Mostly John Carmack retweets

New York
Joined April 2020
There are a few things that I look back on as my mistakes in the early days. Quake was overly ambitious technically. We could have done all the great multiplayer and modding work inside a Doom++ engine, allowing the designers to work with a more stable base instead of rug-pulling everything out from underneath them a couple times. The follow up game could have then brought in full 6DOF environments and characters. I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Quake was also where I really had to accept my personal limits. I was working pretty much as hard as humanly possible, and I was still slipping past my goal points. On all of the founders’ shoulders, our original corporate stock arrangement and buy/sell agreement was a mistake, and resulted in bad incentives. We wanted to ensure that all ownership rested in the hands of people working hard on current projects, but the Silicon Valley standard approach of vesting stock would have worked out better. One real problem that I don’t accept the blame for is that we were insisting that level designers be not just game designers, but also have strong visual design esthetics. They needed to make things that not only played well, but looked awesome, and it got more challenging as the technology provided a richer palette. Romero covered that well, which set our company expectations early on. We should have figured out how to pair up artists and designers earlier, but there was infighting among the designers, and the ones that could manage the visuals were happy to disparage the ones that couldn’t. Sorry, Sandy.
How Quake ruined id Software. There has been a lot of praise of Quake of late, with its 30th anniversary, and it's deserved. Quake is an amazing feat of art, programming, and design. I worked on it, and everything came together almost perfectly from all of us. We ended up with a free-wheeling, frenetic action game with enough of a visible world to grip the imagination. All the team did a brilliant job, fulfilling tasks just right. But at a grim cost. We worked long and hard, and I think it broke us spiritually. 1/3
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Only one chance in this lifetime… Like watching sunset at the beach from the most foreign seat in the cosmos, I couldn’t resist a cell phone video of Earthset. You can hear the shutter on the Nikon as @Astro_Christina is hammering away on 3-shot brackets and capturing those exceptional Earthset photos through the 400mm lens. @AstroVicGlover was in window 3 watching with @Astro_Jeremy next to him. I could barely see the Moon through the docking hatch window but the iPhone was the perfect size to catch the view…this is uncropped, uncut with 8x zoom which is quite comparable to the view of the human eye. Enjoy.
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Goty kkkkkkkkkkkkkkkkkk
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the internet dunked on this guy for years but all it took was one good post to turn that around and make people love him. that’s why you should never stop posting. we’re all one good post from being beloved. one good post away from changing everything…
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In 2010, Aaron Swartz downloaded 70GBs of articles from JSTOR. He faced $1 million fine and 35 years in jail. He took his life in 2013. Meta illegaly downloaded 80+ terabytes of books from LibGen, Anna's Archive, and Z-library to train their AI models without any punishment.
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the best engineers in the world have no idea how to make a navbar like this today it's like roman concrete - a lost art that we can never get back
The diversity of horizontal navigation in 2004 #WebDesignHistory
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still working remote in 2025 is like being one of those Japanese soldiers who stayed in the jungle for 30 years after WWII.
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if you’re so smart, why aren’t you optimistic?
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Gotta help where ya can
Imagine Killer Mike fulfilling your photoshop request. This is wild
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Leabs retweeted
Time is money but money is not time.
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Replying to @Rhythmtrader
Keep dreaming. Bitcoin is never going to hit $100,000!
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When Cormac McCarthy went on Oprah “It may be that the subconscious is really a committee. They may have meetings and say: What do you think we should tell him? Should we tell him that? No, he’s not ready for that.”
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ikea.com now on Astro. Heard it was as easy to build as my bookshelf 🇸🇪
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The most profound paragraph in all of C. S. Lewis, at least to me
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Leabs retweeted
Cernovich
@Cernovich13 Oct 2024
One of the most revealing Elon Musk video ever is when he was showing off some rocket project, and someone asked him if he was using some method to launch them. (I forget details.) Elon paused, laughed, said no he wasn’t doing it that way but probably should. No ego whatsoever.
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SpaceX
@SpaceX13 Oct 2024
Mechazilla has caught the Super Heavy booster!
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I just want to tweet out this C. S. Lewis quote every weekend
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Leabs retweeted
wh
@nrehiew_24 Sep 2024
Karpathy wrote llm.c while jetlagged on a Maldives vacation there is a lesson here
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I think about this moment from Bob Dylan's 60 Minutes interview a lot
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John Steinbeck, and this I believe
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