Chief Scientist of Rhoda AI prev. PhD Student, Stanford University

Joined December 2020
Very excited about this one: a completely new representation learning objective, with a proper theory of what it converges to: the representation of an image converges to features such that their dot product with another image's representation is their pointwise mutual information! @BaadeAlan knocked it out of the park :) (1/n)
1/ The tokenizer is a new scaling axis! We introduce an approach for diffusable representation learning that's principled, scalable, and works when DINO/LeJEPA collapse. We get joint tokenizer+diffusion scaling laws and it's compute-optimal vs raw diffusion w/ @drfeifei @GordonWetzstein @jcjohnss @ericryanchan @vincesitzmann @KyleSargentAI Thread, Paper, and Blogpost below
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Eric Chan retweeted
(1/n) Watch our robot search a box and find textured balls, entirely without vision! Over the past few months, it’s been incredibly fun to work on bringing touch into our Direct Video-Action (DVA) model. Here’s how our video model is “seeing” through touch 🧵
What can a robot do without vision? We gave our robot a sense of touch and showed it can recognize and retrieve objects with its cameras blindfolded. Introducing Rhoda’s new tactile sensor—it feels pressure, texture, vibration, slip, and temperature, just like your fingertips.
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Touch is essential to human manipulation. Yet, we have so far not had a tactile sensor that can do what human skin can: sense texture, firmness, vibration at a viable form factor. At Rhoda, we have built a new sensor in-house that can do all of these things, while being much much smaller than commercially available ones!
What can a robot do without vision? We gave our robot a sense of touch and showed it can recognize and retrieve objects with its cameras blindfolded. Introducing Rhoda’s new tactile sensor—it feels pressure, texture, vibration, slip, and temperature, just like your fingertips.
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Eric Chan retweeted
Continuing our RhodaAtWork series with another look at Direct Video-Action (DVA) in action. This time, a single model handles multiple tasks across two home appliances: refrigerator EPS foam installation and washing machine drain hose routing.
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Eric Chan retweeted
More industries. More real customer work. Introducing RhodaAtWork, a series on the customer workflows our robots are learning to handle across manufacturing and logistics. First up: unpacking, scanning and stacking component reels for electronics manufacturing.
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Eric Chan retweeted
Rhoda AI checked whether scaling web video pretraining actually helps real robots, using a real customer task. Unpacking 10kg boxes of bearings and sorting the packaging. Turns out yes. Bigger models do better, more pretraining compute does better, and the compute gap is widest when you don't have many robot demos. Refreshing to see a company display this amount of rigour. Rare these days.
At Rhoda, we care deeply about the science of pre-training for robotics. In one of the most rigorous studies of its kind, over thousands of trials and hundreds of hours of robot evaluations, we show how scaling web-video pre-training leads to better real-world robot performance.
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I was a guest on the @MIT_CSAIL podcast to discuss robots, AI, and what the near future might look like. @klgiven did a great job steering the conversation, and I think much of our chat is accessible to non-experts - hope you find it interesting! bit.ly/4zruZdt Also on Spotify: open.spotify.com/episode/5QX…
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Eric Chan retweeted
I'll be at ICML to present Latent Forcing! Come stop by the poster on Tuesday at 2:00 PM KST, Hall A #3507 Reach out if you want to chat about the future of generative models!
