3D dev | Shader addict | Blender

Joined April 2023
v1.2.0 is out now! Its a huge list of improvements and new features, first of all the new Blur tool, it will let you blur the hard edge of brush or any place where is needed #b3d #blender3d
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๐Ÿ”ฅ v1.1.0 is out โ€” and I basically rebuilt the gradient system from scratch. Before: gradients had only 2 stops, and the workflow was kinda like: draw โ†’ undo โ†’ tweak โ†’ repeat. Now: everything's live before you apply. Move stops, add/remove them, change colors, tweak interpolation โ€” all updates in real time. What's new: * Multi-stop gradients, full ColorRamp-style editing in the viewport. * Oval radials + focal shift, no more perfect circles. * Mesh gradient โ€” place points anywhere and blend between them. * Noise on every gradient, 7 types with proper controls. * Randomize button (colors / noise / layout / all) #b3d #blender #blender3d #blenderaddon #vfx
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๐Ÿš€ LightPainter 1.0.9 is out! What's new: * Reworked brush falloff logic โ€” behavior across the Hardness range now feels much more distinct, especially along stroke edges, and closely matches Photoshop. * "Fill Color" now respects active selection โ€” it'll fill only inside the selection. Previously the selection was ignored for this option. #b3d #blender3d #blenderaddon #lightpainter #3dlighting #cgi
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After 4 months of hard work, my Blender add-on is finally out of beta! Paint light directly in the viewport like you paint in Photoshop. No nodes, no wiring, no hassle. #blender #b3d
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