CEOwl @ Owlchemy Labs. BuddingMonkey at all other places he / him

Austin, TX
Joined March 2007
Andrew Eiche retweeted
I’ve been waiting two years to share this post. My new book, The Wonder Years: How the First 45 Months Shape Your Baby’s Brain… and Who They’ll Become, will be published on July 13, 2027 by Ballantine Books (Penguin Random House). Not only that, but it’s available for pre-order now. Seems only fitting that a baby book should take nine months to arrive, right? (Ordering info below.) The Wonder Years is an origin story. Yours. It traces the wonders of early development from conception to age three - exploring gestation and prenatal learning, the importance of secure attachment, and the development of language, motor skills and more. It’s for new parents and grandparents… but it’s not just for them. As I say in the introduction, if you’ve ever wondered about the forgotten years that shaped you into who you’ve become, The Wonder Years is not only a book FOR you… it’s a book ABOUT you. No baby required! I think you’re going to like it a lot. How can you help? Right now the answer is to PRE-ORDER. This helps retailers know what to promote and how many they need to stock. If you’re an Amazon user you can check it out at the link in the first comment below, but you can also find it now at Barnes and Noble, Hudson, and all your favorite indies. (I’ll also share a link to bookshop dot org, which allows you to order from any of hundreds of independent bookstores.) And if you pre-order I have a few special surprises coming your way. Documented pre-orders will receive: A hand signed bookplate. Access to an exclusive Zoom Q&A open only to advance purchasers. And if you preorder before Dec 1 you’ll be entered in a drawing to win one of 10 signed copies of my book The Daycare Myth. To claim your bookplate and get added to the pre-order list, send a screenshot confirming your order to dwuori at gmail dot com. Be sure to include your mailing address, so I can send your bookplate - which will be mailed in July so you can stick it directly in your book. I’d be so grateful! BTW if you’re a friend outside the US, know that the book will also have a dedicated UK release from Quercus Books, which you can now preorder via Waterstones and Amazon UK. It will also have a German translation which is available for preorder now and a Spanish language version soon to post. Can’t wait to get it into your hands!
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Andrew Eiche retweeted
Clock into Worktoberfest with our Community team! 🦇 We’re gathering around the corporate sponsored fire for Halloween fun and frights next Friday, Oct 23 @ 12:30 PM PT live on Twitch 👻👉 owlchemylabs
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AI is the only time intelligence and Accenture has been used in the same sentence
New: Accenture has told employees it will only fund $29 per month of Claude use. Meaning that employees who often spend as much as $1,000 a month are now scrambling to find ways to keep access to the tool. A sign of the continuing crack down of AI 404media.co/accenture-tells-…
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Hell yeah!
The city of Austin has reached an agreement with the University of Texas to deed land to city and keep Lions Municipal Golf Course open forever.
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This is like meeting your teacher in the grocery store
Just learned the 15k bird toy store owner is also the author of “Dragons Love Tacos” and everything clicked into place for me, I sank through the earth’s crust to the bubbling lava core of loathesome millennial cringe bullshit and it whispered my name. Woke up drenched in sweat
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Been dying for a perfect pocket controller for travel
We've got a little something new to show you! Hop into your favorite games with our pocketable XBOX Nano Controller: xbx.lv/4ewV3e1
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Andrew Eiche retweeted
"VR is still an emerging market because it hasn't passed the 'cafe test'" - CEOwl Andrew Eiche ⤵️
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I bet you're all jealous
what a cool guy...😎
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EXACTLY! We have an audience, and that audience is GROWING
Bonelab's creator, by the way, called it 6 years ago.
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honestly this rewired my fucking brain
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Our players want a cheap & sturdy new headset focused on VR and devs want a large & engaged audience. Unfortunately that's not sexy enough for platforms.
Replying to @buddingmonkey
100%. if you asked a young vr user what they wanted out of a better Quest 2, they'd start with price, cut passthrough, and then focus on less smashable controllers or a replacement program. headsets would be dumber but more popular.
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Nothing is interactive. You can see the disappointment in the body language. Hopefully during the mod explosion we can get high fidelity interactions added along side the visuals
These are exactly that kind of VR games - with such incredible visuals and gameplay - that we need so much🤩 Call of Duty: Modern Warfare 2 Campaign Remastered VR Mod
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I’m convinced many people and platforms don’t know who actually uses (plays) VR. So much waste for people who couldn’t care less.
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Hint: for standalone it’s almost entirely male children 10 - 17 (more realistically 8 - 15)
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Sure there’s exceptions, but unless your willing to put in the work to convince users why buying a headset is valuable, (like Golf+ or Jigsaw Night) that’s your market
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Catastrophic if true
Replying to @kmad @matthew_pines
I think we might lose public key cryptography.
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Many things are killing the industry. A lack of ports killing VR is rewriting history. Since its inception we’ve had a ton of ports (RE, Fallout, Farpoint, Minecraft). Don’t blame developers blame the platforms for being awful stewards.
grateful every day that people are no longer listening to the old guard. They were literally killing the industry. games are about FUN and accessibility and not about whatever the crap “VR only” devs were rambling on about..
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I’m starting to suspect these guys are doing this on purpose to farm engagement
Opus 5.5 just deleted my entire fucking C drive. Thank GOD I have daily backups running to my Synology NAS, but holy fucking shit. This is insane. If I didn't have these backups running I'd be thoroughly fucking devastated.
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Andrew Eiche retweeted
I helped launch commercial VR at oculus. i left having worked on orion. phoenix/breckenridge/vr glasses have been demoed. what did they get right? what else should be a p0 priority? not a hot take - it’s as cold as logic and experience can be. with a little behind the scenes.
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A lot of features that are actually somewhat thought out. Total lack of art and UX direction. The audio is borderline a war crime. The deck variables are too complex. Tough to play. More frustrating than fun.
Finally got Fable 5.5 access, so I made a game based on the worst pun I could think of: POKERMON Pokémon x Balatro. One-shot in 1 hour. pokermon.anshu.dev Game mechanics, visuals, music, demo video, everything one-shot by Fable. This model is NUTS
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