UNDER ⚫ retweeted
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees.
The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance.
Access to all other Claude models is not affected.
We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible.
Read our full statement: anthropic.com/news/fable-myt…
UNDER ⚫ retweeted
Incredibly talented dude, and about time he had a website :-) Absolute joy to work with, and would 100% recommend him to anyone looking for 3D work :-)
UNDER ⚫ retweeted
Starting in June, Roblox creators must pay 1,000 Robux for every game they want to publish to all users.
Previously, Roblox Plus was required to publish games to users under 16. You won’t have to pay this fee if you're subscribed to Plus for 2 consecutive months.
Roblox will refund the Robux publishing fee in full after 3 months if your game is still active and has not received any moderation action.
This fee will not apply to existing games that were already published to all ages before this change.
UNDER ⚫ retweeted
New Roblox avatar tech is live. Including support for fingers.
devforum.roblox.com/t/full-b…
UNDER ⚫ retweeted
We're entering a new era of software where a single person, working with AI agents, can build products that previously required entire teams.
In this episode of the @LightconePod, they break down the rise of AI coding agents, "tokenmaxxing", and the emerging workflows behind tools like Claude Code and OpenClaw. They discuss why AI systems today feel less like productivity tools and more like collaborators, why the future of AI should be personal and user-controlled, and how founders are starting to build software in completely new ways.
00:00 — Will you control your AI?
00:47 — Coding again after 13 years
01:56 — Rebuilding a startup with Claude Code
05:50 — Software that thinks like a journalist
07:09 — The rise of “tokenmaxxing”
10:07 — The accidental creation of GStack
14:21 — The workflow behind 400x output
20:59 — Thin Harness, Fat Skills
24:35 — AI agents are like Ferraris
27:12 — The future of personal AI
38:37 — Buying back time with tokens
UNDER ⚫ retweeted
Roblox is actively working on removing spammy and cloned games
This might be the end for the endless amount of brainrot games that all share the same idea (e.g. Survive Tsunami for X, Kick a X, ...)
UNDER ⚫ retweeted
Incentives drive outcomes
Elon Musk: "If you punish people too much for failure, then they will respond accordingly, and the innovation you will get will be very incrementalist
Nobody's gonna try anything bold for fear of getting fired or being punished in some way. So risk-reward must be balanced and favor taking bold moves, otherwise it will not happen"
We’ve agreed to a partnership with @SpaceX that will substantially increase our compute capacity.
This, along with our other recent compute deals, means that we’ve been able to increase our usage limits for Claude Code and the Claude API.
UNDER ⚫ retweeted
Gaming on Blockchain is definitely making a comeback, and it's even bigger. @OmniAvatarOne and many others are building something great.
I think the only niche dead is Play2Earn games with nothing to show off behind scam tokens.
UNDER ⚫ retweeted
Are you ready to take on the Rift in a whole new gear? Get your engines rolling…#FlatOut #WildRiftxPorsche
UNDER ⚫ retweeted
It definitely coming back, @OmniAvatarOne is building something
UNDER ⚫ retweeted
Replying to @Undergraphics
Yeah man like actually, I see Smashline catching a whole lot more attention any moment now. I just tried it out for a few minutes and it's a very clean game. Shared it to a buddy of mine who's a big developer and he found it too how it hasn't blown up yet. Lots of potential here!































