We are a collaborative game studio and engine technology company, united in our determination to power the next generation of truly massive multiplayer games.

Washington, DC
Joined September 2011
Unchained Entertainment retweeted
Final Stand: Ragnarök is a co-op, hero, action-slasher that takes up to 8 players into gigantic PvE battles against thousands of enemies. Check out our developer interview: @FinalStandGame @UnchainedGame
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Unchained Entertainment retweeted
Final Stand: Ragnarök pits you and up to seven players against wave after wave of thousands of the goddess of death's devious minions. Trailer: keymailer.co/FinalStandRagna… Creator: keymailer.co/FinalStandRagna… Press: game.press/FinalStandRagnaro… @UnchainedGame #finalstand
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Unchained Entertainment retweeted
GamesBeat
@GamesBeat29 Feb 2024
City State Entertainment rebrands as Unchained Entertainment and readies massive battle game venturebeat.com/games/city-s…
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Unchained Entertainment retweeted
Long time coming for Camelot Unchained. City State Entertainment raises $15M to fund games with massive medieval battles venturebeat.com/games/city-s… via @GamesBeat
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Unchained Entertainment retweeted
Interview: Camelot Unchained lays out its innovative alchemy system massivelyop.com/2021/03/05/i… @citystategames #camelotunchained
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Unchained Entertainment retweeted
Camelot Unchained offers looks at new UI, the Dreadcaller class, and more Dragon’s Web details massivelyop.com/2020/11/02/c… @citystategames #camelotunchained
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Unchained Entertainment retweeted
Camelot Unchained’s latest news dispatches cover Dragon’s Web, giants, and art massivelyop.com/2020/10/01/c… @#camelotunchained @citystategames
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Unchained Entertainment retweeted
Camelot Unchained looks back at the progress of its previous 90-day plan and outlines goals for the next 90 days massivelyop.com/2020/05/18/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained details work on Devout classes, new crafted traps and barricades, and Soul Essence Shards massivelyop.com/2020/04/01/c… @citystategames
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Just want to thank everyone for all the positivity in the @CityStateGames #FinalStandRagnarok stream today. It's a rough time being split up from our second family, and being able to game together and share that with you was awesome. #BackToWork
Finally put in the old terrain blending modes from WAR. Before vs After.
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Unchained Entertainment retweeted
Camelot Unchained's Mark Jacobs just announced a new game: #Colossus. Here's our massive interview: @citystategames massivelyop.com/2020/01/31/i…
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Unchained Entertainment retweeted
Camelot Unchained to reveal a ‘massive, immersive experience’ this month massivelyop.com/2020/01/02/c… @CityStateGames
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Unchained Entertainment retweeted
Camelot Unchained recounts October’s development updates in its monthly newsletter massivelyop.com/2019/11/04/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained reviews its pathfinding code and makes happy accidents with armor massivelyop.com/2019/10/28/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained’s support class testing moves on to the Dark Fool massivelyop.com/2019/10/07/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained continues work on the Minstrel and other support classes massivelyop.com/2019/09/23/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained’s weekly update talks textures and Minstrels massivelyop.com/2019/09/16/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained checks in with work on NPC pathfinding and more in the weekly wrap-up massivelyop.com/2019/08/12/c… @citystategames
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Unchained Entertainment retweeted
Camelot Unchained floods the beta’s countryside with giants massivelyop.com/2019/08/05/c… @CityStateGames @UnchainedKS
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