archgame retweeted
This is an old favourit of mine, the location sketches and backgrounds from Mutazione's boat trip with Tung and Miu.
archgame retweeted
give each pixel a random Pokemon type, and then battle pixels against their neighbors, updating each pixel with the winning type (using the Pokemon type chart)
we quickly see areas of fire > water > grass > fire, electric sweeping over, ground frontiers taking over etc etc
archgame retweeted
Unity test, render a scene like a manga #Unity #madewithunity #anime #Manga #art #gamedevs #gamedev #indiegames #unity3d
archgame retweeted
There’s a lot of gaping at tools from the games + vfx industry, and for good reason, but it’s worth considering how we got here…
archgame retweeted
🥸🥸 Added logic that ADAPTS to different heights and automatically generates reasonably stable building structures even if the Cube model is pulled around. Based on Geometry Nodes.
#b3d #Blender3d #3d
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The Little Tokyo Public Art Project's five commission finalists (Art of Development, Hikaru Hayakawa, Kipp Kobayashi, Meeson Pae Yang, and Oblique Labs) present their proposals at a virtual community meeting on March 17 at 5:30 p.m. Join us: culturela.org/event/little-t…
archgame retweeted
There is a torii gate made of speakers in Kamiyama, Tokushima. You can connect your phone to it and play anything.
archgame retweeted
Just to prove I'm not all talk... brought in a rhino model w/ curved floors and did a full multi-floor space plan in like 20 min. also check out that sweet exploded axon action 😎
(try the model out yourself! hypar.io/workflows/c6f94eb5-…)
Replying to @HyparAEC
You can draw any floor shape your like, including uploading custom 3d rhino or revit models, and we support multiple floors!
archgame retweeted
I wanted to make something beautiful so I've been working on a simulation of herding sheep 🐑. Lots of sheep. First tweet about this! Give a follow if you'd like to see progress (and bugs) #screenshotsaturday #unity3d #gamedev #madewithunity
archgame retweeted
The relationship between the Klein Bottle and the Mobius strip can be clearly seen from their construction: turning one end "inside out" or "upside down" and connecting it to the other end.
From the newest video "The True 4-dimensional Klein Bottle" youtu.be/N_4VaG7ZQE8
archgame retweeted
let go vine.co/v/5q9DpVA7J5t
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Go grab a free procedural building generator for Unreal to assemble new buildings with custom assets, marketplace packs, or Megascans:
80.lv/articles/free-procedur…
#unrealengine #UE4 #gamedev #indiedev #3dart #proceduralart #3dmodeling
archgame retweeted
lately i've felt like vine.co/v/5hFglHVxl7m



























