Building the future with @Coremaps https://xitter.cf/t.co/VHKUPkBIZn

Joined July 2023
The Sequel to Mafia Heist is finally live!! MAFIA HEIST 2 [ROGUELIKE]🚨🚨 Our most ambitious project ever done and the last project for 2025. Made by the best team possible: @gurkisdev @Leivonnn @Procuk28 @VFXVault @GhostOnUEFN @3Sply @pedrolukass @loonyartworks and Yurii.
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Replying to @TimSweeneyEpic
Everything you can image will be created.
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Replying to @EpicGames
Way faster
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cortexmap retweeted
Back on September 20, we decided to disrupt the ramp games niche. We saw an opportunity to bring something new to the genre and raise the standards of the ecosystem once again. We introduced a new way of playing, with custom animations, models, rigs, unique sounds for each vehicle, and custom VFX coming soon. We built a proper roadmap around the project, with many new features that have never been seen in this niche and are still waiting to be released. We created a completely new nitro system, engagement pools, a vehicle garage, a new economy, and many other features designed from the ground up. But eventually, when new competitors enter a genre and start pushing its limits, someone at the top will feel threatened as their position begins to be challenged. Competition is healthy. It pushes creators to innovate, pushes UEFN forward, and ultimately gives Fortnite players more options and better experiences. Regarding your accusations: if you genuinely believe that any creator has copied, used, or distributed your assets without permission, you should contact Epic Games and file a proper DMCA claim, clearly identifying every asset, piece of IP, or copyrighted material you believe has been infringed. Otherwise, I can't take those accusations seriously. And since we're having this discussion publicly, I'll address your main arguments directly: 1. Title: It passes moderation (Eventually, a two word title will be displayed for search engine purposes). 2. Thumbnail: We're constantly working on new A/B thumbnail tests because we don't receive direct CTR feedback. We're already experimenting with different approaches, including realistic and AI-assisted thumbnails. In fact, we've already replaced the previous thumbnail because it wasn't performing as expected, and more new A/B tests are coming soon. 3. Gameplay Both experiences exist within the same ramp-game genre, so naturally there will be similarities inherent to that type of game as any other genre. What matters is the actual implementation. We've built our own systems, progression, economy, vehicle mechanics, nitro system, garage, engagement systems, custom assets, and roadmap around our own project. Calling the entire experience a “1:1 recreation” ignores those differences. We're completely open to fair competition and comparison. Players can play both experiences, look at the actual work, and make up their own minds.
An entire map copied, right down to an update I hadn’t even released yet. @FNCreate, this deserves a look. @coremaps @cortexmaps, care to explain this? You lost all my respect. From what I’ve compared, this is an almost 1:1 recreation of my ENTIRE map: the gameplay, the UI, practically the same title, and a 1:1 Thumbnail copy. They even recreated the new UI I previewed on Twitter BEFORE I’d released the update in my own map. Apparently my Twitter feed doubles as someone else’s development roadmap. 💀 1 / Left: My map — SUPER RAMP 2678-5257-1845 2 / Right: SUPER MEGA RAMP (Copy of mine) 8682-9942-9373 The UI and what I know about who made the models already made me suspect a connection. But I wanted something I could actually show, so I’m attaching the screenshots and recording below. The recording shows exactly what I found: FN360 lists “bots-royale” as the creator code and “Micky65T” as the creator. Searching that exact name brings up a post by @cortexmap, with “Micky65T” in the search snippet. Different publishing name, visible breadcrumbs. Nice try. If you’re going to pull something like this, at least don’t make it this obvious. If this was an attempt to hide your involvement behind an alt, leaving those details visible was quite the own goal. Going to Unreal Fest and publicly preaching respect for creators while copying someone else’s work behind the scenes would be embarrassing hypocrisy. It’s disappointing to share a community with people who do this. A different account name doesn’t make someone else’s work yours.
