New video just dropped
EMP victory
GG close, it wasn't
youtu.be/veWPrynCXn0
Sorry man but if you feel need to use a third party software to enhance my game experience then something is either wrong with the game or with you...
Don't be like this guy and cry about audio everyday
Instead go to RaraAudio.com and never miss a sound cue. I've been playing BF6 and had 0 issues hearing anyone ever.
Andrazoth retweeted
Empyreal logo is FOUND in Star Citizen 4.10.2!
Located to the right of the instance barrier at the beginning of Siege of Orison, it's small and near the bottom of a white machine.
Anyone who takes a picture of themselves next to the logo and posts it in this X thread gets 3,000,000 aUEC for FREE, 5,000,000 aUEC if you take a picture of yourself kissing it like EX7 is doing in the third picture (lol). Send me a PM with your RSI IGN on X and we can coordinate when to send the aUEC.
Thank you @RobertsSpaceInd for recognizing players in game, means a lot to the group. We searched high and low for it everywhere, hyped to have finally found it!
Quick summary of Empyreal: we're a group of friends known mainly as prominent PvPers in SC that get regularly accused of cheating. We do SC speedruns on the side such as the Klescher Escape, Project Hyperion, and Siege of Orison. For more info, visit our org page on the RSI website at
robertsspaceindustries.com/o… to view our PvP montages and speedruns.
There's a lot of knowledgeable, helpful guys in the group who are willing to give advice on the game and computer hardware for anyone who wants it. I'm also available on the Spectrum Guide system for anyone who would rather get advice through there.
Thanks for reading and have a great weekend!
EMP VICTORY
Empyreal logo is FOUND in Star Citizen 4.10.2!
Located to the right of the instance barrier at the beginning of Siege of Orison, it's small and near the bottom of a white machine.
Anyone who takes a picture of themselves next to the logo and posts it in this X thread gets 3,000,000 aUEC for FREE, 5,000,000 aUEC if you take a picture of yourself kissing it like EX7 is doing in the third picture (lol). Send me a PM with your RSI IGN on X and we can coordinate when to send the aUEC.
Thank you @RobertsSpaceInd for recognizing players in game, means a lot to the group. We searched high and low for it everywhere, hyped to have finally found it!
Quick summary of Empyreal: we're a group of friends known mainly as prominent PvPers in SC that get regularly accused of cheating. We do SC speedruns on the side such as the Klescher Escape, Project Hyperion, and Siege of Orison. For more info, visit our org page on the RSI website at
robertsspaceindustries.com/o… to view our PvP montages and speedruns.
There's a lot of knowledgeable, helpful guys in the group who are willing to give advice on the game and computer hardware for anyone who wants it. I'm also available on the Spectrum Guide system for anyone who would rather get advice through there.
Thanks for reading and have a great weekend!
youtu.be/_a_niPRj8XA?is=dnOU…
New video on the secondary channel
Cuz sc is bad I play deltabob now !!
Railgun comp !!
youtu.be/s_Af4EDrK1U
Dropped in expecting the fight, just not this outcome!!
11 kills, an almost fully-crafted Killshot doing its job, a railgun clearing lanes, and a ninja takedown that shouldn't have worked but did.
Andrazoth POV, Empyreal riding hard. "GG close" it was clearly not close!!! 🌩️
Andrazoth retweeted
Replying to @XFerginatorX
The best thing for halo and activation is to not make it around Master Chief and instead tell an "original story" like ODST or Reach. Personally would love to see Activision have a crack doing ONI stuff, like the Mona Lisa.
EMPYREAL VICTORY !!!!!!!!
EMPYREAL is officially in the Star Citizen lore..... the question is, WHERE? We'll definitely be searching for this in 4.10.2. Love it @RobertsSpaceInd
Taken from PIPELINE discord sc-leaks channel.
#starcitizen
Andrazoth retweeted
Saw two dudes making out at the train station this morning and it was somehow less gay than this
Andrazoth retweeted
Replying to @Brammflakes
Awful take. When I used to stream I knew the consequences of giving out my location without a delay and embraced it. I enjoyed the additional PvP and saw it as a challenge rather than a hindrance. It's the same as giving your location out in global chats. Made me a better player.
Andrazoth retweeted
👀 What does the new SUPER HEAVY ARMOR look like against other PvP groups in Star Citizen? 🤔
Ran into Avenger Squadron while in Ruin Contested Zone and saw they had a couple of the new suits, so we put on a couple as well. In all honesty, the gameplay was RIDICULOUSLY BAD👎
✅️ We won pretty handily, but the experience was so unenjoyable it makes me concerned about the future of FPS gameplay in SC. These kind of gimmicky mechanics just aren't fun or skillful in comparison to the quality balance we had prior to 4.10. I much preferred the FPS PvP experience prior to the addition of the SHA.
