
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Check out the summary of the new Defold 1.12.3 features and fixes by @Asatte235! #Defold #gamedev #indiedev #video #youtube
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We’ve prepared a new example showing how to create billboarding in your games! 🌲 It includes two modes: - always face the camera - like the smoke ☁️ - lock rotation to a vertical axis - trees and rocks🌲🪨 We combined here 3D models by @KayLousberg and 2D screenshots of 3D models by @KenneyNL for trees and rocks! Since Defold 1.12.3, custom vertex formats and improved local-space vertices have made proper billboarding much easier in Defold. #MadeWithDefold #vfx #rendering #gameengine #3D #gamedev #indiedev #solodev
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We're excited to announce the introduction of a new Defold version targeted for professionals: Defold Pro. Defold Pro features: * Build Orchestration Formula * Strategic Task Tool * Scalable Integrity Workflow * Advanced Performance Media * System Synergy * Clean Builds * Reliable Debug Cutoff * Smart Export Manager * Frames Per Second Upgrade * Premium User Interface #Defold #gamedev #indiedev #gameengine #alwaysfree
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We’re happy to announce a new Defold challenge with rewards! 🎁 Make a game with Defold, submit it to @Gamedevjs Jam 2026, and you could win one of 10 Steam gift cards with a total prize pool of €235! We can’t wait to see what you create with Defold. Good luck, and have fun! 🚀 #MadeWithDefold #gamedev #indiedev #gamedevjs #gamejam
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Here's a full video walkthrough of generating FF Tactics-style isometric sprites → Codex → GPT 5.4 → GPT Image 1.5 → Nano Banana 2 → Veo 3.1 I also made a fal .ai skill to easily switch models for image generation testing. Sharing skills + prompts + resources in reply 👇 00:00 Intro 01:19 Start With Reference Image 04:06 GPT Image 1.5 vs Nano Banana 2 04:23 Handling Transparency 05:21 Don't Generate All 8 Directions 06:17 Generate 4 Cardinal Directions (N, E, S, W) 07:12 Anchor + Cardinals = Diagonals 08:15 Stitching and Utilities 10:48 Veo 3.1 for Walk Cycles 11:23 Example Walkthrough with Codex App 13:22 Normalize and Export 14:06 Wrap Up
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From one image → a living woollen world 👀 Made with Seedance 2.0. Source image + prompts below👇
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AdAstraSaturn created a free 3D pixel art starter kit for Godot, along with tutorials to help get things up and running. 🛠️ See more: reddit.com/r/godot/comments/…
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