Ex-Administradora do Discord em PT de @FortniteGame, criadora de Addons @Minecraft e Desenvolvedora. Sou Autista, Gosto de Tecnologia, Ciência e Matemática

São Paulo, Brasil
Joined October 2016
And here from lobby:
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Replying to @AsicsoN_UEFN
Here some screenshots from me:
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OneUI 8 was a mid term between good and bad, but still not as good as the One UI 7 (It had good paddings, sizings and spacings back them). I don't have screenshots from OneUI 7 to show how good it was The image is OneUI 8 and the videos show OneUI 8.5 then OneUI 9, side by side
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Replying to @LuminanceXSR
It is getting more and more mess over time... With OneUI 9 they made the paddings absurdly big and inconsistent. Expanded icons have less spacing than the retracted view, it takes more than the entire screen while on One UI 7 it was perfect, being 1/3 of the screen back them
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After years, Epic FINALLY fixed the total playtime count being clamped to max 10k hours displayed on the launcher. The new launcher shows the accurate value now. Mine is almost 50k hours, and yours? #EpicGamesLauncher #Fortnite
Epic still does not show the accurate time spent in games, capping the display at 10k hours on launcher. Currently I have ~47k hours of Fortnite Playtime (~5.4 years) Also, Epic stopped tracking UEFN (Fortnite_Studio) years ago, so that one is not accurate anymore. #Fortnite
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Replying to @archer_fortnite
Pew pew! Note to self: remember to change the pickaxe to watch live events
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Replying to @digolei03 @ugclui
Very related video that explains some questions and opinions from that post. Tg That is not a thing only on fortnite ecossystem, and I don't like people acting like "we should make/find a way to get or stay popular: youtu.be/SMUGE1VrptI
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Replying to @iannzits
senti falta desse aqui
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Replying to @Rezztro
Rezz cubes still grants us shield when we touch them in game. I think just the fall impact is what damages us from it Purple = Just Bounce (Neutral) Yellow = Damage (Enemy) Blue = Heal Shield (Ally)
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This map is so cool, I love rhythm games!
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Replying to @EpicTofuChris
Ooh I have one :D
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Less annoying than I thought, could have been worse... I just wonder how would be for people with slower storages or internet speeds... Having the "pre-download cosmetics" added back is a fair concern tho
Wenso@WensoingJul 16
With v41.20, ALL cosmetic types are now streamed. There is still no option to pre-download streamed assets. (via @unrealhybrid)
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Replying to @brickadiagame
Radial motion blur failed here 🫠 Also spiders are friends, please don't kill them 🥲
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Replying to @Ep8Script @FNCreate
It remembered me this game
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Damageable Scene Event* 👀 A component even exists but all it does is call an event to propagate around 🙂
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