As it stands, the current SHA has a whopping 90% damage reduction which is just ABSURD. This effectively gives it 5x the health of a normal player, which is unlike a "tank" archetype in ANY OTHER GAME. It can jump, vault, crouch, prone, and deal MORE DPS than any other gun with the new HMG. To top it off, it has a DAMAGE CAP making it essentially immune to railguns, boomtubes, bombs, etc. What a joke 🤡
I don't necessarily have an issue with a tank role being in the game, but this one is far too overpowered. Tank archetypes in other games only have 2.5x health (Overwatch, Marvel Rivals, etc) and DONT deal the most DPS in the game.... 5x health and max DPS just makes it a best in slot.
The reality is: the SHA needs a nerf. It needs its damage reduction reduced to 75% to punish poor positioning. At the moment, it can simply stand in the open with a healer behind cover and tank a FULL MAG OF HEADSHOTS from ANY CRAFTED GUN IN THE GAME repeatedly. It won't die even if you skilllessly stay out of position like a brainless oaf 🤪
And what's the counter? A skillless animus missile Launcher that has a large AoE and insta kills players. This effectively lowers the skill ceiling of SC FPS gameplay by a LARGE MARGIN. 🤮
The ONLY people I've seen compliment the current balance are players who EmpyreaL has consistently beaten before, even when we had way less numbers. These BAD PLAYERS WANT a boring skillless suit to feel like a "mary sue" that didn't put in the work to be successful.
This isn't fun FPS gameplay, it's a massive turn-off to any FPS players with actual skill. The brutal truth is SC lacks players with FPS skills, so this easy mode button appeals to a wide crowd of them. Disgusting and pathetic ⛔️🚫❌️
@RobertsSpaceInd @zac2806 @croberts68 @richtyrer
#starcitizen #fps #mmo
Andrazoth retweeted
CIG’s intentions and words mean NOTHING!! OMG #StarCitizen #pcgaming
What they SAY means NOTHING! Period.
They’ve spent roughly 3 years neglecting the sandbox and its tools, while now we’re being told not to worry because they can somehow do both. Sorry, but the track record doesn’t support that.
CIG has NEVER and will NEVER maintain a healthy balance. They have prioritized theme park instancing, curated content, and systems designed around the casual “space dad” whale who never risks losing anything and is always kept safe, because that’s the easier, more controlled experience to monetize.
And let's be clear: we don't need instancing to be the focus of Star Citizen. It’s one thing to have instanced content like Siege of Orison where it makes sense. Fine. But having an entire CIG team... or seemingly the company’s broader development focus... centered around this approach while the actual sandbox continues to be neglected is unacceptable.
Squadron 42 should be where the curated story and narrative content lives. Star Citizen should be focused on being the open, living sandbox we were promised. Those two games should complement each other, not have Star Citizen slowly turn into a collection of instanced missions because that's easier to develop and control.
And honestly, before asking us to trust another promise about “not moving away from the open living world,” maybe CIG should actually acknowledge the years of broken promises and explain why the sandbox has been left to rot.
CIG hasn't even properly apologized for the things they've gotten wrong. Why should anyone blindly trust their intentions now?
🤖 Made with AI
For everyone worried the game is turning into a lobby shooter, read Nicou's breakdown in the image below. What is being described here is practically Dynamic Server Meshing Tier 0.
They aren't abandoning the open, persistent, living world. They are deploying the foundational technology needed to dynamically scale play sessions across countless more servers as player counts across locations or gameplay loops demand it. 🚀
#StarCitizen
Andrazoth retweeted
HOW MUCH OF INSIDE STAR CITIZEN IS TOTAL BULL 💩?
❌️ Distribution Centers (unfinished)
❌️ City Interiors (not in the game)
❌️ The Barge (only for SoO)
❌️ Base Building (in production 3 years ago)
"For this who think this is a blue sky concept, production for building interiors starts full production at the end of this quarter" -Journey to 4.0 video on February 9th, 2023 (LOL) 🤡
Anyone remember the DISTRIBUTION CENTER ISCs where they showcased an entire underground section, accessible by a GIANT ELEVATOR in the center? 🤔 Oh, the elevator is just a set piece and the asset was eventually used for ONYX FACILITIES. DCs were supposed to have dynamic missions that spawned if a player tried to access them, alerting the bounty hunters in the system similar to how Security Port Kareah used to work.
SPEAKING OF REUSED ASSETS - The Mission Cognosible ISC from years ago featured a PvP concept called "THE BARGE" which was a dynamically spawning Barge that floated around Crusader, similar to Rust's CARGO SHIP. Players could board the barge, and fight each other for rare commodities and loot. This BARGE is nowhere to be seen except.... IN THE NEW SIEGE OF ORISON MISSION LOL 😆
And base building? It's been in production hell for years, originally featured at CitizenCon 2953. ITS NOWHERE TO BE SEEN! Will the Galaxy even ship with its base building module? (Remember the John Crewe disaster 🤣).
