Dmitry Yuhanov retweeted
Apple says you need a Mac to build iPhone apps.
Today I built one on Omarchy Linux, submitted it to the App Store, installed it on my iPhone over USB, and stopped it at a breakpoint in the debugger.
No Mac anywhere.
It's all open source:
github.com/joshuaswarren/oma…
Dmitry Yuhanov retweeted
Trending repository of the day 📈
rea
Reverse engineer anything with agents, from app behavior down to native binaries.
Last 24h: 2,963 ⭐
Total: 6,869 ⭐️
github.com/morluto/rea
Dmitry Yuhanov retweeted
We built a little tracker for Tibo’s 28-day challenge 🗓️
An improvement or a full reset, every day. Let’s see what ships!
codex-resets.com/tibo-28
I could watch forever: fire burning, water flowing, and Claude Code spawning swarms of agents from different vendors to tackle large-scale tasks.
Dmitry Yuhanov retweeted
Today is my last day at Anthropic. I resigned.
Here is the letter I shared with my colleagues, explaining my decision.
There is no Codex in the Antigravity extensions store available by default, but you still can install it via this URL in your browser to open the Codex extension page:
antigravity:extension/openai.chatgpt
Good underestimated addition in recent Unity versions: Awatable - a native UniTask alternative for some trivial cases.
Read more:
docs.unity3d.com/Manual/asyn…
Dmitry Yuhanov retweeted
There's coarse human time-to-complete data on SWE-bench Verified tasks, and SWE-bench publishes per-task solve data for their own runs... can we use this to guess METR time horizons?
Which MCP server for Unity are you guys using?
Unity MCP?
github.com/CoplayDev/unity-m…
MCP Unity (😅)?
github.com/CoderGamester/mcp…
something else?
One more tool in the toolbox, though $40 / mo for pro tier, will stay at the manual trigger mode for a while for some critical repos 😅
#bugbot
Love how you can set up cloud-based AI agents to work for you on multiple projects at the same time with tools like Google Jules, OpenAI Codex and similar.
Set up tasks, close the laptop lid, and track / accept PRs from mobile while on the go - so satisfying!
It's so cute to see how Claude-4-Sonnet compares nano versions of gpt-4.1 and gpt-5 in simple vision tasks xD
Got a weird issue with @cursor_ai after the Windows 11 update - it couldn't detect command completion in Terminal (had to manually press Enter after command completion to let agent continue).
Switching the default terminal from PowerShell to Git Bash resolved the issue for me.
Just released a major upgrade to the Unity tool I've been supporting since 2016, and I'm proud to see it still fills the gaps in the Unity making devs happy!
Maintainer 2 is out 🎉
Clean, find & fix faster: Custom Issue Detectors, quicker Assets Map, smoother nav, Unity 6 ready.
• Got first ⭐⭐⭐⭐⭐ review ^^
• 50% off till 5 Sep!
• Get it: assetstore.unity.com/package…
• Details: discussions.unity.com/t/rele…
#Unity #gamedev
A few days before the release of the 'An Eternity Gone By' game 🎮 by @TrashFireLLC where everything is a weapon 💥
Proud to be a part of this fun and inspirational experience!
🔜 wishlist on Steam:
store.steampowered.com/app/2…

