What's the right space to diffuse in: Raw Data or Latents? Why not both! In Latent Forcing, we order a joint diffusion trajectory to reveal Latents before Pixels, leading to improved convergence while being lossless at encoding and end-to-end at inference. w/ @drfeifei+... 1/n
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Robot learning is moving beyond policies built for one robot, one scene, one task. At MIT, we’re exploring a different path: turning video world models into embodiment-agnostic robot policies. Introducing VERA: a 14B video-to-action system that controls robots across embodiments, skills, and environments. From zero-shot pick-and-place on a real Panda arm to contact-rich cube reorientation with a 16-DoF robotic hand. Different robots. Different environments. Different tasks. Same video planner. Same weights. We’re open-sourcing everything so you can fine-tune VERA for your own robot setup too. Deep dive in the thread: 🔗 vera.csail.mit.edu 🧵 (1/7)
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Introducing MilliVid, our new method for long-context video generation! MilliVid creates videos that are consistent over long time spans, without using retrieval heuristics or 3D maps! (1/n) davidcharatan.com/millivid/#
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Eric Chan retweeted
Here’s something we’ve never seen done before. Real-world tasks are long and ambiguous. Solving them requires visual memory and state tracking. Most robot policies only see the last few frames. Ours doesn't. We put our DVA, FutureVision, to the perfect testbed: the shell game 🐚. The DVA nails it.
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Eric Chan retweeted
1/ We are speed running industrial robotics. It took us just 19 days from the first day of data collection to filming a 2.5-hour continuous run of our model autonomously breaking down industrial containers — zero human intervention. The data efficiency of our DVA model is fundamentally changing how fast we bring robots out of the lab and into the factory. Autonomous operation with 3 hours of data collection at a customer factory.
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Everyone is talking about "World Models" for robotics, following the buzz from GTC 2026. But the research landscape is shifting so fast it’s difficult to keep up. In my view, here are the two dominant paradigms currently grounding the video world models in robot control. --- Paradigm 1: Use the Video Model as a Simulator The first major approach is using video world models to simulate reality. In this framework, the model predicts "what happens next" in either pixel space or latent space, conditioned on text prompts or robot actions. Much like traditional analytical simulators (e.g., IsaacSim, MuJoCo, ManiSkill), these learned simulators are used for data synthesis, planning, and evaluation. 1.1 Synthesizing Data for Policy Training A representative work is DreamGen [1]. Given an initial frame and a language instruction, a fine-tuned video model synthesizes clips of a robot completing a task. An inverse dynamics model then labels these videos with actions to train a separate robot policy. GR00T N1 [2] uses a similar strategy. Alternatively, models can act as interactive simulators where agents (like UniSim [4]) or humans (like Interactive World Simulator [3]) generate data through interaction. Key Advantages: Thousands of hours of "synthetic experience" at a lower cost and the ability to safely simulate rare, dangerous edge cases. 1.2 Inference-Time Planning Instead of following a fixed path, robots can use video models to "imagine" multiple future outcomes. In V-JEPA 2 [5], an action-conditioned video model evaluates different action sequences to find the best next step. This "imagination-based planning" is also a core theme in CLASP [6], SWIM [7], VLP [8], GPC [9], DreamDojo [10], and Cosmos Policy [11]. The challenge remains fitting this heavy computation into real-time control budgets. 1.3 Policy Evaluation Video models allow us to test policies before they ever touch physical hardware. Veo Robotics [12] demonstrates that these models can accurately predict relative performance and perform "red teaming" to expose safety violations. This approach is also seen in IRASim [13], 1XWM [14], Ctrl-World [15], and others. Summary of Paradigm 1: While powerful, there is no "free lunch." These methods depend on prediction accuracy. Our physical world is complex, and teaching video models to handle every edge case without hallucinating physics remains a significant challenge. --- Paradigm 2: Use the Video Model as a Policy The second, more integrated paradigm is using the generative video model as the policy (decision-maker) itself. Because the native outputs are videos rather than robot actions, several methods have been developed to obtain control signals. 2.1 Generating Video and Action Jointly A straightforward idea is to add an action decoder to the video model backbone and run video and action denoising jointly during inference. Representative works include DreamZero [16], Cosmos Policy [11], Motus [17], PAD [18], GR-1 [19], and GR-2 [20] (note that the GR series are not diffusion models). This method leverages the rich spatiotemporal priors of pre-trained models with minimal architecture changes. 