Head of Product at @fal

Seattle, WA
Joined August 2010
Daniel Rochetti retweeted
ooookay so the floodgates have opened in the best way possible so let me elucidate a bit further on what I’m looking for. Love my creative humans AND I’m leaning more towards someone who is heavy on narrative strategy, positioning expert, who likes to do priming of human brains (iykyk). You could call parts of this comms but that feels diminutive and old school. play long term storytelling chess with me where we anticipate what narrative we need to shift into in 6m for @fal and then we seed backwards from it. Some assets will be creative and engendered from the chaos circus of your brain, some will be purely strategic to move the needle. Ideal sf located because we are an in office collab creator think tank over heeeere.
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GPT Astra is still ahead in the 3d game when compared to Sol 6.1 or Opus 5.5 At least for the style I'm going for, Opus 5.5 is struggling quite a bit while Astra was able to nail the art style in one shot.
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Daniel Rochetti retweeted
We're bringing online 1 GW of net new compute in the next 24 months, and I'm hiring for Tactical Compute Ops in SF to help make it happen. You'll work directly with me and @nina_gerov, one of the best ops leaders I know. Finance/IB, Legal, and other backgrounds are more than welcome. DM me with a few lines on yourself and why you'd want to join.
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What’s happening in the genmedia world? Well, @fal is happening. Read the coolest and well designed report ever created.
We're excited to release the State of Generative Media Report, Volume 2. Generative media has moved from experimentation into production and that shift looks different across every industry. Built from fal’s own platform data, the report explores how AI image, video, audio and 3D are evolving, written by the people at fal building the models, infrastructure and products behind the shift.
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There’s no better marketing stunt than an actual impressive product.
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Daniel Rochetti retweeted
Introducing H3 Max Camera Controls, the world's fastest 3D video model. Turn a single viewpoint into a navigable 3D scene in less than 3 seconds. Set the horizontal and vertical camera angle in degrees, and H3 Max Camera Controls moves through the scene while preserving geometry, position, and materials across perspectives. Fast enough to control the camera in real time.
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In a world where games take years to make, require multi-million-dollar budgets, and developers depend on companies with awful policies, being anti-AI in game development is a fool’s errand. Embrace the fall of game-dev gatekeeping.
I made this with GPT-6 Astra and @fal PATINA GPT-6 Astra might be the best model I've seen for 3D intelligence and it becomes much more powerful with fal PATINA.
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Creativity is not replaced by technology, it’s empowered and amplified by it. What a time to be alive. Kudos to the entire team!
Introducing fal's H3 Max Director, the first natively continuous real-time frontier video model for action-controlled long-form generation. Unlike H3 Max and other video models, H3 Max Director generates a single continuous video stream, maintaining context over time rather than chaining together discrete clips. It’s the technology behind fal.live, our experimental infinite AI livestream where viewers interact with and shape what gets generated in real time. Now, we’re making the underlying model available via API. For the first two weeks, all H3 Max Director generations are 75% off.
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Daniel Rochetti retweeted
Announcing H3 Max Turbo (preview) H3 Max Turbo is a faster, more cost-efficient version of H3 Max. It runs at 2x the speed at half the cost, while targeting the 97th percentile of the original H3 Max's quality on our evals (and still performing better than H3 and any other video model). At our promotional price, 768p video runs at $0.01 per second of output. H3 Max Turbo keeps the prompt understanding, aesthetics, and overall quality of H3 Max while cutting generation time in half. It’s available to try at a promotional price for the next two weeks. See what happens when video generation gets an order of magnitude faster and cheaper.
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Daniel Rochetti retweeted
I'm hiring someone to lead Data Center Operations at @fal. We are speedrunning into a gigawatt in the next 18 months, and need people with deep expertise in the space to help large scale build-outs of AI factories. DM me if interested! fal.ai/careers?ashby_jid=96b…
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This is quite an accomplishment and I’m really proud of the entire company. If you need enterprise level support for Seedance in the US, talk to us.
We’re pleased to offer Dreamina Seedance and Seedream models to select U.S. organizations through fal’s enterprise platform. Enterprise customers can now securely access these leading AI models with U.S. hosting.
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“If you want to see if something works, make it. The whole thing. The simplest version of the whole thing – that’s what version 1.0 is supposed to be. But make that, put it out there, and learn.”
