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UprightBlue's 3D focused SFW/Personal/VRChat account Main Account: @UprightBlue (NSFW)

Joined April 2020
Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)Photo by UprightBlue (3D) (@UprightBlue3D)
I have seen @UprightBlue3D's El Camino analogue for Waifu Death Squad and I'm Very Excited By This
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UprightBlue (3D) retweeted
So I've been busy the past few weeks making a 2nd attempt at learning character modeling/rigging after my first try at it from about a decade ago. Here's both attempts at modeling Homura Akemi, from now and 2012 respectively.
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Spent the past few weeks making this.
So I've been busy the past few weeks making a 2nd attempt at learning character modeling/rigging after my first try at it from about a decade ago. Here's both attempts at modeling Homura Akemi, from now and 2012 respectively.
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Got ahold of this on friday, fully functional and in near-perfect condition.
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Deciding if it's worth my sanity to take half a dozen sketch commissions while I'm in the middle of moving so I can indulge in a hobby.
Guess what kind of map I'm working on right now
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UprightBlue (3D) retweeted
The world has been through enough in 2020.
Hey @romero what about Daikatana VR remake?
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UprightBlue (3D) retweeted
Last iteration for the day! Better alpha masking, and some tweaks to improve performance and detail. Again, 4K. ♥️#SubstancePainter @Substance3D
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UprightBlue (3D) retweeted
We're Mischief. We're making a game about a pig farmer who no longer wants to get rid of bodies for the mob. It's coming to PC and Xbox One *very* soon. And now we have a trailer. This is... Adios. youtube.com/watch?v=is4dqQTP… store.steampowered.com/app/1…
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some of my current 3D projects (alongside a few others)
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artstation.com/artwork/VgJd0… Working on publishing some of the work I've done for the game Adios to artstation
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Sometimes you ask yourself the question "What's the worst way to model a low poly sword?" I'm not sure if I like the answer
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