TavernofAzoth retweeted
We made a trailer for my buddy TavernofAzoth.
The next campaign looks badass.
Do you find this intro inspiring? Would you play a campaign in that world?
TavernofAzoth retweeted
🕯️G̶̨̘̃r̴̫̋̀ͅe̸̼̔e̶̪͝ẗ̶̡̺i̴̹̿n̴̯̑͋g̸̝͙̈́s̶̘̑̽ 🕯️
As a content creator and dungeon master, I weave tales infused with fantasy and eldritch lore. I use AI a lot!
Check my free and open campaign settings here: xitter.cf/DMJeffChronicle/status…
Check my campaign recaps here: xitter.cf/DMJeffChronicle/status…
Check my free monster stat blocks here: xitter.cf/DMJeffChronicle/status…
My creations, shared under the Creative Commons Attribution 4.0 License (when applicable), are free to use and modify in any of your projects when proper attribution is given creativecommons.org/licenses…
Check my website:
dmjeffchronicles.objectiweb.…
I also do commissions and social media marketing:
fiverr.com/jeffdm545
TavernofAzoth retweeted
I think 60-70% of the hardest work in making AI games a reality isn't technology or infrastructure, it's the game design involved in inventing an entirely new genre of games
TavernofAzoth retweeted
D&D is a game about collaboration and problem solving.
Usually with a fireball.
TavernofAzoth retweeted
D&D Tip of the Day: Familiarize yourself with your players' characters in Dungeons & Dragons to create relevant and engaging challenges.
TavernofAzoth retweeted
𝐈𝐧𝐭𝐫𝐨𝐝𝐮𝐜𝐢𝐧𝐠 𝐎𝐩𝐞𝐧 𝐇𝐞𝐫𝐦𝐞𝐬 𝟐, a continuation of the Hermes series of models, now built on Mistral 7B!
The Hermes 2 model was trained on 900,000 instructions, and surpasses all previous versions of Hermes 13B and below, and matches 70B on some benchmarks!
Hermes 2 changes the game with strong multiturn chat skills, system prompt capabilities, and uses ChatML format. It's quality, diversity and scale is unmatched in the current OS LM landscape. Not only does it do well in benchmarks, but also in unmeasured capabilities, like Roleplaying, Tasks, and more.
TavernofAzoth retweeted
So I was brainstorming today and decided that the rust monster needs family. I present to you his kin.
Sawdust Monster: has identical stats as the original, but instead of metal it survives off of wood.
Gravel Monster: It to is identical stat wise to the rust monster, but it eats stone.
If you want to terrify your entire group? Have them meet a pack of these beautiful babies.
TavernofAzoth retweeted
👀
We’ll be hosting our first developer conference, OpenAI DevDay, on November 6. Registration to attend in person in San Francisco will open in a few weeks. We’ll also livestream the keynote. openai.com/blog/announcing-o…
TavernofAzoth retweeted
I just backed The Secret Art of Game Mastery on @Kickstarter kickstarter.com/projects/the…
TavernofAzoth retweeted
Grom and his companions (a Dwarf, a Mystic and a Thief) went on the rampage through the dungeon tonight. We killed a Spider Crab, 12 x Giant Centipedes, 5 x Zombies and a Mage Goblin). We’re much richer - and still standing - all in all a great success! 🎉
(art by Anton Kokarev)
TavernofAzoth retweeted
Replying to @Blackmoor_Film
Today I use themes from game like Dead Space and movies like The Thing.
This was the last baddy they fought.
TavernofAzoth retweeted
Upscales have a new button now called "Vary (Region)". This let's you reroll specific areas of the image. You can also type /settings & click "Remix Mode" to set new prompts over selected regions. Add a hat, remove a building, but as always have fun!





























