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Here is an attempt to develop #VXAO with #VulkanAPI.
The engine will evolve in the futur!
github.com/qnope/GameEngine
#Vulkan #AmbientOcclusion
I am thrilled to announce the release of the first version of Erased, an innovative library designed to simplify type erasure. 🎉
I would also like to extend my best wishes for a wonderful New Year's Eve and a fantastic New Year!
github.com/qnope/erased
Antoine MORRIER retweeted
How to implement a vtable for our custom type erasure type
cpp-rendering.io/how-to-impl…
#cpp
#cplusplus
Antoine MORRIER retweeted
C++ type erasure implementation: a low boilerplate approach
cpp-rendering.io/c-type-eras…
#cpp
#cplusplus
Antoine MORRIER retweeted
Let's Go !! Gagne ton AMD Ryzen™ R9 7900X3D
Pour voir la Vidéo : youtu.be/9-IJDzIG1C8
Pour voir le PC : bit.ly/3K0Bg6L
Pour participer :
RT + Follow :
@Jigfio
@AMD_France
@cybertek_fr
TAS : 15/04/2023 23h59 + Livraison France Métropolitaine & Belgique.
Antoine MORRIER retweeted
Le concours qui fait plaisir ! Gagne ton AMD Ryzen™ R9 7900X3D
Pour voir la Vidéo : youtu.be/eHTQUxb98u0
Pour participer :
RT + Follow :
@Jigfio
@AMD_France
@rueducommerce
TAS : 01/04/2023 23h59 + Livraison France Métropolitaine & Belgique.
Antoine MORRIER retweeted
With the conversations about value semantics and copy-on-write, I thought about how you might implement that in C++. Turns out, C++23's deducing this offers a pretty cute solution to the problem.
brevzin.github.io/c++/2022/0…
Antoine MORRIER retweeted
New "Painting with Maths" (loooong) video in Youtube:
youtube.com/watch?v=8--5LwHR…
Made in Shadertoy (raymarched SDF): shadertoy.com/view/WsSBzh
#Mathematics #SDFs #raymarching #procedural #shader
I just wrote an article about an expressive implementation for detection idiom in C++
cpp-rendering.io/having-fun-…
Antoine MORRIER retweeted
C++ developers: A great thing about C++ is it allows you to create powerful abstractions and generic types as libraries, like std::tuple and std::variant
Also C++ developers: std::tuple and std::variant shouldn't have been implemented as libraries
Antoine MORRIER retweeted
Using CMake and managing dependencies (using FetchContent).
eliasdaler.github.io/using-c…
This article took a long time to write. Hope you find it useful!
#cpp #programming #cmake
Antoine MORRIER retweeted
Thoughts about getters and setters cpp-rendering.io/thoughts-ab… by @cpprendering
















