andrea saravia pérez is leaving (@asaraviapt) profile picture

leaving this account on only because of the threads that can help. goodbye for now❤️

reach me in other platforms
Joined July 2018
Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)Photo by andrea saravia pérez is leaving (@asaraviapt)
If their ads continuously show up on your feed—don’t buy it. They’re trying hard to sell an experience that many people have told me did not fulfill the promises they made. Lastly—they do not teach in any of the different courses *industry standard* tools.
I think you should have shipped at least one (1) videogame with a team before writing a book or running paid courses on how to do videogame narrative
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Price range of narrative courses goes between $1200-$3000+ No Blueprints implementation, no classes on how to understand scope, or the bare minimum of narrative production under the defense that it’s game writing. Also—this is not ONE course, it’s many.
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Fine, I'll do it this week.
guys i don’t play league i have a life someone please make a thread of all the league ability/line references
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I can not stress enough how this is the most Tumblr (2014) costume I have ever seen.
ok so as someone who knows Nothing about good omens… why is this so special
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super excited to announce that my patreon is LIVE!! there's narrative design, review, writing, and content creation services available but there's a LOT more coming in the pipeline. if you've ever wanted to support me, link is patreon.com/c/renaissancehat…
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welcome home chance ❤️ he is such a sweetheart and i’m so happy that there’s gonna be an additional face in every meeting I go to.
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Happy #PortfolioDay! I’m Andrea, I’m a AAA + indie narrative designer and writer with certifications from Harvard about religion and history. After writing for #Civ7, I turned my focus to sapphic romances and historical fiction. Currently I’m #LFW 🖤 asaravia.carrd.co/
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It’s narrative DESIGN. It is in the name. If folks enjoy writing content such as NPC dialogue, character sheets, overarching plot—that’s great. However, it is not narrative designer. That’s game writing—not narrative design.
I'm seeing a lot of juniors still conflate writing with narrative design. Of course there's overlap but they're not the same. I say this purely in the interest of helping - if you call yourself a narrative designer, please be able to explain that you understand the differences!
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so much nostalgia from this. i miss playing it with my brothers.
recorded a cover of my favorite song from #littlebigplanet :-)
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Level designers! Check out Nathan’s post for inspiration 😊
2024 #Blocktober is here! I wanted to create a list of 31 different them to help people get inspired for #leveldesign and #environmentart projects Have fun! Mix and match, be random or do new ones! Just have fun moving cubes! #BLOCKTOBER24 #gamedev #gameart
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Literally just watched Katt Williams again and got inspired, it makes me happy that this Niche Subject is something folks would look forward to!
Thinking about how I'd love to do a talk on how stand-up comedy made me a better game writer and narrative designer, send tweet
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Everyone should read this thread--international students lack the privilege of just obtaining a job outside of the industry, depending on their degree. International students need roles aligned with their majors, and many QTPOC face danger when they return to their countries.
This quoted post is unavailable.
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Thinking about how I'd love to do a talk on how stand-up comedy made me a better game writer and narrative designer, send tweet
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You can either make games, or run a studio—but not both (simultaneously and efficiently.) I can’t stress enough the importance of delegating work, and acknowledging when there is too much work for one person is a skilled learned over time.
If you want to make games, I don’t recommend starting a studio. Find someone business minded to start a studio with you so that you can focus on making games. Developing a product and building a business are very different skills with varying overlap. Choose which one you want to focus on, otherwise you run the risk of neglecting the other.
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Shakespeare walked so the production schedule of @StrangeScaffold @WritNelson could run.
Shakespeare between 1604-1606. Nothing can compete with this.
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finally seeing people drawing comparisons to @ChappellRoan and julie d’aubigny which brings the question who here wants to read a script I wrote about Julie burning a convent for her lover for a future game? 👀
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I believe that people would talk over me way less if conversations were in Spanish.
I truly believe I’m a different person depending on what I’m speaking.
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I was a guest on one of my favorite podcasts! We got to talk about all things emergent narrative, and I shared it to announce that I have availability for consultant/freelance/contract/FT/PT opportunities for the month of September! Shares are appreciated 🧵
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- I have 5+ years of experience in the gaming industry. - Wrote for Civilization VII's narrative events. - Well-versed in narrative tools across game engines such as Unity, UE5, Godot and + - Understands Lua, C#, C++ and Python - Can write stories in English or Spanish!
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I learned about Spellbreak through my brother years ago, and it was a game we cherished—definitely worth a read into how a development team can do everything right, and still face hardships in this industry.
Extreme shame about Concord and I just want to say that you can have a world class team, clever and unique gameplay, super appealing art and characters, highly optimized performance, cross play, and a pandemic causing players to be home all the time and still face challenges.
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Bisexual latinos who enjoy brujería, it’s our time to shine.
when both the spooky season AND the bisexual visibility month have begun
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I learned a lot from @drjclau and @Ekanaut during their talks about advocacy and leadership at GDC, highly encourage everyone to get their GDoC tickets to learn about sustainability amidst *waves at everything*
I'm speaking at Game Devs of Color Expo! Join me, @MushrooQueendom, @Ekanaut, @LatoyaPeterson on Thursday September 19 at 3:15pm PST as we talk about leadership, layoffs, and how we can make games in a sustainable and human centered manner. It'll be a blast; see you there!✨
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