Open-source cross-platform (desktop, mobile, console, web) 3D and 2D game engine using modern Object Pascal. Support us on https://xitter.cf/t.co/HRxaVvGBQC

Joined September 2014
Castle Game Engine retweeted
Round 46 results 🏅 Round amount: $250 - Castle Game Engine - Score: 0.39937 - Amount: $65 opencollective.com/castle-en… - M68k LLVM Development - Score: 0.76182 - Amount: $125 opencollective.com/m68k-llvm… - Openandroidinstaller - Score: 0.36803 - Amount: $60 opencollective.com/openandro…
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Castle Game Engine retweeted
A fascinating course by Michalis Kamburelis on developing games in #Pascal with the Castle Game Engine at the International Pascal Congress 2023. #IPC2023 @michaliskambi @castleengine @Pascal_Congress
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Castle Game Engine retweeted
SVN revision 40000 was committed on Oct 20 18:49:53 2018 UTC by Pierre Muller. SVN r1 was in 2005 (migrating from CVS), SVN r30000 was in 2015. We had ~10 commits on average per day in the last ~3 years. If anyone had doubts, the FPC project is alive and kicking! 😎
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Castle Game Engine retweeted
youtube.com/watch?v=Mjft96sv… First track of the Unholy Society OST! Composed by Maciej Kulesza hiddenverses.com
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Castle Game Engine retweeted
The PasGLTF viewer now also has an optional switchable skeleton visualization feature, which can be also useful for debugging purposes of GLTF models in some situations. @glTF3D
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Castle Game Engine retweeted
Software written with Free #Pascal, #LazarusIDE and Castle Game Engine helps to predict Tornados in Ukraine. #freepascal #FPC @castleengine journals.uran.ua/geofiziches… doi.org/10.24028/gzh.0203-31…
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Castle Game Engine retweeted
According to the man himself, Florian P. Klämpfl started writing his Pascal compiler on the 8th June 1993, 25 years ago. He released it a while later as FPK Pascal. The project grew, adopted the GPLv2 license, and got renamed to Free Pascal Compiler. On to the next 25! 🎂 🍾
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Castle Game Engine retweeted
Replying to @freepascaldev
@freepascaldev I just uploaded a new rev of my free PDF ebook, FreePascal from Square One. Not finished yet, but it covers the basics. It's adapted from my 1993 book Borland Pascal 7 from Square One. copperwood.com/pub/FreePasca…
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Castle Game Engine retweeted
Free Pascal Compiler 3.0.4 is released. It's a bugfix/maintenance release of our stable branch. Download: freepascal.org/download.var User visible changes: wiki.freepascal.org/User_Cha…
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Castle Game Engine retweeted
Updated #X3D node+statement inventory spreadsheets show excellent, growing support in Cobweb, @castleengine, others web3d.org/pipermail/x3d-publ…
I wrote a few new chapters to the "Modern Object Pascal Introduction for Programmers" book on castle-engine.io/modern_pasc… , take a look! :)
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Castle Game Engine retweeted
vivatystudioからwrlエクスポート → お手製スクリプトで不要フィールド除外 → Seamless3dにインポートしてwrl形式でエクスポート → キャッスルゲームエンジンでようやくH-Animアニメーションが動作。 ふぅ^^;
Castle Game Engine retweeted
Vote for "Escape from the Universe" at the FreeGalaktus Indie Game Contest 2016! freegalaktus.pl/?page_id=262… . Select game and at bottom "Vote".
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ts time to announce our new game: SAD SAM is coming! Of course, We still working on Escape Universe IOS version. #gamedev
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Escape from the Universe is finally ready! youtube.com/watch?v=rkfoGnms… … #Trailers #android #gamedev #googleplaystore
We are ready to go! Our new arcade rpg game will be available 25.07 on gplay! #screenshotsaturday #Android #gamedev
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michalis.ii.uni.wroc.pl/~mic… Quick intro to "modern Object Pascal" for programmers. I woke up today, and decided I just had to write it down:)
Engine improvements: Rework of MD3 and KAnim. Shadow volumes per-shape. facebook.com/castleengine/po… #screenshotsaturday
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