Calistrix & Co-Host Niradaris | the crazy duo in various games | PVE, PVP - sometimes with bad decisions

Europe
Joined June 2025
Holy crap, there’s so much happening this week! Stream schedule: October 20-26.
1
5
63
Quote: "Benoit and Rich Tyrer said, and ill paraphrase. "we want to take everything from Squadron 42 and begin adding it to Star Citizen" Now." -- its about time, #starcitizen players felt abbandoned and ignored while Devs where mostly focusing on #squadron42 - wrap it up guys.
(Text Wall Warning.) This is the most important question that I had as well. And I can't obviously tell you with 100% confidence, but I could tell you at least why I'M 99% confident. (And I've never been this confident in CIG's ability to do anything.) I personally asked Benoit this specific question. "After Squadron 42 is released, will you continue to have development split amongst "Squadron 42 Chapter 2"? Or will you make the priority a push for 1.0?" His response was, "We're going to make a push for 1.0." Another very important thing that both Benoit and Rich Tyrer said, and ill paraphrase. "we want to take everything from Squadron 42 and begin adding it to Star Citizen" Now, when they said everything, I see through the bullshit in that you can't literally take everything. But the fact that they said that means that they want to take as much as they can. I personally don't think that they can achieve everything just because of the nature of it being an online game. There's going to be some sort of compromises. like your Idris is never going to look like the Idris and squadron 42. It's never going to have that many NPCs running around inside of it, exercising and having conversations and doing all this random stuff that makes you believe you're in a living, breathing universe, at least not to that scale. As far as when the game is going to be ready, let me explain to you why I actually believe they will get it released in Q2 of 2027. On the third day, Yogi and Sylvan were allowing people to playtest Squadron 42 in two different MonsterTech/SteamFrame sim pits that they had setup. The internal dev build of the game that we all played has a menu that the devs can pull up to queue up any mission, even down to the checkpoint within each mission. That dev screen was extensive and overwhelming. If I had to guess, there's probably over 30 chapters to the game. And not only did I see that list of chapters and their checkpoints, But they proceeded to actually queue up the checkpoints that were good demonstrations for a simpit demonstration. And my fucking mind was blown. I think during my playthrough and then watching a few people who got to play after me, I would say that I've seen about six to eight ship combat missions. And every single one of them blew my mind. We're talking trench runs, low-flying combat, atmospheric flight, regular space flight through asteroids and debris fields, dust clouds. And people were playing it with NO issues. This dev menu that I'm mentioning is something that has so many spoilers in it that they actually had to wall that section off from anybody using their cameras after they gave us back our phones. Because if you actually took the time to read them all, it would spoil the game for a lot of people. I never read them because I didn't want any spoilers, but I just skimmed over it and we're able to get all of the information that I need to know for now. The game is like playing through an epic sci-fi movie. There was no indication that any of the chapters that I saw on screen were incomplete. They're ready to queue up. I believe you can play through Squadron 42 right now today from start to finish. The only thing that's preventing them from releasing it is polishing it and the GTA VI media buzz. And in my opinion, it doesn't need that much polish at all. When I say bugs, I'm not talking about the bugs that I encountered because I didn't encounter very many bugs at all. And every single bug that I did encounter, all I had to do was just reset the checkpoint and it was fine. I'm also including bugs that other people said that they had. Another example of polish, there were portions of the missions where people were getting stuck because they didn't really know what to do and they just need to do what most game development studios do and hire game testers to go through and and play the game to point out bugs and where they might have gotten stuck and stuff like that. Just normal, common video game development, QA testing and polishing. Part of me thinks that based on how valuable our feedback was to them after this play test, I'm willing to bet they'll invite more people to play it, whether it be in person or in Evocati to maybe do a few chapters and give their feedback on it and just kind of randomize it. I would personally decline an invite to play the entire game because I want to play it when it's finished. But I will gladly try out three random chapters to give feedback so that they can make sure that the game is as good as it can be.
