Developer of myTube and Photo Shader for Windows and Xbox! Engineer on the Microsoft Store client team.

Joined May 2013
Chris (Ryken Studio) retweeted
Met a fellow Bajan at #MSBuild! We went to the same school a couple years apart and both ended up at Microsoft! He’s also a big SignalR fan!🇧🇧
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Chris (Ryken Studio) retweeted
Doing some peer programming with @XAMLLlama porting more shaders to C# with ComputeSharp, this thing is addictive! Early experiments with input dependent, multipass shaders, in a WinUI 3 app. NuGet packages will also be available soon for both WinUI 3 and UWP! 🚀 #dotnet #csharp
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Chris (Ryken Studio) retweeted
🥳 Super excited to announce that I've been hired to work on the Windows Community Toolkit as a vendor at Microsoft 🎉 This role is a fantastic fit given my existing position in the broader community. I am HYPED to start making some magic happen!
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Chris (Ryken Studio) retweeted
The new Microsoft Store is coming to Windows 10 PCs!!! This experience will be rolled out in phases for Windows 10 PC users (non-insiders)! If you don't get the update today, don't worry, it will come to you quickly!
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Chris (Ryken Studio) retweeted
Good news, #WindowsInsiders Dev channel (US) can now access to Android apps in the #MicrosoftStore. Instructions here: blogs.windows.com/windows-in…
We are very excited to announce that Windows Insiders beta users can now find and install Android apps and games with the new #MicrosoftStore update (22110.1401.6.0)! #MoreOpen #PreviewFeature More info here: blogs.windows.com/windows-in…
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Chris (Ryken Studio) retweeted
If you have tried some Android apps from our Microsoft Store today, you must have gone through this gorgeous first run UX that We, designers, and PMs worked so hard to deliver. I hope you enjoyed the experience! 😃
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Chris (Ryken Studio) retweeted
We are very excited to announce that Windows Insiders beta users can now find and install Android apps and games with the new #MicrosoftStore update (22110.1401.6.0)! #MoreOpen #PreviewFeature More info here: blogs.windows.com/windows-in…
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Chris (Ryken Studio) retweeted
TerraFX.Interop.Windows now has an RC1 release: nuget.org/packages/TerraFX.I… It provides raw interop bindings for DirectX (D3D10, D3D11, D3D12, D2D1, DComp, DWrite, WIC, XAudio, etc), Win32, GDI, and more. Basically as close as you can get to #include <Windows.h> in .NET
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Chris (Ryken Studio) retweeted
What if... you can find all the @DisneyPlus movies and TV shows in the @MicrosoftStore? Want to watch #BlackWindow? No need to rent or buy it if you already have Disney+. For us, a good store should be open, not a closed ecosystem, we hope you will enjoy!
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Chris (Ryken Studio) retweeted
We. Shipped. It. 🎉🎉🎉
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Chris (Ryken Studio) retweeted
We've now officially released the new Microsoft Store app for Windows 11, and it's also coming to Windows 10 soon! It's been amazing to be a part of the team building all of this and I can't wait to see where we will go from here! Make sure to try the new Store out! 🎉 #windows11
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Chris (Ryken Studio) retweeted
Don't know what to do because your favorite social networks are down? Use this time to upgrade to #Windows11 and discover our new experience and applications! blogs.windows.com/windowsexp…
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Chris (Ryken Studio) retweeted
The Windows Community Toolkit 7.1 is out and brings a lot exciting features, including preview support for source generators in the MVVM Toolkit! I'm a big fan of this feature ☺️ #windows10 #windows11 #mvvm
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Chris (Ryken Studio) retweeted
Launch 2021 is finally here! 📆 The fruits of months of community collaboration 🚀 23 participants launching or relaunching their projects 🎉 All free to try 🤯 A sponsor! Thanks to @UnoPlatform for providing prizes to top participants! #uwpc #launch2021 medium.com/@Arlodottxt/uwp-c…
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Chris (Ryken Studio) retweeted
Update: I've officially started at Microsoft today! I'll be working in the Microsoft Store client team, building the new app for Windows 11, and maintaining the upcoming .NET Community Toolkit. And of course still collaborating on the Windows Community Toolkit too! So excited! 🥳
Personal news: I'm so incredibly happy to share that I'll be joining Microsoft as a Software Engineer II - this is quite literally a dream come true for me, and I can't wait to start working with all the incredibly talented folks there on all the super cool projects they have! 🥳
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Chris (Ryken Studio) retweeted
🦙📢 #WindowsDev #WindowsCommunityToolkit 7.1.0-rc1 has shipped! We're feature complete & into 🐞 fix mode. 🔬 Try all the new features from our blog, PLUS new Attached Shadows & RichSuggestBox! If you encounter a problem, open an issue on GitHub ASAP 🚀 github.com/CommunityToolkit/…
🦙📢 #WindowsDev first preview for the 7.1 #WindowsCommunityToolkit including #MVVM Source Generators, Authentication helpers, and a new #WinML experiment! Check out all the awesome goodness in our blogpost! #UWP #DotNet 🦙 devblogs.microsoft.com/ifdef…
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Chris (Ryken Studio) retweeted
Finally did something to get @RykenApps to follow me! It took 5 months of gruelling work, but I've made it! I can retire.
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