
Ex-games writer. Bylines at The Guardian, PC Gamer, Retro Gamer, Wireframe, Kotaku, VICE, VG247, OXM & more. Usually found @utopianhorizons or @getobject_
Joined June 2012
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Paul Walker-Emig retweeted
I'm back with a new episode about "The Long 90s". @jemgilbert joins me to explain what the concept means, discuss connections between culture and politics and the opening of utopian possibilities: podcasts.apple.com/us/podcas…
Paul Walker-Emig retweeted
Telegraph interviewed me recently about my plan to retire by age 40, thought I'd share my saving advice with everyone here x
Paul Walker-Emig retweeted
New Object Oriented up on 🎭MASKS🎭 in videogames! I talk about mystery, becoming something else, playfulness, anonymity and the Jungian psychology of the Persona series: getobject.net/post/object-or…
Paul Walker-Emig retweeted
Replying to @mariettarosetta @UofGFantasy
You can hear me talking about Neuromancer here with @contentbot of @utopianhorizons . I'm also on the episodes about Kathryn Bigelow's film Strange Days and The Matrix. soundcloud.com/utopianhorizo…
Paul Walker-Emig retweeted
Know why urban explorers use high-vis vests when illegally infiltrating infrastructure? Because they understand the symbolic power of clothes.
I delve into that power via Hitman, Time Crisis, Disco Elysium, Bloodborne and a whole bunch of other games: getobject.net/post/object-or…
Paul Walker-Emig retweeted
New Object Oriented is on 👚CLOTHES👖. Why they are microtransactions' Trojan horse, what Hitman tells us about their symbolic power, and why stat buffs are kind of real if you really think about it: getobject.net/post/object-or…
Paul Walker-Emig retweeted
Here is a thing where I argue that a game with talking buildings, giant dog heads with glowing eyes and flamingo pizzas is a more convincing place that most open worlds: getobject.net/post/tales-fro…
Paul Walker-Emig retweeted
Just published an article about @cosmoddd's Tales From Off-Peak City and why I love small videogame places:
getobject.net/post/tales-fro…
Paul Walker-Emig retweeted
The second Object Oriented is up and it's about 🗺️MAPS🗺️. I argue maps work differently than you think, talk about their dualities, diegetic maps and getting lost: getobject.net/post/object-or… #videogames
Paul Walker-Emig retweeted
NEW EPISODE. @Hegelbon from @NoCartridge returns to talk about his book Story Mode, reading fear in fiction, Resident Evil and apocalypse: podcasts.apple.com/us/podcas…
Paul Walker-Emig retweeted
New podcast episode with @Veselekov where we talk about plans for his next game, @UmurangiGame and why minimaps are often shit: podcasts.apple.com/us/podcas…
Paul Walker-Emig retweeted
Just released the first episode of 💼INVENTORY💼, a new video series about cool videogame objects where I speak to the devs who created them.
It's kicking off with @Veselekov talking us through the design of the 📸CAMERA📸 from @UmurangiGame:
youtube.com/watch?v=12d5k6Wl…
Paul Walker-Emig retweeted
"Players" - skateboarders, freerunners, urban explorers - always bring out the security guards you didn't even know were there.
On Sludge Life and the politics of space: #videogames #cities #urbex
getobject.net/post/reignitin…
Paul Walker-Emig retweeted
I've written a thing about Sludge Life, getting anti-climb paint on me as a kid, transgressive relationships to space, urban exploration and the politics of space: getobject.net/post/reignitin… #videogames #sludgelife (cc @doseone @terrivellmann)
Paul Walker-Emig retweeted
🎮ALTERNATIVE INDIE VIDEOGAME CANON🎮
For every great indie videogame that's been canonised and makes it into those "greatest indie games of all time lists", there's one that's been unduly forgotten.
Here's some I like (let me hear yours too!):
Paul Walker-Emig retweeted
I realise this is terrible timing for anyone in the UK, but I've just uploaded my first video for Patron subscribers. It's about a cool little game called Cake Monsters: patreon.com/posts/pico-mix-c… #pico8
Paul Walker-Emig retweeted
Why is it that Doom was full of keys and a decade later, Half-Life 2 had none? My contention is that this is not a coincidence and you can read the reason here: getobject.net/post/object-or… #videogames #doom #halflife #fps
Paul Walker-Emig retweeted
Here's some games on my Steam wishlist that I think look cool:
1. Skin Deep by @BlendoGames. Immersive first-person shooter with sneezing.
store.steampowered.com/app/3…
Paul Walker-Emig retweeted
Object Oriented #01: Keys || A most excellent start by @contentbot || getobject.net/post/object-or…
After just missing out on the Object Oriented Kickstarter target, I've started rolling it out bit by bit instead and here's the first one!
📢The first entry in the Object Oriented series is UP NOW! It's about KEYS 🔑:
getobject.net/post/object-or…











