Solo Game Dev working on a survival horror game called: The Doorframe. Wolf/Gaming Content. 🐺 https://xitter.cf/t.co/mzJx7PMPUI šŸ“ŗ #IndieDev

Joined September 2011
The Demo for The Doorframe releases on June 1st, 2026. It is a survival horror game where you must escape a twisted reality. It was delayed a few weeks ago to add more content, and the new build was approved. store.steampowered.com/app/4… #screenshotsaturday #indiedev #indiegame
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I’ve been randomly whistling the Song of Time (and more) for over 2 decades. While TP and MM are my favourite Zelda games, OOT is the game that’s had the most profound effect on me growing up. There’s nothing like it, since it is a masterpiece. I cannot wait for this remake.
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Setting up SteamWorkshop / Modding support for my new game is so frustrating in UE, especially since it’s content-only. I’m like 90% finished with it and made a working modkit, and can mount the assets, but it keeps using the data from the main game due to various reasons.
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I have it fully setup and working in the Editor and Standalone (can make custom levels/songs/instruments in the modkit, upload to steam WS, and use), but end up running into an issue in Packaged Builds: DataAssets work, but the soft object path members fail to load or resolve.
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I ended up solving this last week and now have it fully working, Workshop and all, and even made example test mods. It’s pretty surreal and awesome. Only thing left for the UGC portion is figuring out how to block exploits/rats. It’s a whole other can of worms I need to learn.
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Every extraction shooter is becoming MWZ or BO7 Endgame. There’s a reason those modes were popular (at least very popular in MWZ’s case). Call of Duty was ahead without even realizing it, but they’re not going to capitalize on it since MW4 DMZ won’t have a PvE mode (at launch?).
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Yeah that was very surprising (in a good way). I’m actually really excited to play through Ocarina of Time again, especially since it’s not exactly 1:1 in the remake.
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I said this too early, I now love what I say and am extremely excited. That final trailer was incredible.
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Reminder that the Zelda Direct, and subsequently the OOT Remake trailer, starts in about 50 minutes (10EST). Drop whatever you’re doing and go watch it.
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We need a ā€œRequiem of the Deadā€ for the next zombies game.
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I’m extremely disappointed with what I just watched. This is vague on purpose.
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Why is setting up Audio Input Device selection so damn complicated in Unreal, while it’s extremely simple for Audio Output. The woes of not using EOS I guess.
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BO3 literally exists and has this, and you know that since you played it. This does to show me that reskinning armour would work though, since he wouldn’t notice it if it was visually different (model+ui). Good thing the shield in BO2-4 wasn’t just a literal riot shield.
Replying to @supMitchh
Yeah literally mate. Armour plates and dragons and drones and shit. What is this
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Relevant page to current conversations. If only armor had gone through this same evolution… it’s not too late @Treyarch
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Oh hey, the zombies artbook arrived. This thing is a genuine masterpiece, and is crazy to see after all these years of playing it.
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Most thumbnails I see on YouTube now are super deep fried, including the font. Guess AI has been trained on one too many shitposts, and has caused everything to be displeasing to the eyes. Is it really that hard for people to make actual thumbnails?
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Why is the human body so weak and frail. If I want to consume spicy chicken and coffee together everyday, I should be able to without encountering problems later in the day like acid reflux/heartburn… how pathetically tragic.
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Digimon UP DD Boxes are such a terrible mechanic. You should always be allowed to have at least one slot impervious to damage, since otherwise it’s useless once high levels keep attacking you. I’ve become petty now and just remove all my decor. Bad system.
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YouTube mobile now defaults to the AI summary section instead of the comment section, so you’re forced to swipe on every single video, and the swiping is not very responsive so most of the time it hits the summarize button… Another dark pattern they’ve done like the past year.
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It’s actually extremely frustrating how blatant and forceful they’ve been with all the terrible changes over the past 1-2 years. It makes using the app a slog to use, and I end up interacting with it less. I guess for them it’s good cause useless numbers go up for shareholders.
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Has anyone else noticed a slight but super annoying input delay/stagger on typing, when opening any text box in the newest Windows update? I guess it updated last night for me, and now this is happening everywhere and in everything. They have got to stop vibe coding the OS man.
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