Everything your team needs from ideation to publishing, without switching apps.

Joined January 2024
Feedzy retweeted
I'm turning down 99% of thumbnail work (sorry to everyone in my DMs) can't clone myself.. so I did the next best thing and opened the workspace I built for my clients’ youtube teams to everyone here it is: feedzy.io
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we put a chat inside our youtube workspace your group chat can go back to being unhinged now
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notion is the most overrated tool for youtube teams
photoshop is the most overrated skill in thumbnails
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we'd like to apologize to notion, slack, dropbox, frameio and thumbnailtest actually no we wouldn't
We killed Notion + 4 other apps for YouTube teams, and it's 83% cheaper. Introducing Feedzy.io ✨ not vibe-coded ✨ It has everything you need to run a YouTube channel: 1. Notion → a 6-stage pipeline that takes every video from idea to upload 2. Slack → team chat, DMs and channels, built in 3. Dropbox → file management, folders for every stage 4. Frameio → comments right on your videos, thumbnails and scripts 5. ThumbnailTest → title and thumbnail A/B testing, with results for every test + publishing right from the app, statistics, and more A 5-person team pays $288/mo for those 5 apps Feedzy: $49.50/mo for your first 3 months 1.5 years of building it by hand. Zero vibe coding.
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Feedzy retweeted
I'm BEGGING you to do this math before you hire anyone else for your channel it's why some 10 person youtube teams upload slower than a guy with one editor, and most people running a channel have never done it before every new person has to stay in sync with everyone already on the team, so the number of connections is people × (people - 1) ÷ 2 2 people = 1 3 people = 3 5 people = 10 8 people = 28 12 people = 66 going from 5 to 8 people makes the team 60% bigger, but the connections almost triple every one of those is feedback, back and forth, explaining what you meant, and then explaining it again to whoever missed or didn't understand the message and here's where all of that lives: notion for ideas google docs for scripts trello or clickup for tasks google drive or dropbox for footage frameio for edit review slack for feedback the designer's DMs for thumbnails youtube studio for results so the feedback on one video ends up spread over 8 apps, and NOBODY on the team checks all 8 and on most teams, almost all of those connections run through one person, the creator. every hire makes the person who's supposed to be making videos more of a help desk a new hire spends their first weeks asking where things are, and someone has to stop what they're doing every time to answer the designer posts 3 thumbnail options in slack. feedback comes back in 4 different threads, one of them in a DM, and two people want opposite things the creator jumps between notion, slack, frame and studio all day just to answer questions about videos that are already in progress uploading consistently is what grows a channel. in real teams, uploads slip because something got stuck between two people in two different apps here's how to check your own team in 5 minutes: STEP 1: count everyone who touches a video, freelancers too, and run the formula STEP 2: take your last upload and trace it back to the idea. write down every app it passed through and every time it changed hands STEP 3: search slack and your DMs for "latest version", "which one", "give access" and "where's the". every result is someone who stopped working to go looking for something you can't hire your way out of this, because every hire adds more of it. what you can do is put all of it in one place. most teams do the opposite and add another app every time something breaks after 4+ years working with big youtube teams i built a tool for exactly this. every video has its stage, files and feedback in one place link in the comments
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It's ruthless, but true.
I trained AI to scroll your last 30 thumbnails like a viewer. MrBeast got 83% My thumbs for Mark Tilbury got 67% Try yours for free, no signup: feedzy.io/scrolltest
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so you're telling me there's a youtube tool that replaces slack, frameio, notion and costs LESS? YAY
ask any youtube team where the feedback on their last video is, and you'll get 3 different answers: - google docs for the script - frameio for the edit - slack for the thumbnail 3 different apps for feedback, and 3 places to lose it so messages get missed and version control gets (really) messy and that's on top of the hours you lose switching between all 3 feedzy puts every review creators need in one app, connected directly to your channel 50% off right now, and it won't last much longer feedzy.io
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we're not just 6.3X CHEAPER but we also have features none of these apps have: 1. direct connection with your youtube channel 2. publish videos straight from the app 3. advanced a/b test statistics 4. every video's script, files, feedback and chat in one place 5. and much more! our 50% discount is ending very soon, grab it while it lasts feedzy.io
a 5 person youtube team pays for: notion: $12 x 5 = $60/mo slack: $8.75 x 5 = $44/mo dropbox: $18 x 5 = $90/mo frameio: $15 x 3 = $45/mo thumbnailtest: $69 x 1 = $69/mo = $308/month for 5 apps that aren't even made for youtube feedzy replaces all of them for just $49/mo for your first 3 months feedzy.io
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you couldn't vibe code this even if you tried
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Feedzy retweeted
I’ve made my clients >$500K just in additional ad revenue by repackaging old videos and I can confidently say that feedzy has the most advanced testing system across all tools available right now couldn’t prove me wrong even if you tried
i bet your notion + frame + slack + 6 more apps stack does a lot... can it run tests though?
