The NTSC & PAL #diskmag for #C64/#C128 users:Download issues & listen to the #podcast! Also Facebook+IG:SceneWorld64,Mastodon: https://xitter.cf/t.co/1J8W5XQo27

Worldwide
Joined July 2012
#podcast episode #242 - Martin Webb (@64PixelDreams) about #OutRun on the #C64 He is one of those 'From Bedrooms To Billions' UK game dev pioneers who started out with the age of 13 to code games on the C64. In this episode, he points out the challenges of converting the 1986 arcade hit 'Out Run' together with his father as a graphic artist, working for US Gold, travelling to the US to make the NTSC fixed version for Mindscape, working with Activision, etc. Aside from the challenges to transport the feel of a powerful arcade game to an underpowered 8-bit machine, making the nearly impossible possible, learning new tricks, learning about NTSC fixing for the first time, why the NTSC version is much more polished than its rushed PAL release, and so much more! Tune in to celebrate its 30th's Anniversary! The interview part starts at minute 26:29. Listen to/watch at: scene.world/outrun
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Another interview added from @gamescom to our playlist, this time @nodepond from @5electricity and Alex from #MobileJoypad talking about their work with @SuperSystemsLLC's #DriftStage revival! Watch the insight at youtu.be/JeTI96TneKY
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#podcast Ep. #241 - OSA-Stick with Frank Niggemann An open source project for retro computing joysticks? Frank Niggemann did exactly that with #OSAStick, the #joysticks support multiple systems and configurations. We learn all about this project from the creator himself in this very detailed interview. From the beginnings of developing the concept to the final hardware and why he decided to make the product open source, i.e. accessible to all! The interview section starts at minute 20:04. listen/watch at scene.world/osa-stick
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Scene World Magazine retweeted
Another Intellivision Amico CEO interview has dropped, and they blame COVID for the console's failure, say the Amico may still come out, and more. We discuss on the #CUPodcast! youtu.be/i3YRq4t3jFw
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podcast episode #240 #SimRacing with @McRalphRacing! In this episode we are talking with McRalph who turned his hobby as a YouTuber in the sim racing scene into a full time job. He talks about the transition from hobby to job, his experiences, and much more! The interview part starts at minute 12:06: scene.world/mcralphracing
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Our #diskmag "Scene World" #36 has been released! Literally our "cover story" is this time an interview with @BitmapBureau + an intro by @merman1974, @remute + @Nafcom co-op effort!:scene.world/t2dintro about the rebirth of the franchise with #t2dnofate Get the latest issue and watch it online, in your emu or your real C64!: sceneworld.org #C64 #retro #sceneworld #terminator
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In our new podcast ep.#239 we welcome Phil Adam @padam54 CEO of #Amico Entertainment (formerly  @Intellivision Entertainment). In this very frank interview interview we talked about the future of the console and its physical release. Tune in for some new insights! (spoiler: Quoting Phil "I think we have to make something happen moving forward in the next 6 months. I don't think we survive beyond that.") Tune in to learn all the details of his rescue plan to bring this console to market still. Interview starts 8:00 minutes into the podcast: scene.world/amico
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The point and click adventure power house @Cosmic_Void_ did it again and released with "Midnight Saturn" another point and click adventure with unique graphics, story line and atmosphere which our staffer @Rhakimdar dug into and found out what is in it for the player, go ahead and enjoy! :) youtube.com/watch?v=vddk3ow-… #MidnightSaturn #Cosmicvoid #review #retrofriday
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podcast Ep. #238: In this episode we are talking with @Kumpalit Phuttipinyo , one of the directors of the Thai @GameDevHub_ and one of the major figures in the game industry of #Thailand. In this episode, he not only talks about his personal journey but also of the state of #game #development in Thailand, its challenges and future, and other things as well! Interview part starts at 22:48 minutes: scene.world/gamedevhub
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Reminder: All about it can be heard in our podcast episode #229 with @dazzabeme and @zxchris!
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Scene World Magazine retweeted
yeah this sucks and blows at the same time, I agree, at least we are kinda getting one soon with the #THE1200 coming from @THEC64_RGL which we interviewed for @Scene_World back in December scene.world/thea1200
Oof I guess Amiga is still off the table, You’re doing the very same thing as all the other companies that held the “Commodore” name did.
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this is like the best news post of Drift Stage, including explaining the kind of challenges @nodepond must've experienced in reviving the game and bringing it to a current @unity build to continue working on and making it secure and compatible with the new hardware and Windows 11 again!
Drift Stage 0.5.0.4 is out now on Windows, bringing fresh life to the drift-focused arcade racer while Linux support rolls closer. Would you jump back in for a Linux build? wp.me/p7qsja-yP9 @SuperSystemsLLC @Steam #GamingNews #IndieGame #PCGamingeck
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Scene World Magazine retweeted
Perhaps Perifactic of @commodoreofcl should have taken the invite to talk on our @Scene_World podcast when we asked to talk to him, this is like a PR disaster deluxe, even #Tulip and the Italian Commodore guys did release better products (eventhough @Captain2Phones missed out!).
Replying to @commodoreofcl
Please, shut this down immediately before the money is gone, and Commodore is bankrupt again. I have a really bad feeling about all this, read all the comments online, listen to your fanbase. Stick to Retro fpga, talk to people like Jeri and Bil, these people are Commodore's lifeline.
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Scene World Magazine retweeted
🌟 Synthwave-style arcade racing game, Drift Stage, has risen from the ashes of abandonment with promises of new content ahead of relaunch. 🔗 Check it out: overtake.gg/news/drift-stage…
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should some of you be able to understand German, the whole let's play livestream from the event can be found on @pietsmietde 's Livestream channel: youtube.com/watch?v=eAD3Jp0j…
Our @remute was invited to @IOInteractive's @007gameIOI's #LaunchEvent organized by @PLAION in Hamburg at @xperion_germany! Learn all about it on our latest #podcast episode #137! Listen to/watch at scene.world/007firstlight Have a very #JamesBond like enjoyment! :) Interview section starts at minute 06:15
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Our @remute was invited to @IOInteractive's @007gameIOI's #LaunchEvent organized by @PLAION in Hamburg at @xperion_germany! Learn all about it on our latest #podcast episode #137! Listen to/watch at scene.world/007firstlight Have a very #JamesBond like enjoyment! :) Interview section starts at minute 06:15
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where can people watch the full interview, guys? @AntstreamArcade
To celebrate our latest drop on Antstream Arcade, we sat down for a chat about all things Intellivision with game developer, and former president of Intellivision Europe, Hans Ippisch! 🦈 #intellivision #antstream #retrogames #retrogaming
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