Tap.Me retweeted
Fail Cube Represent! "Less than a year later, Fail Cube morphed into @1871Chicago" biztechmagazine.com/article/…
RT @IanSohn: “In-app advertising needs to acknowledge, embrace and respect the user experience” bit.ly/Myzeu1
83% of top grossing iPhone apps are games. Brands: what are you doing to leverage mobile gaming? read.bi/OXUMiX
9 Reasons Why Your Company Needs A Mobile Strategist onforb.es/P2k3ub (h/t @gamepreneur)
Facebook reports half of $1M per day run rate for Sponsored Stories comes from mobile bit.ly/N1nf41
Gaming surpasses email as the second most frequent activity on a tablet bit.ly/OeuZ5K
"Games: Along with social networking, it is the largest category of daily app consumption." read.bi/MDSA1T
Congrats from the @TapMe team! | RT @Nate_Ahearn: Hey everyone, I have news. I'm engaged.
Meet Mike. He's an engineer at @TapMe. His future is so bright ... well, you know.
Tap.Me retweeted
A thorough (and long) analysis: RT @gamasutra: Sony vs. Microsoft vs. Nintendo: Big Three sized up at U.S. retail gamasutra.com/view/news/1743…
Nice piece from @daveknox: 5 reasons your digital startup will fail bit.ly/NcpRRv
More tools to make gaming more popular on all mobile devices. Games matter... read.bi/M2FFEx
Tap.Me retweeted
More iPhones are activated every day than babies are born Check the infographic bit.ly/PHr9oW via @ogilvycraftsmen intern @gabbibaker
"The question isn't should you advertise in mobile games - it's how should you." (via @iab) bit.ly/mgaming
A big congrats to @lesliesakuta from her entire @TapMe family! We're all so happy for you!
Tap.Me retweeted
Lucky to have Sam on our board: How @OkCupid's Sam Yagan And A Team Of Other Love Doctors Make Better Love Matches bit.ly/NasRrr




