One prompt → 9 fully animated forest creatures in one go
I asked Nano Banana for a 3x3 grid of cute forest critters
SpriteCook turned them all into looping idle animations and exported full spritesheets
They’re not flawless, but with some cleanup they’re 100% game-ready
You can try this exact workflow for free - steps below 👇
SpriteCook retweeted
if you're making 2D pixel art games for #vibejam this is solid. generate a sprite, create an end frame, prompt the animation between them
worth checking. you can use with game creator skill
design your game with placeholder wireframes using your agent, replace with final sprites later
AI can now generate pixel-perfect animations with frame interpolation
> Generate any pixel art sprite
> Create an end-frame variation
> Guide the animation with a prompt
The animation model will look at the prompt, and generate any missing frames
What can it be used for?
> Frame start-end guidance
> Regenerating part of an animation
> Chaining multiple animation together
These were generated by a single prompt
Amazing work by @GrilliotTodd on creating Pixel Engine, I've had so much fun implementing this
How it works:
* Provide a character description, for this one I just used "A tiny druid"
* Select which animations you need
* Revise/pollish as required and that's it
Now live on spritecook.ai (in beta)



