
Indie Dev from Austria he/him, call me Benji [email protected] Steam: https://xitter.cf/t.co/O8ztVtGOfT #indiedev #gamedev
Österreich
Joined July 2014
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wip of the new monk skill, "Dashing Kick".
you dash into a direction, if you hit an enemy you become airborne and get to reposition further (you are also invincible/intangible during the entire process)
I think in a game socket-ables should behave more like e.g.: upgrades to cards in a deckbuilder.
They add another layer on top of a foundation.
All (A)RPGS that just do "socket this for more stats" are kind of lazy, it's very outdated design in my opinion.
Slay the Spire 2 is facing its second Steam review bomb in under two months.
The April 16 update introduced balance changes, UI tweaks, and text adjustments, triggering over 4,800 negative reviews in a single day mostly from Chinese players.
Recent ratings dipped to Mixed, but overall reviews remain Positive.
MegaCrit already walked back major nerfs after the first wave last month.
for a moment I was like "that looks like the LIDL logo" but the longer I look at it, I think that's 100% poncles point