4
370
looking at some latest announcements in our Discord, we went full bonkers on fps games, why do we play this games are we brainrot fps players? Is there nothing else out there? XD #starcitizen #battliefield6 #wardogs #marathon #arcraiders #greyzonewarfare #warframe
2
4
265
Do i understand this right? @DaPoets released a vid, @SandiRoberts42 is saying in this vid that some of the participants finished #squadron42 in a 5 hour playtest. better get that #starcitizen finished cause sq42 probably dont entertain for long link here: youtube.com/shorts/JDSB9mo5Q…
11
1
1
14
4,665
Are you buing this? The Details on the Armorset are quite ok, but I definately dont give @RobertsSpaceInd credit for the M80 Paint included in the bundle. Comparing it in detail to the Armor this looks slopy poor like somebody just draged an PNG over the M80 #starcitizen
Stand strong against heavy fire before returning your own with this armor, weapon, and ship paint pack, featuring: 🟡 Kilgore and Poole Monolith heavy armor 🟡 Gemini R97 ‘Runic’ Shotgun 🟡 Runic Paint (Origin M80) Gear Up: play.sc/49z0aHt
2
7
413
Stream Schedule for this Week There is a lot to do #StarCitizen EventGrind - #battlefield6 new Season + #wardogs New Season! Planning to Stream the whole week but as always subject to change. -> get into our Discord for more Updates💗
1
2
6
311
He simply asked if we were friendly… XD And honestly, we thought that was so wholesome that we had to do something unexpected. A little Calistrix & Niradaris story from our sandbox adventures in the Verse. #starcitizen youtu.be/GAP72tVM128
1
7
328
Are you flying the Idris Solo in #Starcitizen? Just another regular patrol… until we spotted a solo Idris captain trading Elespo at Chawla’s Beach. We may have gotten a little too interested… 😏 youtu.be/GT4lRUZPZ4k
1
1
1
9
639
I think you are doing something wrong here @Brammflakes they were using your game tools to make game money inside your sandbox. Unban these players take, responsibility that it was your game development which just did not had forsee that players can get this cooperative and creative to outsmart the system. Patch but don't punish them, you are setting an example and stigmatizing them as cheaters, exploiters but in fact they were discovering bugs in your game. @KatieRouu
Replying to @KatieRouu @WARDOGS
Hey Katie, firstly thanks for streaming Wardogs. From what we can see you’ve been a completely regular player and someone who’s supported the game. Secondly, let’s be real here. You know it, I know it.. you were taking advantage of an exploit. It’s obviously not an intended part of the game, had you raised it to us that’d be great.. but running up millions for lots of players and promoting the exploit was absolutely not on. We can see that lots of the players involved immediately converted the cash they’d made via the exploit into gold bars and purchasing skins… so there was no gameplay there, nothing organic, purely a cash loop that you took advantage of. I wasn’t directly involved but I can see the ban team acted appropriately, if anything they were lenient compared to what we had said on Steam. This exploit has been fixed for season 2. We have also added data tracking for the behaviour and events now. Sorry for the ban, I can see you were going to stream tonight, but the rules are there for a reason. Hope we can at the very least, agree to disagree.
Readers added context they thought people might want to know
Developers described the players' coordinated FOB farming and mortar destruction as a non-intended cash exploit loop for millions in currency with no organic play, breaching policies against deliberate bug exploitation for advantage or reward farming. x.com/Brammflakes/st… in.ign.com/wardogs/273815… wardogs.com/enforcement
360
13
39
84,574
Am I wrong in thinking that @KatieRouu does not deserve the hate and ban, as a result of @BULKHEAD and @Brammflakes not being able to imagine that, in Wardogs, a sandbox game, someone could have 30 people playing together (without switching teams) and simply use the game mechanics available in the sandbox, and that this would be considered bannable?
Hey @Brammflakes Can you please help out? I'm streaming on twitch for reference so you see the vods back but Me and my friends just caught bans for exploiting? We're not at all, can we please get a human to look at this?
Readers added context they thought people might want to know
Developers confirmed bans for cash & XP exploit abuse via FOB bunker cities, intentional captures, and ammo token deposits for assists. Punishments stand. x.com/WARDOGS/status… x.com/Brammflakes/st…
211
1
2
15
28,088
ooof for context (because its a german streamer not speaking english), the issue: "Smokes are Clientside rendered" The Streamer got killed and checked the other players stream discovered that he did not had the same smoke effect. We had similar experiences, people wondering why getting shot through the smoke. We always assumed that sometimes you can spot a Silhouette or if you prone some legs but this is different.
⚠️Keine Ahnung ob das bisher herausgefunden wurde aber Rauchgranaten in WARDOGS sind scheinbar clientseitig.... @Brammflakes Are smokes client-side? 👀 ⬇️⬇️
2
10
3,693
guys quick update on this week schedule. Today and tomorrow we hanging out in Marathon and getting the Season Skins for the Runner Shells. We dont know when SC 4.10.2 will hit live so we might addapt/switch to something else. So the Schedule is really this week Subject to change. 💗
1
6
666
ONLY COPIUM? Typical CIG! That Wasn’t Satisfying IMO. Politician Talk, No Info! | Here is my Livestream Live React from today 🫡💗 youtu.be/OzPt0TW1Wt4 This was kind of a long talk… because that’s what it was. 😅 IMO, CIG talked for a long time without actually telling us a whole lot. Still, we had a nice conversation and there were some interesting points to discuss. Enjoy the video!
2
1
7
554
funny how they ignored the question which was in the Top 10 @heimdelight 😅😝
1
4
297
Oct6! we have a date guys! We be runnin again!
Nightfall Refresh brings a suite of changes to shells, weapons, and more. Here's an overview of some of the big ones. Coming October 6!
1
6
282
Yo Yo Yo - Stream Schedule for 28 Sep - 04 OCT is out 💣💥 Watch us on twitch.tv/calistrix or youtube.com/@Calistrix-offic… .
1
1
7
249
This collabs are getting wilder and cringier. But hey everyone who likes it, enjoy 😜
Select your character. Apex Legends VS Street Fighter 6 is now live.
1
5
227