2.2 Extracting Visual Representations for Action Generation Rather than full generation, many methods use video models to extract deep visual representations to guide action generation. Example works include VPDD [21], VPP [22], UVA [23], UWM [24], Video Policy [25], and DiT4DiT [26]. A major advantage here is that you don’t necessarily need to run multiple denoising steps on giant models, making real-time control easier, though it remains unclear if the full potential of the video models is being utilized. 2.3 Open-loop Video Generation + Video-to-Action Translation A rising trend involves generating a "desired future" video and using a separate inverse dynamics model to translate that video into actions. UniPi [27] pioneered this, followed by This&That [28], TesserAct [29], and 1XWM Self-Learning [30]. Some methods generate videos of humans completing tasks (Dreamitate [31], Gen2Act [32], LVP [33]) and translate those to robot actions. This approach allows video models to do exactly what they were trained for: video generation. 2.4 Closed-loop Video Generation + Video-to-Action Translation Open-loop generation often leads to hallucinations: the model might "see" the robot picking up an apple that isn't actually there. Closed-loop generation avoids this by constantly conditioning on the latest real-world observations, replacing generated frames with real ones in the next call. Recently, mimic-video [34] and LingBot-VA [35] reached real-time speeds using KV caching and partial denoising. Most notably, the DVA [36] model released this month manages real-time generation with full video denoising, which means denoising pure noise all the way to clean video for every step. This approach seems really promising to me, because it reduces robot control into a problem of real-time video generation, which can directly benefit from large-scale video pre-training. --- To me, the key takeaway from this evolution is how we have begun bridging the gap between the digital and physical worlds. Instead of trying to manually program every physical law, we are leveraging the implicit physics embedded in billions of web videos. Whether we use these models as simulators or as direct policies, the objective is the same: providing robots with a “physical common sense.” By reformulating robot control as a challenge of real-time video generation, we may be on the verge of a new scaling law for embodied intelligence. [References in the comment]
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Eric Chan retweeted
Most robot demos are “golden runs”: a perfect take selected from many attempts. But real-world deployment is about Continuous Operation. Watch our DVA model tackle a real-world decanting task for 1.5 hours straight: Uncut, Zero human intervention. 🧵👇
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Eric Chan retweeted
Robot video foundation models can build very powerful robot manipulation policies! These policies enable complex, dexterous manipulation, solve tasks that require long-term visual memory, and do in-context demonstration learning!
To bring generalist intelligent robots to the real world, we have to overcome the data scarcity problem. At Rhoda, we are solving it by reformulating robot policies as video generation. Today, we introduce the Direct Video-Action Model (DVA)
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Eric Chan retweeted
Excited to see @rhodaai come out of stealth! As their advisor, I've had a front-row seat of their work on Direct Video-Action Models which reformulates robot control as video generation. The data efficiency here is super promising. Complex industrial tasks learned from just ~10 hours of robot data. Big things ahead!
To bring generalist intelligent robots to the real world, we have to overcome the data scarcity problem. At Rhoda, we are solving it by reformulating robot policies as video generation. Today, we introduce the Direct Video-Action Model (DVA)
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Eric Chan retweeted
The bar for robotics isn’t lab demos — it’s autonomous operation in real production environments. What impressed me about @rhodaai was seeing that level of performance with remarkably little robot training data. Pretraining on internet-scale video to build a strong physical prior may seem unconventional today, but approaches like this are what will ultimately unlock general-purpose robotics.
After operating in stealth for the last 18 months @rhodaai , we’re excited today to finally show the world what we’ve been working on. We believe we’re on a path to physical AGI with the launch of our brand new foundation model, the Direct Video Action (DVA) model.
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Eric Chan retweeted
After operating in stealth for the last 18 months @rhodaai , we’re excited today to finally show the world what we’ve been working on. We believe we’re on a path to physical AGI with the launch of our brand new foundation model, the Direct Video Action (DVA) model.
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Eric Chan retweeted
The gap between robotics in the lab and robotics in the real world has been one of the hardest unsolved problems in the industry. We’re excited to come out of stealth and show the research community how we’re tackling the issue. Bloomberg article in comment.
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Eric Chan retweeted
03.10.26
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