Experienced game developer. #FormulaE superfan. @codename_B@peoplemaking.games

Glasgow, Scotland
Joined January 2012
My latest game jam game is now live! First time using Unity. Using @Google MediaPipe hand detection to translate your webcam into a controller input... for bowling! VR build coming as soon as I can borrow an Oculus to test with. codename-b.itch.io/zero-g-bo… #Unity #GameJam
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Cee One Vee (2026) by codename_B for Game Boy Advance squeezes a turn-based civ builder onto a 240x160 screen, D-pad first, with a scored soundtrack. Next up: GBA multiplayer. 💸 codename-b.itch.io/c1v #homebrew #gba #retro #game #ceeonevee @codename_B
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I asked myself "how hard could it be" to bring back Game Boy Advance Video but using h263+ for decent compression. The answer is it did involve inventing a new audio format but ffmpeg gets you most of the way there! A film, in 32MB. codename-b.itch.io/notld
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My entry to the GBA Jam 2026 It's a demake/remake of my 1D jam entry MINESWEEPER 6D. Getting the cube rendering at something approaching decent performance on the GBA hardware was an interesting challenge, ended up having to fake it codename-b.itch.io/gba-mines… #indiedev #gba
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In a world where dark souls was on the GBA
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Todays update on my gLTF/GBA renderer using the @quaternius man, animation is now working at a (semi-reasonable) 30fps
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Jumping on the EVANGELION UI trend I made yet another Minesweeper clone, this time a match3 game where you can always see the influence of the mines but have to swap tiles to match mines with mines to clear the board. codename-b.itch.io/neon-gene… #gamejam #webgame #evangelion
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Another first playable out! This one I'm making for the @JonnyRaZeRYT jam! Using the wonderful paint tiles from @MrmoTarius to give depth and texture to the sprites and painting. codename-b.itch.io/camera-im…
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What do we think? Better unit health improvement? I'm trying to go for as minimal style as possible. codename-b.itch.io/pocket-ep…
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Got back my OG curseforge account with over 1m mod downloads. We are so back!
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UI pass 2 complete! Definitely a real challenge trying to a civ-style game with a minimalist UI... that stats/info panel is gonna be my next target to rework. #gamejam #indiedev #gamemaker
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Added a cancel button so you can cancel production queues, and a few other nice things. codename-b.itch.io/pocket-ep…
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I’ve always wanted to build a 4X game. For the Conduit Retro Jam I tried making a small one. Result: Pocket Epoch The first playable build is out now. Very rough, but technically winnable. Looking for feedback 👇 codename-b.itch.io/pocket-ep…
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Replying to @codename_B @Google
I used @blockbench to make the hand models 😀
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