
A complete solution for making and running multiplayer games. The fastest and least intrusive way of turning single-player games to multiplayer. #unity3d
Sweden
Joined August 2012
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Heave Ho 2 is out now, and we built the online multiplayer! @LeCartelStudio is an incredible team and we're so proud to have been part of this. Big thanks to @devolverdigital for getting us involved!
We'll have a behind the scenes look at how we did it on our site very soon!
2 players, 1 character controller, and 0 networking experience.
@Cablenest_Games shipped online multiplayer for Tentacle Tango in 2 weeks. But how?! Some clever innovation and a little help from coherence.
Check it out: coherence.io/blog/developer-…
#gamedev #multiplayer
Super exciting! We had a lot of fun building the online multiplayer for Heave Ho 2, including Nintendo Switch 2. Le Cartel is a super team to work with.
🏆 Congrats to @LeCartelStudio and @devolverdigital
YEAHHHH WE’RE BACK!!! 7 years after the release of the first game, HEAVE HO 2 IS COMING TO PC & NINTENDO SWITCH 2 THIS SUMMER!!! 🌻🍉🏖️🌴🦩
@NintendoAmerica @IndieWorldNA
coherence 2.1 is out now! Nintendo Switch 2 support, Unity 6.3 toolbar integration, and more. (And yes... we still forget to bake 🤷♂️) coherence.io/blog/news/coher…
Another great video from @CiroContns Multiplayer game development isn't quite as hard as you think. youtube.com/watch?v=xkZu6jCa…
Vampire Survivors online multiplayer beta is now live on Steam, powered by coherence! Try out the beta, and learn how we managed this crazy online conversion: coherence.io/blog/tradecraft… #VampireSurvivors #gamedev
We went to the Develop Conference in Brighton a couple of weeks ago and we're still thinking about the great teams we met and the amazing games we discussed. Check out our recap here: coherence.io/blog/news/coher…
coherence 1.7 is out!
Introducing advanced simulator authority features (like restricting entity creation, client connection validation, secure payloads, ...), support for Linux ARM64 replication server, and more.
Link in replies.
Introducing coherence 1.7 with Advanced Simulator Authority and more: coherence.io/blog/news/coher…
Congratulations to the Poncle team for their BAFTA win. We're stoked to be building the online co-op for this gloriously chaotic game, with no servers and no re-writes. Check out how we're doing it: coherence.io/blog/tradecraft…
Winner of the Evolving Game award is… Vampire Survivors 👏👏👏 #BAFTAGamesAwards
coherence retweeted
Ever wonder how to fund your game? Join us with Dino Patti (Ex-CEO and Co-Founder of PLAYDEAD (LIMBO & INSIDE)) about funding options, publisher relationships, and pitching your game! March 6th, 9am PT / 5pm GMT: on.unity.com/3QKeML9
coherence 1.4 is out now! We've added some great new features, keep improving Unity 6 LTS support, and made big performance improvements based on production testing with some seriously demanding games! Check it out --> coherence.io/blog/news/relea…
coherence retweeted
We are going to scare you a bit. Sorry for any lasting trauma.
store.steampowered.com/app/3…
coherence is now a Unity Verified Solution available in the Asset Store.
Seamless integration with the editor is a key feature that makes 𝐜𝐨𝐡𝐞𝐫𝐞𝐧𝐜𝐞 such a productive tool for making multiplayer games.
The official stamp of approval from 𝐔𝐧𝐢𝐭𝐲 is a result of our continuous commitment to technical excellence and great UX.
#unity3d #multiplayer
🎉coherence is now a Unity Verified Solution! 🎉
Our multiplayer SDK has been tested by Unity to ensure seamless integration and that it provides a great developer experience.
coherence.io/blog/news/coher…
#gamedev #multiplayer













