Yeah bro my Grok is in a groupchat with my Claude and they talk to ChatGPT and I am building. Bro I use cursor and codex in a window with openclaw and I use tokens bro. Bro I am building the future bro. Yeah bro I am talking to YC bro. Bro I am building B2B SaaS bro. Yeah bro
> Remake D2 content in two months
> Spend hundreds of thousands of dev hours remaking D1. Release it for free
> Make a new game in two years with enough content to sustain itself during an inevitably rough launch
> Somehow the most reasonable take I have seen today.
I wonder how many projects have lived and died in the shadows because they didn’t have a man as passionate and brave as dmg to defend them internally and externally.
What a fucking legend.
Replying to @LukeCB14
Monument of Triumph development with Tyson was bittersweet, but I will likely look fondly on those times for the remainder of my career in gaming.
Along with quite a few other leads and teams, we spent a lot of time asking "what is the best we can do by players with our end of service update? What bugs can we smash, QOL features can we ship, long time feedback items can we hit with the hyper compressed timeline we have left?"
He was bullish. He pushed hard to serve players in every which way we could in those final updates. He was fully dedicated to making MoT feel special, and empowered teams to do what they also felt was best for you.
Internally, he fully acknowledged the rough spot we were in under his time as Game Director, took accountability often. Know comms credited to him were sparce, but he had a hand in most every blog or beat speaking to the state of the game or what changes were coming. Always appreciated when he gave clear feedback of "This doesn't sound human, players will call bullshit. Let's just be real and speak the truth."
Not asking for players to brush the rough times under the rug. Just some thoughts from my time. Will forever have respect for him, and honestly learned a ton when having the pleasure of working closely with him.
Yappacino
I think it's because universities still do Computer Science. We don't need nowhere near that many computer scientists, and yet software engineering is taught almost nowhere.
It makes total sense for CS - CS is basically the math, proof, and formal logic land of computing - where "how" it works doesn't matter, as you basically operate on imaginary math-world computers anyway.
A computer scientist is not concerned with memory management, scheduling, and whatnot. They're working out a sort algorithm, an optimal concurrency model, or proving algorithms work. Maybe they will be concerned with scheduling if their work is strictly relating to scheduling. And even then, it's gonna be a math-land ideal scheduler, not any real situation.
That's why I kinda find CS to be a mostly useless degree nowadays. Sure, it's useful if you want to be a scientist, but a software developer is the exact opposite of a scientist, they are an engineer, and 99% of people doing CS want to be the engineer.
AI also tends towards proofs with well-trodden solutions. It will do a vast number of basic approaches and refine based on the result. This is something humans can do, but it is laborious and uncreative. Humans are still needed for the creative and weird proofs a la FLT
Why do we still need PhD students when AI can produce proofs at such a rate?
Well, there are several reasons. One is that you can ask a PhD student to read an AI-generated proof and present it to you at the board, so you can stop at any moment and ask questions. The student may then have to go back, reread parts of the proof, and return to the board. After enough rounds, both of you will have digested the proof.
Thus, as AI produces more and more proofs, we may actually need more PhD students.
This guy, a tenured mathematician, fundamentally does not understand the value number theorists provide to society. That’s insane to me. We give jobs to the wrong people.
About mathematicians (and people in general) worried about their jobs: this is completely understandable. You used to do something that other people were willing to pay for, and you're not sure if in the future you will still be useful to others.
So... figure out how you can be useful to others! Nobody said it was easy. You're not "owed" a job by society, no matter how many years of training/experience you've invested.
Businesses know this very well; they can be operating for 100 years, and then people stop buying the stuff they make, and they go out of business. Constantly re-evaluate and pivot to making stuff people want!
In math terms: if your field "dries up" (this happens all the time, and it's important to recognize when it starts), move to another; there's always more math to be discovered! We are granted tenure not so that we can sit on our laurels, but so we can take really big risks that may not pan out for a long time (if ever).
I actually am afraid my skills will atrophy. Which is why I wrote my own MLP, programming language, and isolation forest.















