
Indie Game Dev 馃幃 | Pixel Artist 馃帹 | Founder of @pixellandgg & @HBARMORY | Exploring NFTs on the Hedera Ecosystem | @moonshellsNFT Artist | LSH #59 馃殌
Joined January 2022
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Replying to @itsbrandond
We simped for enterprise tech, and got enterprise results 馃槵
I used to hate on AI.
Now I think it鈥檚 going to save the gaming industry.
It鈥檚 going to lower the barrier of entry for a lot of people looking to start their game dev journey.
Hopefully speed up dev times polished games from indie studios that don鈥檛 have DEI/Woke agendas.
Replying to @itsbrandond
I will only hate on you once you make it big, then I can say I used to watch when it was a small stream.
Alright me and @grok might be cookin.
This is all made in Grok Build. Even the models, music, sfx.
I wanted to see how well grok build worked for game dev.
I鈥檓 making an entire mini game generated in grok art, music, code.
This is called Ember Skies a game where you fly a fire tanker putting out forest fires.
All from my iPhone.
bones retweeted
Some more experiments, here's an adaptive depth-of-field + HDR postprocess together with ~1k lights and various shadow casters. I think we are getting slightly closer to some sort of HDRP in @defold now. #gamedev #madewithdefold
Replying to @itsbrandond
We thought Salt Bot was the enemy but he was right!
Replying to @pluto_hashpack @GhostyKeanu
I used to hate on it, now I understand it. Agreed
Replying to @barosaros
I鈥檓 pretty sure hyperlight drifter only used left right animations with exception of bosses and the main character. Game was a cult classic.