Validation is a mirage. “How do you validate if it’s going to work?” “How do you know if people will buy it to not?” “How do you validate product market fit?” “How do you validate if a feature is worth building?” “How do you validate a design?” You can’t. You can’t. You can’t. You can’t. You can’t. I mean you can, but not in spirit of the questions being asked. What people are asking about is certainty ahead of time. But time doesn’t start when you start working on something, or when you have a piece of the whole ready. It starts when the whole thing hits the market. How do you know if what you’re doing is right while you’re doing it? You can’t be. You can only have a hunch, a feeling, a belief. And if the only way to tell if you’ve completely missed the mark is to ask other people and wait for them to tell you, then you’re likely too far lost from the start. If you make products, you better have a sense of where you’re heading without having to ask for directions. There’s really only one real way to get as close to certain as possible. That’s to build the actual thing and make it actually available for anyone to try, use, and buy. Real usage on real things on real days during the course of real work is the only way to validate anything. And even then, it’s barely validation since there are so many other variables at play. Timing, marketing, pricing, messaging, etc. Truth is, you don’t know, you won’t know, you’ll never know until you know and reflect back on something real. And the best way to find out, is to believe in it, make it, and put it out there. You do your best, you promote it the best you can, you prepare yourself the best way you know how. And then you literally cross your fingers. I’m not kidding. You can’t validate something that doesn’t exist. You can’t validate an idea. You can’t validate someone’s guess. You can’t validate an abstraction. You can’t validate a sketch, or a wireframe, or an MVP that isn’t the actual product. When I hear MVP, I don’t think Minimum Viable Product. I think Minimum Viable Pie. The food kind. A slice of pie is all you need to evaluate the whole pie. It’s homogenous. But that’s not how products work. Products are a collection of interwoven parts, one dependent on another, one leading to another, one integrating with another. You can’t take a slice a product, ask people how they like it, and deduce they’ll like the rest of the product once you’ve completed it. All you learn is that they like or don’t like the slice you gave them. If you want to see if something works, make it. The whole thing. The simplest version of the whole thing – that’s what version 1.0 is supposed to be. But make that, put it out there, and learn. If you want answers, you have to ask the question, and the question is: Market, what do you think of this completed version 1.0 of our product? Don’t mistake an impression of a piece of your product as a proxy for the whole truth. When you give someone a slice of something that isn’t homogenous, you’re asking them to guess. You can’t base certainty on that. That said, there’s one common way to uncertainty: That’s to ask one more person their opinion. It’s easy to think the more opinions you have, the more certain you’ll be, but in practice it’s quite the opposite. If you ever want to be less sure of yourself, less confident in the outcome, just ask someone else what they think. It works every time.
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Pieter is starting to realize how bad of a job Brazilians did exporting our food culture. All foreigners know about Brazilian food is related to all you can eat steakhouses. Although those are great, that’s not what we eat daily.
🇧🇷 Another Brazilian buffet, I didn't want to be annoying making a video because kinda busy but this one extra interesting because it was at the airport in Viracopos near Sao Paulo It's Azul Airlines' main airport, Azul means blue and is the same founder and CEO as JetBlue in America, his name @davidneeleman He's also interesting because his grandfather was born to Dutch immigrants in Utah! But then he himself was born in Sao Paulo, and lived there until he was 5 years old, then he moved to the US where he founded JetBlue, WestJet and a few more airlines Later he came back to Brazil to start Azul which quickly became the biggest airline here It's similar to JetBlue, it's not luxury but also not cheap, it's comfortable but basic, but with great service etc. Anyway back to the buffet, it's great the airport has a buffet cause it means you can eat healthy which is always a big problem when you're traveling Today I had steak, chicken, eggs, potatoes, some rice and beans and tomatoand cucumber with sparkling water BOM APETITE 🇧🇷
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Daniel Rochetti retweeted
we are hiring across the board for our product and design teams! once in a lifetime opportunity to work with @adamho @radilson and @drochetti fal.ai/careers/4105054009
It’s been a long time coming, but I’m excited to join @fal as the new Head of Design. I’ve been collaborating with @gorkem and @burkaygur on the fal brand closely over the past few years, so it all made (too) much sense to continue this journey on a more permanent basis (and they could pull me out of FT-retirement). Excited to explore the space of generative media and work alongside the brightest minds. As for the studio, I’ll be still taking on projects under my studio still but on a much much more limited basis. 😌
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hey @theo , loving my first ride on @t3code but one immediate piece of feedback is there's a lot of use of muted text where I understand they should be lighter than the base foreground color but not that light. Other than that, it feels great so far, kudos to the team!
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Daniel Rochetti retweeted
🚨@fal is hiring! 💙 Engineering: - Applied ML Engineer - Backend Engineer - Third Party Model - Forward Deployed Engineer - Full Stack Engineer (Serverless) - Growth Engineer - Product Engineer - Research Scientist (Engineering) - Senior Backend Engineer - Senior Data Scientist, Product Intelligence - Senior Product Designer - Senior/Staff Infrastructure Engineer - Senior/Staff Site Reliability Engineer - Senior/Staff Virtualization Engineer - Sr/Staff Software Engineer - Payments - Staff Software Engineer, Compute - Staff Software Engineer, ML Performance & Systems - Staff Technical Lead for Inference & ML Performance 💙 Operations: - Enterprise Product Manager 💙 Finance: - Billing Operations Specialist - Senior Accounting Manager 💙 Marketing: - Content Writer - Field Marketing Manager - SEO/AEO Specialist - Social Media Manager 💙 Sales: - Account Manager, Enterprise - Account Manager, Partnerships - Enterprise Account Executive - Sales Development Representative (Inbound) Link to apply in the post below 👇
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Daniel Rochetti retweeted
In today’s release of TanStack AI we've added an adapter for fal.ai. 🔥 This allows you to consume over 600+ image and video generation models! 🚀 Create your videos today and share what you made with us! 👀
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queue size: 734 - eta 2-3h not using @fal yet, eh?
internet moves fast, your marketing should be able to keep up with it. hope our friends at @anthropicai don't mind that we are expanding the bit.
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I’m still waiting for the day Jarred won’t say something is reasonable to add to Bun. On a serious note, big fan of Bun but please leave this to existing libraries. 🙏
Replying to @mmkalmmkal
I think this is reasonable to add but can you not tweet stuff that isn’t true? This is not coming in the next version of Bun.
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LLMs are terrible at front-end when consistent UX across an entire product matters. Devs can make it good though, as good as they are themselves.
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