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Feedzy retweeted
we tested a graph thumbnail vs a more "creative" one with a creator I work with the graph would win nearly all tests we ran before but not this time. this new style beat it on every metric always test. even after years of experience you'll still be surprised sometimes test ran through @feedzyio btw
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i bet your notion + frame + slack + 6 more apps stack does a lot... can it run tests though?
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Feedzy retweeted
I started consistently uploading on youtube at 11 now I work closely with some of the biggest business creators on youtube running one channel takes more tools than it ever has and if you skip them, you will inevitably fall behind real infrastructure for YouTube production never existed so teams are forced to use 10+ tools together, and it breaks literally every day feedzy fixes that by putting the whole pipeline (and more) in one place
POV: you open the board and know what everyone's doing without asking anyone anything this is what running a youtube team should feel like
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Feedzy retweeted
give proper feedback = editor saves time = editor is happy = your edits are better
"fix the audio around minute 3" IS NOT real feedback "00:02:58:03, fix audio" IS feedback your editor should never have to go through a 20 minute video trying to find what you meant give proper feedback and use the time saved into making better videos
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"fix the audio around minute 3" IS NOT real feedback "00:02:58:03, fix audio" IS feedback your editor should never have to go through a 20 minute video trying to find what you meant give proper feedback and use the time saved into making better videos
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Feedzy retweeted
i know how hard it is to switch software especially when we're talking about your systems & team management you and your team have to relearn how everything works and it burns time that could've gone into making content instead so here's what we did with feedzy: 1. gave 50% off for all founding members. for a 5 person team, notion and frame alone already cost more than all of feedzy 2. 14 day free trial on top of that 3. made it so simple that your editor or designer can get it in 10 minutes 4. cut all the nonsense big vertical apps have and kept only what a youtube team actually needs 5. i reply to literally everyone myself, most of the time right away. if you see small ui bug, or you're not sure how a feature works, i'll help you personally so fast that you won't even remember what happened 6. we're way smaller than slack or notion, so if you have a good feature idea that would help other creators, it goes on the roadmap and we'll ship it FAST worst case you lose a few hours to learn it properly best case you save thousands a year in subscriptions, and hundreds of hours switching between apps
Running a YouTube channel in 2026 takes 10+ tools. It should take just 1. Introducing Feedzy, the world's only workspace built exclusively for YouTube teams.
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POV: you open the board and know what everyone's doing without asking anyone anything this is what running a youtube team should feel like
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fun fact: feedzy has had folders since day 1 (nobody told us they were supposed to be hard)
🗂️ a $12,000,000,000 company └🗂️ just launched folders └🗂️ after 5 years └🗂️ while startups like feedzy └🗂️ shipped them in the mvp └🗂️ (and somehow better) it's so over 💀
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Feedzy retweeted
last 6 months were the craziest of my entire life winter: no electricity, heat, or water most of the time. packed one bag, moved to a completely new country, kept working. spring: more (high-quality) inbound than the previous 4 years combined. declined 99% of it. dad thought I'd lost it after he heard how much those retainers were summer: i launched my most ambitious project yet. the infrastructure youtube teams should've had years ago it's been exactly 3 weeks since launch. since then we've: > onboarded the first paying customers, including a couple of names you'd recognize > chrome extension live on the web store > A/B tests already running on big channels > shipped fixes at literal midnight, more than once > answered every single support message within an hour > started migrating the video pipeline to enterprise-grade streaming > got the growth machine running, and it's just warming up the craziest part is y'all haven't even heard about the new stuff we've been cooking up (it's actually crazy)
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we put a chat inside the workspace your group chat can go back to memes now. the work talk lives here
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