ninavi retweeted
my ai-generated games have reached millions of players globally :D
and helped me survive the downfall of the industry over the last 3 years
after being a hardcore programmer for the last 12 years,
i have stopped writing any code since the last 2 years - even removed all the IDEs
my coding language now is: english (or hindi)
>the publishers i work with love my games
>the players love the games
>i spent less time developing, more time researching and ideating
win-win for everyone?
Replying to @MoralzzX
Developers who are getting value from AI should speak up. There's safety in numbers. MOST developers are doing it and loving it - and if they're not talking about it it's mostly out of fear for haters attacking them, their product, and their company.
ninavi retweeted
Made a quick video for any indie dev who's been nervous about announcing their game lately
Not a strategy video. It's about the one thing in your game nobody can copy, and why that matters more than ever right now
This one's for you ❤️
youtube.com/watch?v=HKfoKGnr…
ninavi retweeted
BREAKING: Steam have just released a second round of startup speed improvements in the client beta
Epic said their new vibe coded launcher was 46% faster than Steam on Wednesday. Valve made Steam faster within a day. Now they've done it again
Gabe is not messing about.
ninavi retweeted
When I was writing Unreal Engine 1, my time was divided as follows:
- Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking.
- Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results.
So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks.
What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files.
I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks.
What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
ninavi retweeted
Happy #ScreenshotSaturday!
Show us your games and projects #MadeWithDefold 🧡💙
#indiegames #indiedev #gamedev
ninavi retweeted
Check out new experiments by @dragosha - who took 4th place at #DefoldGameJam with "Headless" game - this time with 3D physics in #Defold:
ninavi retweeted
I can't believe what's happening right now. I'm so grateful. Thank you to everyone who is wishlisting the game!🙏
Mostly I hope you enjoy it❤️
ninavi retweeted
निकेल सरांनी माफी मागितल्याने या पुरोगामी यदुनाथ च्या डोळ्यातून अश्रू थांबत नाहीयेत...
या माफीने आज आमच्या पुरोगामी चळवळीला धक्का बसला.
ninavi retweeted
Every week I test 5 indie game demos live, giving each one 30 minutes to see what it’s all about!
Got a demo you’d like too me try over the next few weeks? Drop a link below and tell us a little about it! 💜
#IndieDev #IndieGames
ninavi retweeted
एखाद्या कंपनीचा एक vendor आहे.
त्या कंपनीने त्या vendor ला किती दर द्यायचा हे ती कंपनी आणि vendor ठरवतात... सरकार नाही.
मग साखर कारखाने म्हणजे कंपनी आणि शेतकरी तिचा vendor असे असताना ऊसाला किती दर मिळावा हे सरकारने का ठरवावे... शेतकरी संघटना आणि कारखाने मिळून ठरवा तुमचे तुम्ही.
ninavi retweeted
This chart is a excellent example of the difference between governance pre 2014 and post.
ninavi retweeted
Replying to @waglenikhil
@waglenikhil अजून दे यादी आव्हाडा ला लोकांना मारण्यासाठी...
कर्म असतं हे बेंडूकळया इथेच फेडावं लागतं.
माफीवीर वागळे
ninavi retweeted
🚨 BIG ACTION! Attorney General grants CONSENT for CRIMINAL CONTEMPT proceedings against so-called journalist Nikhil Wagle & Shiv Sena (UBT) MP Sanjay Raut over their remarks targeting CJI Surya Kant.
This comes despite Wagle tendering an UNCONDITIONAL APOLOGY earlier today.
ninavi retweeted
ज्या मुलाचे वडील उभ्या आयुष्यात स्वतःसाठी साधेसे घरही बांधू शकलेले नसतील ... तर तो मुलगाही बापासारखा बिनकामाचा निघणार की..
खाण तशी माती
ninavi retweeted
Crafting in most games is holding a button but this one makes you do the whole woodworking job by hand
- Measure, saw, shape and sand every piece
- Photograph it and sell it online for likes
- A drone collects each order you sell
Game is Made by Hand.



