While Inside Star Citizen is cool, how much of it ACTUALLY makes it into the game? The truth is, very little. Compared to other games like RUST - most of their previewed content actually ends up in the game. Why does STAR CITIZEN tease it's playerbase and end up underdelivering EVERY TIME? 😔
And last but not least - GHOST HOLLOW STILL DOESNT WORK. For those who want a brief history, Ghost Hollow functioned correctly for a single patch (3.19) and then broke shortly after. It's rumored that the original design team left CIG, and the location has just been left to rot ever since... that's 3 YEARS NOW LMAO. Fun side note: WHISTLERS CRYPT on Daymar has the EXACT SAME ASSETS as Ghost Hollow - but seems unfinished. It was 100% meant to be a Ghost Hollow location but for the Crusader system (rather than MicroTech).
I love the potential this game offers - but where's all the content? And why are awesome PvP locations that encourage player interaction CONSTANTLY SCRAPPED for PvE instanced garbage? It's a self fulfilling prophecy - they keep adding PvE slop and catering to PvE slop, then they say "oh the playerbase is mostly PvE!". Well, stop ignoring PvPers and maybe you'd have more of them! Theres clearly room for both in the verse...
Andrazoth retweeted
So if #Squadron42 was delayed simply to move out of GTA6's way... all dev resources should be now focused on #StarCitizen ... RIGHT?? #pcgaming #gta6
Andrazoth retweeted
CIG put up a post about “Improving the Live Experience” for Star Citizen. Whats your opinion about it?
TL;DR guys: not a word about some of the biggest complaints around server performance, desync, and NPC jankiness.
Instead, we get another breakdown of finding the “root cause” of bugs — mostly involving inventories, hangars, elevators, ASOP, missions, etc.
I’m not an expert, and I’m sure those fixes matter. But if CIG is serious about improving the Live Experience, why aren’t the underlying server/network performance and desync issues being addressed with the same focus?
Full article: robertsspaceindustries.com/e…
Andrazoth retweeted
👉 EMPYREAL's 138th Star Citizen PvP Montage just dropped!
"Happiness" is full of Atzkav, CQ7 and Killshot multikills, flicks and aim-transfers against experienced PvPers that make SC FPS gameplay LOOK GOOD 👀
youtu.be/dRAbgyWUmiw
A lot of people ask me: "where do you find so much PvP?" 🤔 the answer is... PYRO. I server hop 2 or 3 times before finding players and fight a 6+ person group EVERY DAY. Contested zones, Executive Hangars, Lazarus sites and places like Ashland give me all the PvP I need.
To acquire things from Stanton, I farm Compboard 05 from Ruin Station and sell it for aUEC on the player market known as UEX, then buy whatever commodity I need from UEX to craft 📈 doing business in SC is fun 🤑
Last but least: you won't find better SC FPS gameplay than what EMPYREAL provides. I have so much fun playing with these guys every day (despite the bugs I rage about) and without them, I'm not sure I'd even still be around. Nothing else compares 🏅🏆🥇
Show SC FPS some love by liking, commenting and subscribing ❤️
#fps #mmo #starcitizen
@RobertsSpaceInd @zac2806 @croberts68
Andrazoth retweeted
Which Star Citizen bugs do YOU want resolved the most? 🤔
Recent Reddit poll says DESYNC - So it begs the question: WHERES THE DESYNC POST BENOIT?
Jared Huckaby and Benoît Beauséjour committed to writing up a desync post on MARCH 12TH, 2026. That's almost 5 and a 1/2 MONTHS AGO. What's the hold up?
As the person who wrote the top upvoted comment on that SCL and went around to multiple communities to get it upvoted as the TOP QUESTION (on both the FPS and tech SCLs), I feel personally committed to getting an answer on this.
On June 18th, my 2nd comment reached the top spot for the tech SCL and Benoit reassured us the post was coming. THATS 2 MONTHS AGO! I'm starting to believe it's NEVER going to happen at all, and the post is going to be lost in the current mess CIG created after their latest SCL with Siege of Orison.
Are SCLs cursed since the failure to address desync? Has some sort of HEX been cast upon the CIG offices as karma for failing to communicate properly or address long standing concerns with the game? Has the allure of 💰 🤑 💸 bewitched CIG into NOT CARING about what any of us think about this?
You tell me. Is desync important to us? I personally think it's plaguing the game.
#starcitizen
#fps #mmo
@RobertsSpaceInd






















