Emscripten retweeted
📢 Heads up, WebAssembly fans: we have a new Wasm collection!
👉 web.dev/wasm 👈
This is your one-stop shop for everything #WebAssembly (#Wasm) and #Emscripten, curated by WebAssembly DevRel @tomayac!
Emscripten retweeted
Some information from the V8 team about how WebAssembly Tail Calls work and how you can leverage them with Emscripten: v8.dev/blog/wasm-tail-call
Emscripten retweeted
I posted a #gist detailing how I used @emscripten to compile #CLIPS to #WASM for my Tour of CLIPS (ryjo.codes/tour-of-clips.htm…)! Check it out:
gist.github.com/mrryanjohnst…
#programming #javascript #rulesengines
Emscripten retweeted
Web-Stable Diffusion. PyTorch, Hugging Face diffusers and tokenizers, rust, wasm, and WebGPU, Emscripten + Typescript. reddit.com/r/machinelearning…
Emscripten retweeted
How about playing some Flare... IN A BROWSER! Emscripten port is live: dorkster.itch.io/flare-emscr…
Emscripten retweeted
I've gone through the GitHub repo's updated-code folder for "WebAssembly in Action" and adjusted it to work with Emscripten 3.1.32: github.com/cggallant/WebAsse…
Also indicated how you can use Docker images for Python and Emscripten rather than installing them directly. @ManningBooks
Emscripten retweeted
I took Xash3D-emscripten and improved it a bit, next thing I want to add is loading game files from a local folder, give it a try!
x8bitrain.github.io/webXash/
Emscripten retweeted
Turns out the only thing stopping DOOM from working was SDL+Emscripten's main-thread audio code. Just had to rewrite that... and hack Emscripten and the blit SDK so I could use SDL3...
... and here's DOOM running on an emulated (ish) 32blit in a browser:
Emscripten retweeted
I have a great progress with dosbox-x, I fully proted dosbox-x normal core with exceptions to WebAssembly. Now Windows 95 works great.
Emscripten retweeted
What I love here, besides the fact this awesome thing exists at all, is that the zine _itself_ is a DragonRuby game, using the Emscripten target.
But also, holy shit someone wrote a zine about something @amirrajan and I built! I can't begin to say how flattered I am by all this.
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Emscripten retweeted
Finally got around to playing with @emscripten and, oh my gosh, what a revelation.
Setup was derailed by some dodgy Windows 10 shenanigans and I had to remember/work out how to start a server (I settled on IIS express).
But, hey, it works!
Emscripten retweeted
Replying to @ggerganov @NathanG
Oh, just saw the wasm demo page: whisper.ggerganov.com/
Works great for me in Chrome!
Requires wasm simd support in the browser, which you can check here: wasm-feature-detect.surma.te…
Emscripten retweeted
We've just created a 116kb WASM build of Blink that lets you run x86_64 Linux binaries in the browser. It supports 500 instructions and 130 system calls. github.com/jart/blink/issues…
Emscripten retweeted
Replying to @richinseattle
Just wait till you learn how this project works github.com/nidi3/graphviz-ja…
GraphViz (written in c) is compiled to JavaScript (using @emscripten), then executed on the JVM with the J2V8 library on the java V8 JavaScript engine
Emscripten retweeted
Testing #ArtoolKitPlus with #Emscripten and #TypeScript, a single #marker is detected: You can see that the id number is displayed (31), the center position is highlighted with a green circle and a blue rect is drawn around it. Next will add a @threejs simple #3d example 🙂🙌💯
Emscripten retweeted
thinking about this because i typed `brew install mariadb` and now it decided to install emscripten
Emscripten retweeted
For those using WASM via Emscripten...
Don't sleep on enabling MODULARIZE output and ESM. Finally got a team to make this change in today after a year of suggesting it and saw a 38% reduction in JS output size.
Emscripten retweeted
Yay, my web backend for MiniFB has been merged into upstream!
github.com/emoon/minifb/pull…
























