Programador todo en uno del @ual_tic de la @ualmeria. Doctor de @ACGTIC211, futbolero y fotógrafo a ratos

Almería, Spain
Joined December 2007
Vendo 2 entradas para Viva Suecia. ticketswap.com/listing/viva-…
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NJEMU v3.0.3 is officially released! 🎮 Open-source arcade emulation for PS2, PSP, PS Vita, Linux & macOS. Supported systems: • Capcom CPS1 / CPS2 • Neo Geo MVS / AES • Neo Geo CD Native rendering, save states, multiplayer, and many configurations. 📥 fjtrujy.github.io/NJEMU/
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First release of PCSX ReArcade. A fork of PCSX focused on psx arcade boards. First release with Soul Calibur, Tekken 3 and Tag Tournament checked. Neon exact renderer + VitaGL HD with widescreen support. If you like my stuff... ko-fi.com/frangar github.com/frangarcj/pcsx_re…
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frangar retweeted
Por favor, difusión 🙏 Hi @AnthropicAI, @ClaudeDevs, @claudeai and @DarioAmodei, please help. Our friend @miriamgonp needs access to your models to keep fighting breast cancer. She has built her own team of AI agents to help study her case, and credits to use your models would be a tremendous help. The Dana-Farber Cancer Institute itself has acknowledged that the information uncovered by the agents can be very helpful. It’s a small thing for you, but it would mean so much to her. Thank you.
Sobre el estudio que estoy haciendo con Polarias ahora junto a Dana Farber me dice: Mi estimación es que al código y los documentos les queda de uno a dos días de trabajo continuo de agentes. Después vienen las corridas reales con tus láminas, cuya duración no sé: calculo al menos otro día. El estudio completo hasta el informe y tu firma, una o dos semanas, según lo que salga en esas corridas. Necesito si o si conseguir acceso ilimitado a opus porque si no esto no acaba. Ideas, ayudas...
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As part of NJEMU, it is not demanding as the other machines, but CPS1 also has wonderful games. Here we have Ghosts 'n Goblins running in PCSX2, it is super enjoyable 😊 My feeling is we are already ready to ship the alpha versions, wdyt? 🎮🤔💭
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NJEMU for PS2 is about to be ready… This time we have Super Street Fighter Alpha 3 for #CPS2 running in real hardware quite nice. A major refactor to the original PSP has been done. Now we support PSP, PS2, Vita and Desktop. #Retro #Arcade #Emulation
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After years of on-and-off work and countless restarts, I finally cracked it. 🤓 Here is Micro Machines 2 for #MSDOS fully decompiled and running NATIVELY on modern hardware! 🚗💨 #MicroMachines #ReverseEngineering #RetroGaming #Coding
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Puzzle Bobble for Atari Lynx. #WIP
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More Karateka on Atari Lynx. This is a rom translation + hw wrapper for Apple2e code. Hope @jmechner like it.
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New renderer
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What about Apple II and Karateka WIP on Atari Lynx?
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Not so bad for an Atari Lynx
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Inspired by the Super Mario Bros port to lynx. Native Zelda NES. This is 4x4 tiles instead of 8x8 with a new hud. What do you think?
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frangar retweeted
Si en los fondos del estadio del Almería ya se veía poco, ahora se ve menos al adelantar las nuevas vallas de publicidad que han colocado, y ya no se ve ni la línea de la portería. Donde el banco de madera estaban antes las antiguas vallas, se ve la marca. 📷 La Voz de Almería
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frangar retweeted
Just received
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GB vs GG
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Fixed. Now performance
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Doing some experiments with AI
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