@LightPainterPro

The first Blender add-on that makes lighting feel like painting.

Joined April 2026
After 4 months of hard work, my Blender add-on is finally out of beta! Paint light directly in the viewport like you paint in Photoshop. No nodes, no wiring, no hassle. #blender #b3d
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The LightPainter handle half of the annoying part of lighting: let you lit the scene exactly the way you want. New update goes after the other half: let you place light into the right position. Here is Shadow mode: place the light based on where you want the shadow #b3d #blender
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I don't know wether anyone can find this mode useful, but it was quite challenging to make it work this way, on every cursor move it tries to find a correct transform for the light where the middle of the shadow edge lands exactly on the cursor position
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Over last 2 month I was struggling how to make interface more convenient to use; in old way you switch between left menu and right panel, it was a bit annoying, so now everything come to custom menu on the bottom of screen, every tool and setting in one space
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Light space get more support: now you can see Brush footprint directly in viewport, it preview where your brush will land on scene, considering all geometry and shadows
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v1.2.0 is out now! Its a huge list of improvements and new features, first of all the new Blur tool, it will let you blur the hard edge of brush or any place where is needed #b3d #blender3d
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🔥 v1.1.0 is out — and I basically rebuilt the gradient system from scratch. Before: gradients had only 2 stops, and the workflow was kinda like: draw → undo → tweak → repeat. Now: everything's live before you apply. Move stops, add/remove them, change colors, tweak interpolation — all updates in real time. What's new: * Multi-stop gradients, full ColorRamp-style editing in the viewport. * Oval radials + focal shift, no more perfect circles. * Mesh gradient — place points anywhere and blend between them. * Noise on every gradient, 7 types with proper controls. * Randomize button (colors / noise / layout / all) #b3d #blender #blender3d #blenderaddon #vfx
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🚀 LightPainter 1.0.9 is out! What's new: * Reworked brush falloff logic — behavior across the Hardness range now feels much more distinct, especially along stroke edges, and closely matches Photoshop. * "Fill Color" now respects active selection — it'll fill only inside the selection. Previously the selection was ignored for this option. #b3d #blender3d #blenderaddon #lightpainter #3dlighting #cgi
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Hey everyone! 👋 Working on a tutorial video for LightPainter — what's been the most confusing part for you so far? Drop it in the comments and I'll make sure to cover it!
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Just dropped an update 1.0.7! Sorry to everyone who ran into these issues — here's what's fixed: ✅ Layer bug on Blender 5.x ✅ Invisible paint preview on some GPUs ✅ No more switching between Material/Rendered modes. Any other issues or ideas? I'd love to hear! 🙏
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