The AI Game Engine and creative suite

San Francisco, CA
Joined August 2025
Summer Engine retweeted
This is getting insane. Opus 5.5 + Summer Engine + 1 afternoon = Full multiplayer hero arena Thinking of adding sounds and better VFX next.
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Summer Engine retweeted
Day 2 of adding your comments to my game! Today I added a rally course and something weird happened.. Let me know what to add next :) #indiedev #indiegame #devlog
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Summer Engine retweeted
Opus 5.5 building a cozy multiplayer farming game on Summer Engine. Playable on mobile, desktop, and in browser
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Summer Engine retweeted
Week 1 of building my dream game! I documented my first steps in building a retro-style driving game I've wanted to make for a while with Summer Engine. Let me know what I should add next! #gamedev #indiegame #devlog
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Summer Engine retweeted
ONE MORE PROMPT. ONE NIGHT. Day 1 of pushing this village further in @SummerEngineCom I left one prompt running before bed. Woke up to richer lighting, detailed materials, forests, ruins, and 17 buildings you can actually enter. Here's how it looks now 👀
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Summer Engine retweeted
we have been heads down building something special over the last 30 days. Launching soon. Can't wait
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Summer Engine retweeted
Started building something I love. YC F26!
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Summer Engine retweeted
Hope you had an amazing weekend! Monday news ☀️ We are starting to see people coming online in Summer Engine from all over the world now! All just sharing the love of games. It's awesome! This also means, that I now need to work on multi-region architecture, to make sure that no matter where you are in the world, that you get a nice experience. For this week, I'll be locked in on not making new features, but on making improvements to everything that is already there, and to make everything more stable Thank you so much for making games with Summer! Much Summer love, Mathias #indiedev #gamedev @SummerEngineCom
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Summer Engine retweeted
working on a 2D-platformer open source template for Summer Engine, that let's you quickly get started with your game idea!
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Summer Engine retweeted
BIG update coming soon to Summer Engine I’m implementing full self debugging with in-scene snapshots and a “start the game and take a snapshot” flow. This lets Summer actually see what’s happening in your game, visualize the state, and help you debug properly. It’s a huge unlock. The snapshot is taken through the engine only. It cannot capture anything else on your PC. It does not screenshot your chat with Summer. The images are stored with zero data retention. I’m very excited about this. It’s a big step forward. I’m deep in it, and this is why I didn’t launch the version yesterday. I want this in the Windows release. It’ll be worth it. #gamedev
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Summer Engine retweeted
INSANE update to Summer Engine, the AI Game Engine, now live on Windows and Mac! $10 credits to try it over the weekend! Build games by chatting to Summer AI This is a major update, and because of the Godot upgrade from 4.5 to 4.6.1, a fresh reinstall is recommended for existing users. This is the full early access stack coming together: 1) Sub-agents – spin off fast research agents, run multiple in parallel, ask it to run sub-agents 2) 25,000+ free assets – the agent can add them to your game; just ask 3) Shell commands – it can run shell commands 4) Improved search – grep tools and better search 5) Theme editor – full theme builder so you can change colors however you like 6) 1,000+ quality-of-life improvements This is the full Godot 4.6.1 merge that came out a few days ago. You get all the frontier models, including the new Gemini model, Sonnet 4.6, and Opus 4.6. If you hit any bugs, let me know. I hope you have fun, and please tell me when things break or where you run into problems so we can make the next version better. This was a big release to get out, and I’m now set up to push releases every week. that’s my internal goal. I’m also working on some R&D projects to make 3D character animation much easier. Right now there’s no real solution besides Mixamo for animations, but we’re working on it and I’m excited to share it with you soon. Much love, and let me know how it goes I'm ready to support on Discord or here anytime! Mathias PS was planning on doing a nice release video, but I just wanted to ship it now while i work on that, so you don't have to wait any longer! #gamedev #indiedev
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Summer Engine retweeted
Day 178 building an AI Game Engine Making context caching improvements across the app. Found some low hanging fruit and have cut context usage by approx 20% today! #vibecode #games
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Summer Engine retweeted
Just shipped overhauled docs page for Summer Engine
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Summer Engine retweeted
New @SummerEngineCom update is live! 1. Implement game assets automatically into your game with AI 2. Drag n drop files into your chat 3. And a completely overhauled coding UX try it for free today (fully compatible with existing Godot projects)
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and people will use @SummerEngineCom
Everyone is going to be able to vibe code video games by the end of 2025
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Day 65 building an AI Game Engine so close to launch. prepping release
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Day 63 building an AI Game Engine Everything below was made 100% by the engine. It took 5 minutes and successfully 1. created scene with platforms 2. created FPS style playable character 3. created lighting, physics, and added a 3D dragon big win today!
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Summer Engine retweeted
Day 19 of building The AI Game Engine in public @turbopuffer is the goat. that's it for today. check them out if you ever need a great vector db. not sponsored. their product is just nice.
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You may not like it, but this is what peak character design looks like #silksong
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Summer Engine retweeted
Day 18 of building an AI Game Engine in public we got tool calling working! next up is adding much more tooling to achieve a cursor like experience for game devs. what are you building today?
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