Joined August 2026
Spent the whole day refining the movement system, still a few tweaks left, but it’s getting smoother. 🥊 New punch combo added. 🔫 Pistol system is now in: Walking, aiming, shooting, recoil, combat rolls, and crouching for better recoil control. Next up: cover system + sword combat. Slowly turning this into something serious 👀
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🚀 Building a new web game from scratch! Testing on Mitch Currently perfecting the core movement mechanics: • Sliding • Jumping • Big jumping • Rolling I believe a great game starts with flawless movement physics. Once that feels perfect, the rest of the world gets built around it. What is your absolute favorite movement mechanic in a platformer? 👇
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good morning. building something in crypto that's either genius or completely unhinged. you'll find out this week. Thanks for the follows ( following back )
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Replying to @Ministerr
@_uncrypted is a new guy in crypto give him some love !
Replying to @NVTDanh
Love the concept , but give more depth to the videos, story telling can help this grow
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Replying to @MengTo
* Taking notes *
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new to this world. not new to building things and breaking things until they work. no promises, just going to ship, learn in public, and get better right in front of you. if you like watching someone go from zero to something real, you're in the right place. follow along, this is only the start.
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Fascinating what u can do now with @imagine
🤖 Made with AI
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New Adventure
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