SpineDev retweeted
I've released Ren'Py 8.6.0, a major release of Ren'Py that includes new features and many fixes.
Please check out the release notes at:
renpy.org/release/8.6.0
This release includes SDL3 support, performance improvements, accessibility improvements, and more.
SpineDev retweeted
I want to briefly talk about Merrow's absence, legal responsibility regarding the game's future, and the reason I waited for extended periods of time before publicly posting any updates about the fan game. (1/13)
SpineDev retweeted
🖥 Bring some comfort to your desktop 💻
"HoloCozy" (@holocozy) has been released! ✨
🔽 Steam Store
store.steampowered.com/app/5…
Spend your time at the PC—whether you're working, studying, or watching videos—together with hololive talents ☕
It's packed with useful features like a calendar, BGM for your tasks, and a timer function.
🎮 Price: $4.99
#HoloCozy #holoindie
A lot of this is getting over the insane nerves of doing certain things, but sometimes you got to just shoot your shot and YOLO! awawawa
4
SpineDev retweeted
An indie dev's job title
- Programmer
- Artist
- Animator
- Writer
- Composer
- Sound designer
- Level designer
- Tester
- Trailer editor
- Community manager
- Accountant
- Marketer (somehow)
If that's you and you're still going, I think that's incredible! ❤️
What did I miss?
SpineDev retweeted
my submission for HoloGakuen collab artbook:
GreyscaleX
#ShiorinSketch
#Zetacrylic
SpineDev retweeted
Quick sidenote, no game files have been lost. I've been seeing that rumour pop up here and there. Rest assured that everything's been backed up as well! (*´ω`*)
SpineDev retweeted
If you want to help out the #FWMC64 project we're still looking for help with:
- UI design and assets (non programmer role)
- Online Programming (Unity's Netcode for GameObjects package)
If you're interested, and promise not to utilise AI, then do reach out via DM!
SpineDev retweeted
Bau bau! #FWMC64 is still being worked on! The old team is still here and a lot of fresh faces have also been added. We're still missing @VirtualMerrow and haven't heard from him, but the team will carry on!
News are out aye? Happy to reveal I'm one of the writers for @FWMC64FanGame !!
Please do look forward to it and support the hard working team as the game comes together^^
SpineDev retweeted
I see the twitter went up, I'm happy to say that I'm one of the writers for @FWMC64FanGame as that comes together! Keep your eyes open for any low poly Bau Baus⤴️⤴️ in the future!
SpineDev retweeted
happy to announce that i am the lead writer for @FWMC64FanGame ! please support the team going forward as we work to make a fangame that will make you smile
SpineDev retweeted
I'm continuing the #FWMC64 fan game, taking over the lead position from @VirtualMerrow while he remains absent.
I will be posting updates on @FWMC64FanGame feel free to follow it!
In case anyone is curious: FuwaMoco 64 / Adventure's development has been paused ever since Merrow disappeared in April '25. He is the main driving force and the rest of our team is hesitant to continue without him (1/6)🧵
Here's me testing the game on an actual CRT #FWMCpix 🐾













