#metaverse #VR #design 🚀 ex scifi set designer #startrek #theexpanse ✨ she/her

Canada
Joined November 2012
ahn mur ✨ retweeted
They buried the lede on this new study. It's not that exercise beats out SSRIs for depression treatment, but that *just* dancing has the largest effect of *any treatment* for depression. That's kind of beautiful.
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ahn mur ✨ retweeted
They buried the lede on this new study. It's not that exercise beats out SSRIs for depression treatment, but that *just* dancing has the largest effect of *any treatment* for depression. That's kind of beautiful.
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ahn mur ✨ retweeted
I want to speak about the "Open" nature of the Quest. I would call this framing dishonest at best and doublespeak at worst. Zuck, Boz, and Yann are factually incorrect. Let me break down the reality: 1) Connectivity: No other VR controller is allowed on the Quest, in fact the demo I recently did with the glove connected to the Vision Pro is not possible with the Quest due to the locked down nature of the bluetooth stack. 2) Store: Their App Store is ran like North Korea. The entire premise of getting into the Quest Store is completely obscure and not based on any tangible metrics. Unlike the Apple/Google App Store which as a clear developer guidelines. App developers will meet the requirements of App Lab (their version of TestFlight), just to sit there for 5+ years and be ghosted. Even after providing them significant information on their company and business model. App Lab still charges 30% to developers even though it gives people who download the App a big warning and no search-ability in the store. 3) Cameras: The camera access on the Quest is blocked, I wouldn't say this is a rare occurrence because almost all other headsets do this except the Lynx R-1. Still it's not "open" by any measure, doesn't even have a proper API. 4) Networking: One of the ideas I worked on in the past was a AR sports game that could be played outside. The issue with this is that the Quest doesn't allow WiFi direct (all Android phones allow this, so they specifically blocked it). In addition the headset freaks out if you aren't connected to the internet. So that means you can never use the headset without being routed to the internet. The headset also doesn't share it's positioning maps so it can't easily communicate location to other devices. 5) Copying/Killing: The entire premise of their App Store is to watch and kill/buy the best ideas. They essentially have a kill switch on you on all times as a developer. This is something I have experienced personally where they copied our app, tried to poach all my engineers, and de-platformed us by breaking us with firmware. They have a black list that also controls what developers get featured placement on their banners. This featured placement can mean the difference between a developer succeeding or not. 6) Media/Propaganda: A significant amount of the ad dollars for VR, grants for developers, or capital toward "Meta Ambassadors" is funded by Meta. The Meta Ambassadors have a line in their contracts that specifically says the have to "keep Meta in a positive light" as per terms of their contract. This means that the majority of the success VR developers or content creators will never speak poorly about Meta. 7) "Alternative App Stores": The only thing "Open" about their ecosystem is supposedly this idea of alternative App Stores. This is categorically false. The ability to use PC was simply because they had a PCVR app, which they killed off. SideQuest requires you to create a developer account, turn on developer mode, sync it with your phone number and dev account, then find the apps in some obscure part of the UI "Unknown sources". SideQuest also doesn't have paid apps. Calling this "open" is absolutely dishonest. If Meta wants to run the show like North Korea fine. But this extremely manipulative doublespeak they are doing in the media right now is blatantly dishonest, and I had to say something.
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CEO of @HealiumXR challenges Meta’s claims of being an open ecosystem after being stuck on App Lab for over 3 years while launching on Day One for #AppleVisionPro. @SarahMidMO shares more context for how Meta's closed policies have impacted her business: voicesofvr.com/1350-healium-…
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On the Quest platform, nobody is safe. I moved my life and family to LA for Meta. After they acquired @getsupernatural, they killed my completed @Alo fitness app. They violated our contract behind closed doors, then expected me to be quiet. I sued them. This is the story. 👇
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Today on International Women's Day, here are just a few of amazing artists you should be aware of: @iriscompietart @penfriendrocks @GreteLaus @ahnmur @iammaxnoir @vr_rosie @splashmango
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Well, I'm here to tell you this VR shit is utterly fucking brilliant, and I'm a total convert. I think the tech and the games both need kicking up a notch, it's all a bit 'lacking depth' at the moment. But fucking hell it really, really works. Like, really. It's just great fun.
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reminder ✨🗒️ please join #metaversemadness tomorrow at 4:00 pm pst (7:00 pm est) in conversation with senior interaction designer @mikealgerxr. live q&a after. xitter.cf/i/spaces/1YpKkZpgWLVxj
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Using passthrough on @MetaQuestVR to dodge an increasingly dense web of lasers in my living room. Made over the weekend during #GlobalGameJam2022 #vr #ar #gamedev #GGJ2022
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Making a play dough cake is so therapeutic. The oven actually says ding. It’s a 90’s birthday party so no social distancing
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The owl= perspective
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ahn mur ✨ retweeted
Fun times at Modbury Hospital setting up a new #VR study 👍 ⁦@UniversitySA⁩ ⁦@unisaresearch⁩
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I don’t have time. Time has me.
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I am limitless, infinite, powerful, abundant, complete from the start, creator of all-
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ahn mur ✨ retweeted
VR is taking over my life. I now use it for working out, gaming and about 80% of my socialization. It's been an absolute blessing these last 2 years. Without it I would most likely be crazy by now
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ahn mur ✨ retweeted
One of the (many) good things about being in the "mature" stage of a career is recognising that the things that felt like a massive issue/threat at a certain point actually made hardly any difference in the longer term. Thanks for the graphic @lizandmollie
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ahn mur ✨ retweeted
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"If we want the reward of being loved we have to submit to the mortifying ordeal of being known."
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since @meta connect, we have discussed the #metaverse in context of business and marketing. there is still a 1400% demand for xr developers yet few understand the #xr tech stack. made a condensed infographic to share this knowledge and make it easier to get started. 🍔
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Searching through and locating 3d assets can be frustrating at times. This looks like a great way to help with cataloging assets. Especially for educators trying to search through a sea of content. @EducatorsVR @electrontom towardsdatascience.com/asset…
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