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Florisium is finally out! 🌸
Play free now on iOS.
After many years in development, we’re excited to share this calm little escape with you.
Hope you enjoy it - and thanks for sharing!
Worked great for me! The non-pow version makes little difference 🥳. It has an even greater impact on my shaders, since plants also sample GI in the reflected direction to mimic fluffiness.
Replying to @Meetem4
Even more optimized version with optional `pow` appoximation (faster even without it)
Our new update is here, and it’s frightfully good. Explore the new pack of Halloween items and give your garden a wicked makeover. And don’t leave empty-handed: a very special flower is waiting for you as our gift, the rare Hocus venenatus. Admire it all you like. Just don’t sniff.
Florisium retweeted
A little spotlight for Florisium!
Featured in “GAMES WE LOVE” on the Canadian App Store 🇨🇦
Congrats, @florisium! ✨
apps.apple.com/ca/iphone/sto…
Our dynamic GI just went up a level – and it's all running on mobile. The new update pushes the system much, much further, and the Parlour is where it's fully unleashed. See for yourself 👇
Real-time global illumination on mobile in Unity?
Yep!
I built a system for Florisium that lets players freely customize environments while keeping fully baked-quality lighting - and it runs in real time on mobile.
Here's how it works 🧵
8/
Runtime cost is negligible, most on the CPU side as I have to re-fetch all probes. Additionally, nothing recombines per frame - only when the player actually changes something.
The real bill is memory, for 5 GI channels:
7.6MB baked and compressed lightmaps
14MB intermediate runtime textures (E5B9G9R9)
Static GI was 1.5MB. That's the bitter pill.
Next step is compressing that intermediate texture at runtime.
🥳 Big update: say hello to the Porch.
New paint customization, dozens of decor items, and a genuinely calm space to hang out in.
Plus: an "unhinged" edit mode (yes, really), evolved weeds, custom plant tilting, layout presets - and more.
Full patch notes 👇
- new purchasable Porch location with a set of unique items and several new mechanics:
* every Porch exterior surface can be individually customized with a different texture and color;
* a special relax zone of the Porch with infinitely growing weeds;
- weeds can now grow in bunches instead of just individually;
- plants location within the pot can now be adjusted;
- plants in-pot rotation and adjustment can now be performed within the editor mode;
- plants can now be tilted on the stand's pot, allowing their growth direction to be adjusted;
- added a changelog window listing every change to the game since release;
- added an option to show the system clock status bar on top of the game screen (iOS only);
- if a new pot is selected from the list during a repot operation, the old one will be removed; this allows spawning pots within a fully occupied room;
- added an 'unhinged' editor mode, accessible via the settings menu; this mode relaxes some editor restrictions and allows placing objects in a more free manner and within a larger scale range;
- increased the limit on the number of objects in an individual location by 50%;
- added a bunch of new objects and pots, including the new hanging pot group;
- room designs can now be saved as a preset and quickly applied to other rooms; this option also allows clearing all objects in a room;
- image, camera, and location-design presets can now be named;
- fixed a rare plant explosion bug during or after pruning;
- slightly tweaked ascender and descender mutagen behaviors to affect gravicentrism more predictably.
Florisium retweeted
If you’re looking for a relaxing, beautiful game without ads (and no speed up gems).. Try @florisium 😍 It’s been my go to game for months and I absolutely adore it. 🥰🔥

