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Back on September 20, we decided to disrupt the ramp games niche. We saw an opportunity to bring something new to the genre and raise the standards of the ecosystem once again. We introduced a new way of playing, with custom animations, models, rigs, unique sounds for each vehicle, and custom VFX coming soon. We built a proper roadmap around the project, with many new features that have never been seen in this niche and are still waiting to be released. We created a completely new nitro system, engagement pools, a vehicle garage, a new economy, and many other features designed from the ground up. But eventually, when new competitors enter a genre and start pushing its limits, someone at the top will feel threatened as their position begins to be challenged. Competition is healthy. It pushes creators to innovate, pushes UEFN forward, and ultimately gives Fortnite players more options and better experiences. Regarding your accusations: if you genuinely believe that any creator has copied, used, or distributed your assets without permission, you should contact Epic Games and file a proper DMCA claim, clearly identifying every asset, piece of IP, or copyrighted material you believe has been infringed. Otherwise, I can't take those accusations seriously. And since we're having this discussion publicly, I'll address your main arguments directly: 1. Title: It passes moderation (Eventually, a two word title will be displayed for search engine purposes). 2. Thumbnail: We're constantly working on new A/B thumbnail tests because we don't receive direct CTR feedback. We're already experimenting with different approaches, including realistic and AI-assisted thumbnails. In fact, we've already replaced the previous thumbnail because it wasn't performing as expected, and more new A/B tests are coming soon. 3. Gameplay Both experiences exist within the same ramp-game genre, so naturally there will be similarities inherent to that type of game as any other genre. What matters is the actual implementation. We've built our own systems, progression, economy, vehicle mechanics, nitro system, garage, engagement systems, custom assets, and roadmap around our own project. Calling the entire experience a “1:1 recreation” ignores those differences. We're completely open to fair competition and comparison. Players can play both experiences, look at the actual work, and make up their own minds.
An entire map copied, right down to an update I hadn’t even released yet. @FNCreate, this deserves a look. @coremaps @cortexmaps, care to explain this? You lost all my respect. From what I’ve compared, this is an almost 1:1 recreation of my ENTIRE map: the gameplay, the UI, practically the same title, and a 1:1 Thumbnail copy. They even recreated the new UI I previewed on Twitter BEFORE I’d released the update in my own map. Apparently my Twitter feed doubles as someone else’s development roadmap. 💀 1 / Left: My map — SUPER RAMP 2678-5257-1845 2 / Right: SUPER MEGA RAMP (Copy of mine) 8682-9942-9373 The UI and what I know about who made the models already made me suspect a connection. But I wanted something I could actually show, so I’m attaching the screenshots and recording below. The recording shows exactly what I found: FN360 lists “bots-royale” as the creator code and “Micky65T” as the creator. Searching that exact name brings up a post by @cortexmap, with “Micky65T” in the search snippet. Different publishing name, visible breadcrumbs. Nice try. If you’re going to pull something like this, at least don’t make it this obvious. If this was an attempt to hide your involvement behind an alt, leaving those details visible was quite the own goal. Going to Unreal Fest and publicly preaching respect for creators while copying someone else’s work behind the scenes would be embarrassing hypocrisy. It’s disappointing to share a community with people who do this. A different account name doesn’t make someone else’s work yours.
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Replying to @ToraUEFN
System too strict + AI mass thumbnail generation. makes it impossible to have different versions of a concept.
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Replying to @Gneazyx
At this rate it will reach 3$ by december easily.
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900+ concurrent players on +1 Muscle Evolution 🥊🚀 So cool to see the map doing this well. Congrats to everyone involved! Glad me and @acidftn 🐐 got to contribute to the project with the custom punching bags + boxing gloves — 3D modeling, materials and VFX. If you need custom assets or VFX for your UEFN map, my DMs are open 📩 #UEFN #FortniteCreative #VFX #3DModeling
Some custom assets + VFX we made for +1 MUSCLE EVOLUTION 🥊💥 We handled the full 3D modeling, materials, and VFX for these punching bags and boxing gloves. Made by me and @acidftn 🐐 The map just launched and is already moving, excited to see where it goes 🚀 Open for UEFN / 3D asset / VFX work. DM me 📩 #UEFN #FortniteCreative #VFX #3DModeling #gamedev
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Replying to @giovauefn @FNCreate
Customs guns are really cool.
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Replying to @JohnnyBluePrint
Top creators!
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Replying to @FLAVA77Y
Amazing job Flava!🔥🎉
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Really happy to have met so many talented developers in Chicago. I’m excited about the future of this ecosystem.
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Replying to @giovauefn
Deserved 🔥
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Replying to @rishivaka
Nice views🔥
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Replying to @FNCreate
Nice change!
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Replying to @giovauefn @FNCreate
Deserved! A real unique experience in roguelikes.
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cortexmap retweeted
It’s been amazing to be featured in the Fortnite Banners tab this Sunday! 🚀 Go play Star Wars Breakout now! (0301-1593-0449) @FNCreate #Fortnite #UEFN #StarWars
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Replying to @jakeygrays
Vouch 🔥
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Replying to @ImmatureGamer
Happy birthday!
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