
Working at @Hypixel @Hytale & @HypixelNetwork
Ireland
Joined June 2017
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Aerh retweeted
The full Chapter I: Out of the Breach trailer (2m40s) will also be released tomorrow, 10 AM ET, October 12th!
HYTALE BOSS FIGHTS!
The Feastmaster and Gobliterator await you in the new dungeon: The Deepworks! Hard mode is available for Gobliterator, but it's not recommended for most players.
Cursebreaker Edition owners can now claim their free extra game copy in the account portal.
Aerh retweeted
We can't wait for you all to join us for Chapter 1 tomorrow at 10 AM EDT.
Cursebreakers can now claim their Chapter 1 bonus key in the accounts portal, enjoy!
Aerh retweeted
We are going to add HUNDREDS of runes and items that interact with abilities, opening the potential for thousands of builds. Theorycrafters get ready!
Hytale is going to be awesome, just need some time to cook!
Aerh retweeted
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family!
CHAPTER I: OUT OF THE BREACH
October 12th, 10 AM ET
Aerh retweeted
FYI today’s Hytale pre-release will have some spoilers, however, no dungeon/boss as we are trying to keep it away from public testing (so far so good)!
Aerh retweeted
I'm honored to share that the official documentary Technoblade Never Dies is now in production!
You can submit testimonials, fan art, animations, and so on here: technobladeneverdies.com/
When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community!
It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision!
For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around.
It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person!
Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired.
Again, thank you, Alex, for all the great memories. We miss you dearly.
Technoblade never dies.
Aerh retweeted
Attention modders!
Please enable third-party distribution in your CurseForge project settings to make your mods available through the in game mod browser.
We've updated the error messages displayed on the client to be clearer around this.
Hey @DevSlashNulled , we're having trouble downloading our mod "Below Every Heaven" from the mod browser. It seems to give an error every time we try to download it. This also happened in pre-releases, and we thought it was normal. Is there any way to fix it?
Hytale's Update 6 is now LIVE! 📢
13 weeks of pre-release went into this one. Headlining this update we now have our first version of the in-game mod browser, 4 separate Hardcore modes, new Creative Tools, and so much more!
▶️ Read it here: hytale.com/news/2026/8/updat…
FEATURES & HEADLINE UPDATES
- In-game Mod Browser
- Hardcore Modes (4 separate modes to choose from)
- Color Tool for Creative Mode (Coloring, Gradient, and Shading)
- New Block Palette Presets
- Networking Improvements
- Gyro Controls
- New cosmetic cape to unlock
- Builder Tools now support selections of up to *16 million blocks*!
- Players can now collide with rotated entities, opening up a slew of possibilities for modders and creators!
Thank you for all your continued support and feedback! 💚 #Hytale
Aerh retweeted
We just rolled an update to pre-release with new networking changes to make joining friends just work for more people.
hytale.com/news/2026/5/pre-r…
Give it a shot and let us know if you run into any issues via the in-game bug reporting feature or accounts.hytale.com/bug-repo…
Aerh retweeted
Yesterday the @Hytale team posted about a test that the team was doing in preparation for Update 6. Today, I'm here to tell you what it was.
In Update 6 we will be releasing network improvements that allow even more people to connect with their friends without needing external apps. This means that players that haven't been able to connect with friends because of NAT issues, will now be able to connect without needing to use other software, commonly Tailscale. We implemented a well-known set of protocols, called STUN and TURN to help connect players no matter where you are in the world, what your NAT type is, and who you're playing with.
There are, however, still a couple instances where you may not be able to play with a friend. Specifically "Double NAT" does not work yet. This is something I, and the rest of the team, are actively exploring, and we hope to have a solution for it out in the Update 7 Pre-Releases.
Thank you all for your continued conversations in the community about these issues, and I, alongside the team, hope that this makes it easier for all of you, and your friends, to play together!
Aerh retweeted
📢 WE'RE HIRING! 📢
New role posted: Builder (Remote)
Come shape Hytale's expansive world and build the adventures our players will experience!
Join Hytale's build team and help lay the foundation for handcrafted structures, dungeons, towns, events, and points of interests that attract the players' eyes.
If you love building and thoughtful environmental storytelling, we want to hear from you!
Apply here: hytale.com/jobs#builder
While the team’s been busy working on Chapter 1, the community has been making incredible things happen with WorldGen v2!
We want to take this time to shine a spotlight on the amazing work these creators have done. Everything you will see was made in Hytale's Node Editor (no programming required!)
Check out their worlds here! hytale.com/news/2026/7/commu…
And then reply with some of your own! We'd love to see them 🧐
Aerh retweeted
Six months ago, Jeb from Mojang tried Hytale and said "I'd like it to be more different to Minecraft." He was right, and I said it then too. The features that make us unique weren't in the game yet.
Hytale and Minecraft will always be compared, but we're not trying to make the same kind of game. Yesterday's blog shows what that means for the future. Handcrafted dungeons with multi-phase boss fights, combat abilities, runeforging, world events, companions involved in the crafting loop, and much more.
We want to be a deeper RPG, a stronger adventure identity, and a game that will evolve massively over the next few years. We just happen to be a block game, and we are just getting started.
🤯 Our largest blog post and development update is now LIVE!
- 20+ Videos
- 30+ Screenshots and artwork
- 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it!
Take a look at our upcoming new dungeon, boss fight, new blocks and furniture, new gadgets, new cosmetics, and many more surprises.
Check out what's coming to Hytale in the next few months! 👀
Read it here: hytale.com/news/2026/7/first…





















