Official twitter account of the Everything Procedural event on procedural content generation for games. #everythingproc

Breda, Nederland
Joined August 2016
Please check our recently updated website with new talks and more details on the masterclasses! everythingprocedural.com #procgen #procedural #gamedev #houdini
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EverythingProcedural retweeted
I'm looking forward to participating in EPC 2026, feel free to reach out to me if you're going.
New speaker announcement: Gil Damoiseaux This talk will introduce IlluGen, JangaFX’s node-based, real-time VFX asset generator, and show how it fits a procedural generation mindset. #gamedev #EPC2026
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EverythingProcedural retweeted
Ah....back at the @everythingproc with @sidefx for my regular procedural fix. *chef's kiss
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My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: youtube.com/watch?v=r4V21_uU… Companion blog post: blog.runevision.com/2026/03/… #ProcGen #vfx #GameDev
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#EPC2026 Speaker announcement: @damjanmx Think COPs are just for texture synthesis? Think again. In this rapid-fire 30-minute investigation, we’re playing around with Houdini’s revamped Copernicus context to see how versatile it is. #procgen #Gamedev #Indiedev
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EverythingProcedural retweeted
Join us as Everything Procedural returns to Breda, Netherlands (April 7-10, 2026) as a leading conference for procedural content in games. SideFX is bringing Houdini HIVE presentations to the EPC Conference along with three hands-on IGNITE workshops covering a variety of topics. This is your chance to meet and share knowledge with fellow artists and developers pushing the boundaries of procedural generation for games. All workshop tracks run simultaneously, so register for one track on the EPC website to secure your spot. Don't miss this opportunity to connect with the procedural community! sidefx.com/houdini-hive/epc-… #houdini #procedural #games
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Apparance Masterclass at #EPC2026 by Sam Swain, Oliver Lawson & Dan Thomas from Apparance Studios. This masterclass will feature a series of practical exercises using Apparance in Unreal Engine with guidance from the Apparance team. #ProcGen #GameDev #VFX
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📣 New speaker announcement: Thomas Kombuechen In this talk Thomas will present, demonstrate and share valuable insights into developing cables.gl. #EPC2026 #RealtimeGraphics #CreativeCoding #gamedev
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New speaker announcement: Gil Damoiseaux This talk will introduce IlluGen, JangaFX’s node-based, real-time VFX asset generator, and show how it fits a procedural generation mindset. #gamedev #EPC2026
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Speaker announcement📣: Tom Rethaller A practical deep dive into how we generated procedural terrain for Dune. This talk covers the challenge of creating diverse desert landscapes with constrained and precise art direction. #gamedev #EPC2026
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EverythingProcedural retweeted
Everything Procedural celebrates its 10th anniversary this year! SideFX is bringing Houdini HIVE presentations and three IGNITE workshops to the EPC Conference. Join fellow artists and developers April 7-10 in Breda, Netherlands!   sidefx.com/houdini-hive/epc-… #houdini #procedural #games
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New speaker announcement📢: Alexander Birke will join the #EPC2026. Sea Of Rifts generates its world in real time using shader-based procedural techniques. This talk demonstrates how we achieve visual variety through GPU tricks. #procgen #procedural #gamedev #EPC2026 #indiedev
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Less than 48 hours left to grab the Early Bird Discount! Save 20% on EPC2026 tickets. Check out our website for the first speaker and masterclass announcements, more to follow in the upcoming weeks! everythingprocedural.com #procgen #procedural #gamedev #houdini
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Less than a week left to take advantage of our early bird offer..
20% Early Bird Discount - Limited time only! Check out our website for the first speaker and masterclass announcements, more to follow in the upcoming weeks! everythingprocedural.com #procgen #procedural #gamedev #houdini
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20% Early Bird Discount - Limited time only! Check out our website for the first speaker and masterclass announcements, more to follow in the upcoming weeks! everythingprocedural.com #procgen #procedural #gamedev #houdini
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Leaving a quick note that the EPC2026 website got a major update, more announcements are following! everythingprocedural.com #procgen #procedural #gamedev #houdini
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✨ Everything Procedural (EPC)✨ B2B conference is coming up! 🎉 Date 📅: April 7-10, 2026 Location 🏙️: Breda, Netherlands More about the event at: eventsforgamers.com/event/ev… @everythingproc #procgen #procedural #GameDev #Conference
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EverythingProcedural retweeted
The Call for Speakers is still open, we are very curious to what you have been up to!
Call for Speakers! We are looking for passionate speakers to deliver a talk during Everything Procedural 2026. Are you excited to share your experiences with an audience? Then we encourage you to submit your proposal: forms.office.com/e/sG6z0eCAy… #procgen #procedural #gamedev
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EverythingProcedural retweeted
We are seeking speakers and studios who want to showcase their work, ideas, or workflows using #procgen techniques. Are you passionate about #procedural #design, #tech, #art, #animation, or #audio? Share your experiences with us! Submit your proposal: forms.office.com/e/sG6z0eCAy…
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We are seeking speakers and studios who want to showcase their work, ideas, or workflows using #procgen techniques. Are you passionate about #procedural #design, #tech, #art, #animation, or #audio? Share your experiences with us! Submit your proposal: forms.office.com/e/sG6z0eCAy…
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