Digital marketplace with thousands of Real-World scans.

Joined April 2018
ScansLibrary retweeted
Soak up some savings in the Fab Summer Mega Sale☀️ Bask in up to 70% off on tonnes of products on Fab through July 29: epic.gm/fab-summer-mega-sale…
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ScansLibrary retweeted
Replying to @fab @ScansLibrary
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ScansLibrary retweeted
Looking to build some amazing worlds, like...fast? ⚡ Procedural World Generator from @ScansLibrary is built on a super friendly ‘Landscape Layer’ system so you can get realistic, AAA environments done quickly, giving you way more time to focus on your project. Go check it out: fab.com/s/8376a9cda4bf
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ScansLibrary retweeted
Craving realistic desert vibes? 🏜️ 'Arid Landscape’ by @ScansLibrary brings stunning detail to your Unreal Engine projects, without the sandstorm in your poly count of course. Now on Fab: fab.com/s/60429954f5c3
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We can obtain more consistent outputs with our newly designed AI-based Reflectance Transformation Imaging (RTI) rig. @ScansLibrary Reflection map example: #scan #photometric #AI #RTI #photometry
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We have started publishing Geometry Based Atlas (GBA) for @Substance3D Sampler and Designer. GBA scans include hundreds of rocks, mushrooms, debris, bricks, pinecones, asphalt patches. ➡ scanslibrary.com/library?cat… #Substance3DDesigner #Substance3DSampler #scanslibrary
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ScansLibrary team working... #scanslibrary #photogrammetry #scandata
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I'm doing the final polishing on the Beech Forest .Lumen works really well in UE5.1 . Thanks to @EpicShaders for considering our feedback. @ScansLibrary @UnrealEngine #UE5 #UE4 #gamedevs #photogrammetry
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I did a quick test of Lumen and Nanite on the UE5 5.1. Everything looks much better on our Arid Landscape. ( @ScansLibrary , @UnrealEngine ) #gamedev #GameArt #madewithunreal #scanslibrary #scandata #UE4 #UE5 #RTX #digitalart #cgi #gamedevelopers #indiedeveloper #indiedev
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Geometric resolution of the landscape is 5millimeters. This is incredible considering we did it at 1meter resolution a few years ago. It also runs 30 FPS / 4K resolution with 1080TI. @UnrealEngine #gamedev #GameArt #madewithunreal #scanslibrary #scandata #UE4 #UE5 #RTX #cgi
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