Great to hear @ianhamilton_ talking about some huge developments in accessible gaming at #TechSharePro2019.
Some interesting accessibility applications for virtual reality and immersive technology discussed in a panel talk at #TechSharePro2019. One message seems to be that personalisation of how users engage with/receive the technology/services can solve some existing issues.
"If companies centre their design for disabilities, they can come up with the next big thing ... and if companies increase their hiring of people with disabilities, they can tap into a very dynamic pool of talent." @HabenGirma speaking at #TechSharePro2019. @Lenovo
"Better inclusive design should not just be about better accessibility online" - it goes hand-in-hand with the offline, in-person experience, which is just as crucial – @Anel_Touchet from @Scope speaking at #TechSharePro2019.
It's not enough simply to introduce accessibility legislation: "comprehensive scope" in that legislation is also needed for it to be effective – @alexmoledo speaking on a panel at #TechSharePro2019
Great to attend the launch of the #Tech4GoodAwards yesterday and hear from some 2018 winners. Looking forward to finding out about this year's projects - nominations are now open! @AbilityNet @Tech4GoodAwards
e-Access Bulletin is a free newsletter with the latest digital #accessibility and assistive technology news, views and features. Subscribe for free at this link: eab.li/10. #accessibility #A11y #disability #VisuallyImpaired
All news and features from the latest e-Access Bulletin are now live on our site, including coverage of #TechSharePro, @MyEDF event on AI and accessible gaming: headstar.com/eablive/ #Accessibility #DigitalInclusion #AssistiveTech
Making machines smart by keeping things fair: @MyEDF conference on artificial intelligence - from new e-Access Bulletin issue: headstar.com/eablive/?p=1782 @EDFaccess @CarineMarzin #AI #Accessibility
Involve disabled people in policy-making, new @G3ict global accessibility index urges - from new e-Access Bulletin issue: headstar.com/eablive/?p=1784
Gaming industry told that “tiny tweaks” equal huge accessibility boosts at #TechSharePro - from new e-Access Bulletin issue: headstar.com/eablive/?p=1786 @britishgaming @sightlessKombat @markusfriend
Inaccessible retail websites continue to miss out on millions as new 'Click-Away Pound' report launches - from new e-Access Bulletin issue: headstar.com/eablive/?p=1788 @CAPsurvey
There's still time to subscribe to our free e-Access Bulletin newsletter before the new issue is sent out, with the latest digital #Accessibility and #AssistiveTech news and features. Sign-up at the following link: lists.headstar.com.
Insightful talk from @NeilMilliken on why we need a sustainable approach to accessibility and how it's already starting to happen through smart-home tech and augmented reality. #TechSharePro #accessibility #a11y
Fascinating talk by Mark Brown of Game Maker's Toolkit on how to make games more accessible for players with disabilities. @britishgaming #TechSharePro #accessibility #a11y
"Legislation is demanding more of accessibility." Paul Smyth from @BarclaysAccess at #TechSharePro.
"There's been a culture shift in the last few years, where accessibility is now taken seriously". Christopher Patnoe from @googleaccess. #TechSharePro
Sarah Herrlinger from Apple talking about how different algorithms were developed for the Apple Watch for wheelchair users. #TechSharePro
Interesting to hear Robin Christopherson talking about countries that actively enforce web accessibility legislation and implement fines for non-compliance. @USA2DAY @AbilityNet #TechSharePro #a11y #accessibility
