Shell Little @ BlueSky retweeted
Over the last several months, I have been investigating rumors that games accessibility advocate Susan Banks, Tubi Hamid, and Deb Vaughan were real people. Here's what I found: ign.com/articles/a-prominent…
Shell Little @ BlueSky retweeted
This is required reading. Grant has spent months investigating this and gone through extreme emotional turmoil writing it. He is extremely trustworthy, and his journalistic integrity is solid. The accessibility community is hurting today, but we will endure. While we are dealing with the outcome of this, please be kind to the community, including Grant.
My thoughts: If you've seen me in person the past few months and I've seemed off, this is why. Someone I trusted, worked with, made content with, and confided in broke my heart with all his lies, including hearing about outrageous lies he has told about me to other people. But I am also not the only one this has happened to. I'll be okay. We'll be okay. We're just dealing with a lot.
Over the last several months, I have been investigating rumors that games accessibility advocate Susan Banks, Tubi Hamid, and Deb Vaughan were real people. Here's what I found: ign.com/articles/a-prominent…
Shell Little @ BlueSky retweeted
For games accessibility folks reading the IGN news - please be kind to yourself, and be kind to others.
This'll be heavy news for the community, with so many of us having been connected with the person & situations discussed. We'll get through it together, as we have done before
Shell Little @ BlueSky retweeted
Speaker announcement! 📢
@ShellELittle is joining us for a look at designing games with light sensitivity, photophobia, and flashing sensitivity in mind.
Oct 8th - 9th, registration & info at gaconf.com
#gamedev #indiedev
Shell Little @ BlueSky retweeted
Doing my monthly watching of @ShellELittle's Accessibility to Burnout Pipeline talk from axecon since it's a high anxiety day and a free talk is cheaper than therapy.
Shell Little @ BlueSky retweeted
A new Access Designed is up! 2023 is full of surprise accessibility announcements, both hardware and software. For this year's GAAD, I decided to list some of my favorites. Read my latest column on @IGN here:
ign.com/articles/the-five-ac…
Shell Little @ BlueSky retweeted
Remote work is accessible work.
When companies, especially tech ones marketing accessibility this #GAAD, are unwilling to accommodate disabled employees in roles that can be remote, it speaks for itself.
Shell Little @ BlueSky retweeted
Subtitle usage data:
Sniper Elite 5: 95%
Lego Star Wars: Skywalker Saga: 95%
Assassins Creed Odyssey: 95%
Far Cry New Dawn: 97%
Guardians of the Galaxy: 97%
You CANNOT afford to have subpar subtitle presentation or content. Don't let them be an afterthought.
#gamedev #indiedev
Yet another game sharing 95%+ usage data for subtitles.
Even when turned off by default over 60% of players turn them on (so don't have them off by default).
#gamedev #indiedev, most subtitles in games are still poor. Invest in good subtitles.
Info: youtube.com/watch?v=fVFgSkZt…
Shell Little @ BlueSky retweeted
I have read #accessiBe’s funding round / redemption tour and I am not swayed.
• the ‘apology’ is not on its site;
• old harmful content persists;
• the words are lifted from your fee labor;
• angry tech bros gonna tech bro?
adrianroselli.com/2020/06/ac…
#a11y #accessibility
Shell Little @ BlueSky retweeted
And folks in r/Blind are essentially calling it horseshit:
reddit.com/r/Blind/comments/…
Shell Little @ BlueSky retweeted
You wear glasses every day? Like… to help you see? You gotta be careful with that. Near-sightedness is a myth by Big Pharma to sell lenses. You just need to learn to squint. It’s too easy nowadays to get a prescription from the eye doctor. They give glasses to anyone who pays..
Shell Little @ BlueSky retweeted
Measuring accessibility is key to hitting goals. But how *do* you measure accessibility? What is a KPI? How do I graph?📈
@LadieAuPair continues to grace us with her wisdom with this do's and don'ts for measuring accessibility success. ✅ #GAConf23
youtube.com/watch?v=Oo5cDzI7…
Shell Little @ BlueSky retweeted
Imagine being a person who gets upset when they see accessibility options in games.
Like, did your mom just not hug you enough as a child?
Shell Little @ BlueSky retweeted
Take my money now
Shell Little @ BlueSky retweeted
If you're a designer and I ask about color contrast and you're taken by surprise, it's really hard for me to stay optimistic about the quality of the work. Design is not art. Design is about making things useful, not just pretty.
Shell Little @ BlueSky retweeted
Content warning: Burnout
One of my new all time favorite talks from axe-con 2023 was "The Accessibility to Burnout Pipeline" by @ShellELittle. Can highly recommend watching the talk if you have time, because it's so much better than my notes. 💯
#accessibility #sketchnote
Shell Little @ BlueSky retweeted
Seconding @AT_Fresh_Dev's recommendation of @ShellELittle's talk about burnout in the accessibility space at Axe-Con. Powerful and important. Find it here: deque.com/axe-con/sessions/t… #a11y
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Shell Little @ BlueSky retweeted
Only managed to catch up on one AxeCon talk today and it was this one 🥺 @ShellELittle is a blessing and I needed this so much 💕
Wow, finally got around to watching @ShellELittle's talk "The Accessibility to Burnout Pipeline."
Damn, right in the feels.
A must watch for accessibility folks.
Shell Little @ BlueSky retweeted
Wow, finally got around to watching @ShellELittle's talk "The Accessibility to Burnout Pipeline."
Damn, right in the feels.
A must watch for accessibility folks.
























