
🇫🇷 in 🇹🇼 – @gobelins_paris ~ process, graphics, tools, ethical design
from Nantes, FR to Taipei, TW
Joined October 2010
- Tweets10.3K
- Following492
- Followers3.1K
- Likes4.7K
Pinned Tweet
So thrilled to be part of @christmasxp this year! Here's my nihon-inspired contribution, Hatsumōde
DAY 4: Cross to the other side and join the spirits in "Hatsumode" by @ayamflow christmasexperiments.com/201…
Florian Morel retweeted
立て続けに案件がなくなる悲運がありまして、、、ただいま無職です!
初めての拡散希望をさせてください!
フリーランスのフロントエンドデベロッパーとして、直近から案件入れます。
Webのフロントエンド技術で、アニーションや3Dを伴うクリエイティブなもの、各フレームワークなどを使った他機能なものまで、Webサイトやデジタルサイネージなど何でも対応できます。AIも積極的に活用しています。
あと、大手制作会社出身のフリーランスのデザイナーもアサイン可能です。
実装だけでなくデザインも、という方も歓迎します。
プロデューサーさん、デザイナーさん
良いものを作りたい気持ちを汲みとり、コミュニケーションによって課題を解決しながら、一緒に心地よくお仕事できるように心掛けています。
短期間で実際に動くモックを作ったり、テクニカルディレクションでクライアントMTGに参加したり、能動的にコミットできます。
タイトなスケジュールでもスピード対応できます。
ポートフォリオも用意してますので、是非ともプレゼンさせてください。
オンラインでも、オフィス(東京近郊)に直接お伺いするでも、どちらでも構いません。
直近のお仕事の紹介がなくてもとりあえず話を聞いてみたい会社さんも大歓迎です。
正直に言うと、就職も視野になりつつはあるので、雇用で興味ある方もお声がけください。
宜しくお願いします!
Florian Morel retweeted
✨ Glyph v0.1.0 coming out party ✨
The typography engine for the web. Finally, text that looks like it came from a native app in your web pipeline.
→ gpu-first with batched drawing and incremental updates
→ bitmap, mtsdf and slug in one engine
→ correct multilingual text, shaping, bidi, cjk, ligatures, font fallback
→ paragraphs that wrap, justify, flow around shapes and 3d objects
→ one font pipeline for three.js, R3F, typegpu or your own renderer
github.com/pmndrs/glyph
can't miss a free workshop with @Superguigui
BREAKING NEWS : Extra workshops just dropped 🔥
Our Partners @splinetool, @fal & @Miris_spatial are opening 3 extra workshops running at @gobelins_paris
Open & free to all ticket holders and students. Limited spots available.
Reserve your spot now:
👉 threejs.paris/workshop/mini 🚨
Florian Morel retweeted
I've been following @GardenEight's work for years. There's a calm and precision to everything they make that feels unmistakably Japanese, and every project has the same quiet confidence.
Really grateful to the team for opening the door and sharing how they think, work, and build.
Big thanks to @HirokiNOMA for making this happen 🙏💙
Read their studio story: tympanus.net/codrops/2026/07…
Florian Morel retweeted
Anime.js is 10 years old! 🎂🎉
A short thread about the current state of the lib, an update on the course, a few personal things, and a glimpse of what's next (hint in the video).
1/22 👇🧵
Florian Morel retweeted
A few months ago I started writing a Photoshop alternative built on a node graph. Mac and Windows, native C++, 75 nodes. Every operation is non-destructive. Paint, masks, warps, the whole toolset. Nothing bakes.
ArcBrush 1.0 is live today!
Florian Morel retweeted
My erosion filter is out! Video, blog post, and shader source.
It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks.
Explainer video:
youtube.com/watch?v=r4V21_uU…
Companion blog post:
blog.runevision.com/2026/03/…
#ProcGen #vfx #GameDev
Florian Morel retweeted
Hiya! I'm actively looking for my next role. I created a portfolio site to show off things I've made plus other bits of information about me.
sketchpunk.github.io/portfol…
If willing, please share this post. Big thanks to all who does! It's much appreciated.
Genuary 2026 day 6 – Lights on/off. Make something that changes when you switch on or off the “digital” lights.
#genuary #genuary2026 #genuary6 #generativeart #creativecoding #madewithfragment
Genuary 2026 day 5 – Write “Genuary”. Avoid using a font.
(not late at all!)
#genuary #genuary2026 #genuary5
#generativeart #creativecoding #madewithfragment
Genuary 2026 day 4 – Lowres
#genuary #genuary2026 #genuary4
#generativeart #creativecoding #madewithfragment
New on the Blog: “Messenger” — a Case Study by @abeto_co
awwwards.com/messenger.html
Dive deep into this interactive experience and discover how abeto captures a unique balance of total tranquility with a subtle sense of “oddness” — all within a game.
Genuary 2026 day 3 – Fibonacci forever
syncing noise parameters with a fibonacci series
#genuary #genuary2026 #genuary3
#generativeart #creativecoding #madewithfragment
Genuary 2026 day 2 – Twelve principles of animation
#genuary #genuary2026 #genuary2
#generativeart #creativecoding #madewithfragment























